Sometimes you'll press Square, but other times you'll press...TRIANGLE.
Does the controller flash?
You think a game coming out in fall is going to be on Plus soon?I just hope the game really resembles the victorian era or style , I like it, also is a game that could be on Plus soon.
Probably from the footage they've shown. If they don't want people to judge thier games than they shouldn't release any footage. So far we've seen a janky animation of popping in and out of cover with some unimpressive.
Yes the art style is beautiful but that's just not enough.
Yes, there is cover as you might have seen in other games, but weve added traversal modes, says Ru. Youll go seamlessly from full cover into soft cover as you move away from an object. Imagine youre in cover, youre shooting at something and you want to pop out. You dont just stick your head up, right? Youd still stay low. So weve tried to build a bit more reality into the cover system.
I am not getting the comparison.Looks great, but on the other hand new Thief also looks amazing... didn't help much.
This one blew my mind, literally!
A lot of that sounds extremely similar to TLOU.It's a third person action/adventure with shooting as the primary form of combat and many of the guns are over the top steampunk creations. There are human enemies as well as half-breed creatures. It's a mix of straight up combat and quieter, horror themed moments with some exploration and investigation interspersed. Environments are highly destructable and everything has soft body physics simulation.
because it was said in the faq "it's a cover shooter" lol.
I have had no clue what the gameplay is of the game till now. From "mildly anticipated" to probably "won't buy".
Why can't they just release some gameplay trailer. wtf. The 3 minute thing didn't offer much in terms of actual gameplay and the variance of it.
You think a game coming out in fall is going to be on Plus soon?
The Monocular was built for multipurpose use, explains Ru. We havent talked about all the different modes of gameplay in which it will be implemented, but what we showed in the latest demo is it being used as a looking glass, and to send Morse code. You can flash a signal to the airship to give your location.
Looks great, but on the other hand new Thief also looks amazing... didn't help much.
I'm sure that's just a glitch in that build.Their feet are hovering. :/
Nop, but could be sometime at 2015
I don't think the tone will be all that similar to TLoU, it'll be more bombastic than TLoU's usually reserved presentation. Stealth will also probably a very small part of this game, if at all.A lot of that sounds extremely similar to TLOU.
Not saying its a clone, but it seems to be a very similar sort of game. With cloth physics.
Sony already said 2014.Nop, but could be sometime at 2015
On second thoughts, the eyes look absolutely creepy here. Ready at Dawn needs to get some of the TacheFX magic into the eyes.
They just hired a QD lighting engineer so they may be able to help a lot woth the eyes since that's very focused on lighting and reflections.They should talk to the Crytek team on how they modeled the eyes because they look almost real.
Ready At Dawns neo-Victorian vision of the British capital offers a universe unlike anything youve experience in a videogame. Dark, dank, dirty and dripping with atmosphere, its a refreshingly different setting...
They just hired a QD lighting engineer so they may be able to help a lot woth the eyes since that's very focused on lighting and reflections.
I don't get the melee part, does that mean every melee is going to be a QTE sequence?
Yep. This list plus destruction is what has me excited for the game. Looking forward to finally seeing this stuff.
Only for surprise attacks.
They just hired a QD lighting engineer so they may be able to help a lot woth the eyes since that's very focused on lighting and reflections.
Hey, maybe they should mention that instead of these other silly points trying so hard to get to 10.
It's the only thing the order is missing in the visual department imo.
If they mention it, they need to show it. My guess is they are saving that for E3.
Er... any cover shooter is generic to me nowadays. The moment I see "conveniently placed waist height" boxes / walls I get disgusted by the game. You can have way better level designs and gameplay mechanisms than that stupid crap. I hate "waist height boxes and walls". Yes, I'm a "waist height boxes and walls"-racist. They bore the crap outta me. Fuck 'em.So the words "cover shooting mechanics" instantly means it's generic to you? I feel that word is getting a bit overused these days.
Yeah those innovative melee encounter still look a lot like QTE's to me.
Looking forward to the game but I need more receipts.
It's true, I have never seen branching QTEs so I think I will be amazed when I see it in action.
This looks like cod with mustachioed mechs.
Er... any cover shooter is generic to me nowadays. The moment I see "conveniently placed waist height" boxes / walls I get disgusted by the game. You can have way better level designs and gameplay mechanisms than that stupid crap. I hate "waist height boxes and walls". Yes, I'm a "waist height boxes and walls"-racist. They bore the crap outta me. Fuck 'em.
Playstation exclusive threads ladies and gentleman.Thats going to be one pretty 5 hour long QTE session.
Few things just ain't right in this gif. Galahad's eyes look like they're misplaced or something. And what's up with their feets and shadows? They look like they're floating there.