LyleLanley
Banned
Just tried out fifa 12, it really is awesome.
Dynamite Shikoku said:Espgaluda II HD for ipad 2 will be released October 13th. And iphone version will drop in price.
edit: forgot to mention, you will also be able to buy arcade version and smartphone version seperately
That will be a 3rd version then.soldat7 said:Galaxy Under Fire 2 HD will be iPad 2
toythatkills said:In what way would they be perfect for it? I'm genuinely curious as to why you think that because I would hate to play either of those two games without actual buttons. They'd be awful, or at least vastly inferior, and so any similar game would suffer the same fate.
Something I don't like about separate versions is that there will be three different scoreboards for the same game.Dynamite Shikoku said:Espgaluda II HD for ipad 2 will be released October 13th. And iphone version will drop in price.
edit: forgot to mention, you will also be able to buy arcade version and smartphone version seperately
Wario64 said:Besides the movie tie in (ugh), Fruit Ninja Puss in Boots looks friggin awesome. Day one
soldat7 said:Galaxy Under Fire 2 HD will be iPad 2
What the fuck. Why are developers making shit like this?Reese-015 said:Aw yeah! Warm Gun coming in October 11th!! Launch trailer: http://www.youtube.com/watch?v=nop6pHXJxHA
Huh? This looks awesome, is one of the most anticipated iOS titles in quite a while and is definitely the game I've personally been looking forward to most for some time. Of course it COULD still turn out to be crap but atm it looks like it's a way more solid effort than the other already well received multiplayer fps experiences on the platform.Wrestlemania said:What the fuck. Why are developers making shit like this?
I knew I shouldn't hope for iPad1 compatibilty Gonna get it when iPad 3's out.Dynamite Shikoku said:Espgaluda II HD for ipad 2 will be released October 13th. And iphone version will drop in price.
edit: forgot to mention, you will also be able to buy arcade version and smartphone version seperately
Tiny Wings' distance mode? This one would be huuuuuuge.Mik2121 said:Soooo.. what will be this week's GAF Challenge title?
Majine said:Is Infinity Blade II coming to iPad 2 too?
I thought the exact wording on the keynote was "And it'll only run on iPhone 4S. Why? Cause it's awesome!"Reese-015 said:It's coming to everything the first one ran on!
HYPERSHIP.Dash Kappei said:Tiny Wings' distance mode? This one would be huuuuuuge.
Fruit Ninja: Puss in the Boots (only if it's universal tho)?
Majine said:I thought the exact wording on the keynote was "And it'll only run on iPhone 4S. Why? Cause it's awesome!"
But I thought since the iPad 2 also has the A5 chip...
Reese-015 said:Huh? This looks awesome, is one of the most anticipated iOS titles in quite a while and is definitely the game I've personally been looking forward to most for some time. Of course it COULD still turn out to be crap but atm it looks like it's a way more solid effort than the other already well received multiplayer fps experiences on the platform.
edit: and with Epic supporting it and already showcasing it on their UDK Showcase website, I'm pretty sure it'll get solid reviews. Why are you reacting to this as if it's some horrible Gameloft game or something? These are indie devs devs something original and ambitious, probably successfully so.
Wrestlemania said:1. Compared any other FPS in existence it looks terrible. Just terrible.
2. It will control terribly
3. iOS game reviews are almost meaningless. The vast majority of sites will gush over pretty much any game of the moment that people will have forgotten about days later, and especially anything that attempts to be a "proper" game.
I can't get excited over it and I love these sort of games, too much hype in my head for battle bears royale.Dynamite Shikoku said:I really like playing fps's with gyro controls on my ipod, but warm gun doesn't appeal to me because it's just multiplayer.
That'd be cool except I'm not going to follow 3 leaderboards with screens and such on what would be almost certainly a 80 to 100+ players contesttoythatkills said:HYPERSHIP.
But Tiny Wings would also be cool. You could have contests for distance, longest fever, most coins and most great slides all at the same time.
MDavis360 said:Is there any chance Popcap is ever going to update Plants vs Zombies HD? Would could the holdup be??
beril said:So my game sold a whopping total of 14 copies on launch day. I figure I probably need some user reviews (among many other thing). If anyone feel like trying it out and leave a quick review (be honest but not brutal) PM me for a promo code.
