Yeah, I don't mind a good solid 30fps for games like this but the logic is kind of a strange, alien one that I don't think really belongs in games at all.If someone posted this on a forum, it would be Poe's law in a nutshell. Just veers so comically close to parody.
There are legitimate cases like South Park where it really can feel like the TV show, and I suppose a game like David Cage's is better able to run with this because it's actually more like a movie you sort of control, but for something that is a shooter it's really questionable logic.I'd love it if devs would, for once, stop pretending that going to 30fps instead of 60 is some sort of "artistic choice".
It's bullshit. They know it, we know it, why pretend otherwise?
i don't know why you guys are all so upset that this is one developer who want to put gameplay first.
Hey, me too!
In other words it looks more like a game and less film like, which I'd personally prefer.
The idea that a game can look "filmic" is kind of absurd. Cameras have exposure and a frame is a time slice in actuality, not a infintely precise time point (frame in a video game). Since we are not exposing like a path tracing engine or something... the parallels kind of do not work out.
Furthermore, the motionblur afforded by videogame technqiues is nowhere near as physically accurate as that of a camera (one again, with its exposure)
Saying that a game looks less "real" at a higher framerate goes against everything that the lessons of VR have taught us also.
What is this supposed to mean? The game won't be filmic in 60fps?
What is this supposed to mean? The game won't be filmic in 60fps?
What is this supposed to mean? The game won't be filmic in 60fps?
The idea that a game can look "filmic" is kind of absurd. Cameras have exposure and a frame is a time slice (and stretch of time) in actuality, not an infintely precise time point (frame in a video game). Since we are not exposing like a path tracing engine or something... the parallels kind of do not work out.
Furthermore, the motionblur afforded by videogame technqiues is nowhere near as physically accurate as that of a camera (one again, with its exposure)
Saying that a game looks less "real" at a higher framerate goes against everything that the lessons of VR have taught us also.
Just admit you want the game to look like X, and hardware X cannot garantee that it wll look like that at a 60fps.
i don't know why you guys are all so upset that this is one developer who want to put gameplay first.
30fps with screen tearing or without it?
Andrea Pessino said:There is no tearing when you play the game, and if any ever shows up, we will squash it.
What is this supposed to mean? The game won't be filmic in 60fps?
Please be 1080p then.
RAD is starting to veer dangerously close to David Cage levels of "We really just want to make a movie instead of a game" in the interviews they've been giving lately.
CVG said:CVG: So of the three key aspects of a game - visuals, gameplay and story - which would you say was your priority with The Order 1886?
Game director (Dana Jan): I think story and visuals are very high. Gameplay is something that... it's a game, we make games, we can't get around it. We love games, but we also love telling stories, so I think story is always going to be at the top because it's what we start with. It's at the top of the pyramid and everything else supports that. I think it'd be more challenging to make a game for the gameplay's sake, then try to make a story that fits in there.
While you have better gameplay with 60fps some games didn't works well in 60fps.
Games just look different at 60 frames, less real.
While you have better gameplay with 60fps some games didn't works well in 60fps.
Still think the aspect ratio thing is kinda dumb...
I'm fine with that, but will the resolution be 800p or will it be 1080p?
I believe this sort of reasonings. Games just look different at 60 frames, less real. Less real is fine for certain things are inherently fake in all aspects. This fame is trying to be more grounded overall.
What. This sounds like 24 fps was a consideration at one point. Which can't be right.
I agree.
While you have better gameplay with 60fps some games didn't works well in 60fps.
I just want they get rip of the black bars... or give us a option... I want full screen view.
Here.
one of the best games evurr had black bars and people hardly noticed it
Then you should make your own game.
Please inform me of what games suffer from having a higher frame rate?
Please inform me of what games suffer from having a higher frame rate?