As reasons for the increased earnings, the company said that Disgaea 3 Return on PlayStation Vita is selling higher than expected. Additionally, Disgaea 4 on PS3 is selling well in North America and Europe. Download content for Disgaea 4 is also doing well.
Apparently NIS is doing well on Vita. This is sounding good for support in the future.
www.andriasang.com/comzup/nippon_ichi_earnings/
Doing well on a 600 thousand user base is quite amazing. I wonder what's the attach rate.
Apparently NIS is doing well on Vita. This is sounding good for support in the future.
www.andriasang.com/comzup/nippon_ichi_earnings/
Around 20-25k as of one month ago iirc (16 days of sales) + PSN sales
I'm surprised it's beating expectations.
So how has Vita been doing in Japan? I've been avoiding a lot of the topics, because I was getting sick of the cynicism that was arising in every single Vita topic, but with a couple of weeks before launch, I'm interested to see how it's doing in Japan?
Not as well as expected, but factors like the Tsunami and strong yen are causing people to go into savings mode, and the Japanese gov't aren't doing anything about it.
It probably has more to do with the software releases so far than the Tsunami.
There are no system sellers out there - the competition is strong and you need exclusive system sellers to see a higher priced system.A lot of games release for the Vita. More so than any other handheld iirc. I don't think software is the issue.
There are no system sellers out there - the competition is strong and you need exclusive system sellers to see a higher priced system.
A lot of games release for the Vita. More so than any other handheld iirc. I don't think software is the issue.
Uncharted, Wipeout, Blazblue, UVMC3 - these are the games i have and theyre all pretty fantastic.
Around 20-25k as of one month ago iirc (16 days of sales) + PSN sales
I'm surprised it's beating expectations.
And basically none of those games are popular in Japan, except MAYBE Blazblue.
LOL! is this in your opinion? What console had a stronger launch lineup than that VITA?
Uncharted, Wipeout, Blazblue, UVMC3 - these are the games i have and theyre all pretty fantastic.
Uncharted sold better than BlazBlue in Japan.
Which verifies that conern of mine, I guess. BlazBlue doesn't mean shit to the japanese lol.
Vita launch lineup is pretty much unprecedented in the west. For Japan, it's one of the worst launch lineups in a long time. Maybe only slightly better than stuff like Xbox, PS3 and Xbox 360 thanks to the presence of Minna no Golf 6.
LOL! is this in your opinion? What console had a stronger launch lineup than that VITA?
Uncharted, Wipeout, Blazblue, UVMC3 - these are the games i have and theyre all pretty fantastic.
LOL! is this in your opinion? What console had a stronger launch lineup than that VITA?
Uncharted, Wipeout, Blazblue, UVMC3 - these are the games i have and theyre all pretty fantastic.
According to playstation.com FIFA, Virtua Tennis, Army Corps of Hell, & Katamari don't hit until the 22nd. The same goes for all the PSN exclusive titles. Now I'll be stuck playing Uncharted & Hot Shots Golf for a week.
Minna no Golf is pretty popular, even one on PS3 sold a lot, though it could have legs on Vita.
LOL! is this in your opinion? What console had a stronger launch lineup than that VITA?
Uncharted, Wipeout, Blazblue, UVMC3 - these are the games i have and theyre all pretty fantastic.
In North America? I think there's something wrong there when I know FIFA is definitely coming on the early release date.
Ooh seeing your avatar reminded me, where's the vita version of Loco Roco.
I would of thought it a no-brainer to make use of the accelerometer for tilting and those colourful characters would certainly pop on that screen.
In North America? I think there's something wrong there when I know FIFA is definitely coming on the early release date.
Ooh seeing your avatar reminded me, where's the vita version of Loco Roco.
I would of thought it a no-brainer to make use of the accelerometer for tilting and those colourful characters would certainly pop on that screen.
I told Yoshida it would be nice to have a new LocoRoco on Vita, he said it would be nice too.
He also said some of the staff were working on Gravity Daze/Rush.![]()
I never said Vita has no good games, don`t be so defensive. No one gives a damn about Wipeout in Japan especially if you need a 25K system to play it.
But i dont think this is the right topic for this discussion ;-)
Im not defensive, i just dont agree with you at all. Also, since when is $250 a "higher priced system" - i dont think its that expensive at all. Whether sales havent been good or not (Doesnt really affect me at this stage) - the vita is a lot more attractive to me than a 3DS.
Ive owned a Vita now for about a month and its a really nice system. I played with a 3DS for about a month and i really didnt like it. I played Mario, Zelda and Starfox and these all had terrible graphics and the 3D effect gets old really quickly.
To me, there are about 10 or so games coming out in the next 2 months that i will get on the VIta and that to me is an impressive launch window.
The discussion was about the japanese market and why the Vita is selling the way it is right now, i don`t see what this has to do with your personal enjoyment. 25k yen is 10k yen more than the competition, with big software releases backin it up.
Or am i missing something ?
Interesting so Team Kuono were helping Team Toyama on Gravity Daze..SCE Japan Studio doing something right for once..who even thought about that happening.
I guess what left of Team Ico now will be helping on other teams now (instead of just doing nothing) since their leader and protector ran away.
SCEJ doesn't have teams outside of Ico. I've been told that staff moves on from different projects and the like. There isn't always a Team Siren or Ape Team running as the staff will help out on other SCEJ projects. It's a testament to how small SCEJ is.
Have to shell out, they aren't quite shaped the same as I recall.Hey folks, quick question. I've got this:
http://www.amazon.com/dp/B0012LWVEY/?tag=neogaf0e-20
Will this work on the Vita, or will I have to shell out for the official memory card?
polyphony digital?
Are there going to be dynamic backgrounds in the future?
I gotta imagine Sony thought about that when making the Vita(I hope).
No other game does this if you're thinking something like this actually works.
The Vita is going to cost R$1600 in Brazil (that's 930 US dollars). Haha.
I'm making the Gravity Daze OT right now and am thinking of using a French subtitle - "Cie la Vita" (This is Vita) for the title. It's a cute play on "Cie la vie" (This is life). In some languages Vita means life. I thought it was a swell title since Gravity Daze is inspired by French art, and the characters themselves speak in French.
I'm making the Gravity Daze OT right now and am thinking of using a French subtitle - "Cie la Vita" (This is Vita) for the title. It's a cute play on "Cie la vie" (This is life). In some languages Vita means life. I thought it was a swell title since Gravity Daze is inspired by French art, and the characters themselves speak in French.
I'm making the Gravity Daze OT right now and am thinking of using a French subtitle - "Cie la Vita" (This is Vita) for the title. It's a cute play on "Cie la vie" (This is life). In some languages Vita means life. I thought it was a swell title since Gravity Daze is inspired by French art, and the characters themselves speak in French.
I'm making the Gravity Daze OT right now and am thinking of using a French subtitle - "Cie la Vita" (This is Vita) for the title. It's a cute play on "Cie la vie" (This is life). In some languages Vita means life. I thought it was a swell title since Gravity Daze is inspired by French art, and the characters themselves speak in French.