The game is called Helium Boy. It's a cute little 3D platformer inspired by Balloon Fight and its gameboy sequel Balloon Kid. You fly through the levels using balloons and collect stars. Watch out for birds, ninjas and spikey things. If your balloons pop you can pump new ones and you can also let go of them at will and jump around without balloons. It requires GLES2.0 so iphone 3GS or later
Appstore
trailer
beril said:So my game sold a whopping total of 14 copies on launch day. I figure I probably need some user reviews (among many other thing). If anyone feel like trying it out and leave a quick review (be honest but not brutal) PM me for a promo code.
The game is called Helium Boy. It's a cute little 3D platformer inspired by Balloon Fight and its gameboy sequel Balloon Kid. You fly through the levels using balloons and collect stars. Watch out for birds, ninjas and spikey things. If your balloons pop you can pump new ones and you can also let go of them at will and jump around without balloons. It requires GLES2.0 so iphone 3GS or later
Appstore
trailer
wondermega said:argh! that's tough Did you do any kind of proper marketing at all? (press releases - I suggest prmac.com - emailing codes and materials to the usual websites, etc) I've seen your game around and I think it looks great. I will pick up a copy and give a review as well.
Sadly, we've long since reached a point of saturation on the App Store where anything that doesn't look like "oh my Gooooood" registers next-to-nothing. It's a double-edged sword, on the one hand there are genuinely excellent titles releasing practically weekly (and for pennies) - on the other hand noting has any "stickiness" or staying power, and really nothing seems to feel special anymore
BTW rename your game to "Pump 'n Jump!"
beril said:Honestly I'm pretty much completely clueless on how to market an app. I emailed out some promo codes to a couple of sites, though only after the game was released so I can't really expect them to post anything the same day. I'll look into prmac
beril said:Honestly I'm pretty much completely clueless on how to market an app. I emailed out some promo codes to a couple of sites, though only after the game was released so I can't really expect them to post anything the same day. I'll look into prmac
Cool! Hot Springs Story is also $0.99.Wario64 said:Mega Mall Story is 99 cents on App Store
http://itunes.apple.com/us/app/mega-mall-story/id454679700?mt=8
Send me a PM if you want to promote your game "sponsoring" the next of our GAF's iOS Weekly Contest with some codes for your game... I'd be happy to help a fellow gaffer as I'm sure would many others.beril said:So my game sold a whopping total of 14 copies on launch day. I figure I probably need some user reviews (among many other thing). If anyone feel like trying it out and leave a quick review (be honest but not brutal) PM me for a promo code.
The game is called Helium Boy. It's a cute little 3D platformer inspired by Balloon Fight and its gameboy sequel Balloon Kid. You fly through the levels using balloons and collect stars. Watch out for birds, ninjas and spikey things. If your balloons pop you can pump new ones and you can also let go of them at will and jump around without balloons. It requires GLES2.0 so iphone 3GS or later
Appstore
trailer
I normally don't prefer endless games.60_gig_PS3 said:just the opposite I couldnt get into it! I guess endless run is not my thing. too much concentration required. If you like that I can see how this is the best one though.
beril said:Honestly I'm pretty much completely clueless on how to market an app. I emailed out some promo codes to a couple of sites, though only after the game was released so I can't really expect them to post anything the same day. I'll look into prmac
Worth buying (ie. is it as good as the other Story games)?Wario64 said:Mega Mall Story is 99 cents on App Store
http://itunes.apple.com/us/app/mega-mall-story/id454679700?mt=8
Majine said:I thought the exact wording on the keynote was "And it'll only run on iPhone 4S. Why? Cause it's awesome!"
But I thought since the iPad 2 also has the A5 chip...
bob page said:Worth buying (ie. is it as good as the other Story games)?
The A5 in the 4S is likely to be underclocked compared to the iPad 2 in order to save battery life. IB2 should run better on iPad 2.Mastgrr said:iPad 2 has 512mb ram, reportedly the iPhone 4S has the same amount. I'm pretty confident that the game will run close to equal on an iPad 2. In fact, it might even run better - as the A4 in iPad 1 runs faster than the A4 in the iPhone 4! Could be the same this time!
Mario said:For the future, IMO, the most important/impactful things for sales in rough priority order are
- showing your game to Apple reps before release for chance at promotion
- cross promotion from within other apps
- having a great icon on the Store
- having a good name which speaks to what the game is
- having great screenshots on the Store
- press release announcing game a little ahead of time
- formal reviews
In the scheme of things, sending out promo codes is one of the least important things because web buzz/traffic doesn't translate into a lot of sales unless you have a crazy amount.