CrysisFreak
Banned
Yes. Ken Kutaragi insisted.
The Cell will probably outperform the APU
The Cell will probably outperform the APU
xiaoming10086 said:EDIT2: Later cerny add :"Where we ended up is a unit with roughly the same SIMD power and bandwidth as all eight jaguar cores in the PS4 combined."
Yes. But in some cases, the PS4 CPU can even be behind PS3's Cell.The PS3 CPU is better than PS4 one?
It's a number cruncher correct, why not use it as a dedicate chip for AI and physics based destruction calculations.
Couldnt it even be used to calculate ray tracing and the bounces for light?
Or am I thinking about this all wrong?
The PS3 CPU is better than PS4 one?
I'd say that's the whole PS3 performance vs 1 PS4 CPU core
I think it is part of the GPU but not part of the other CUs, because 4 of them are deactivated because of the yield and it was explicitly said that the Tempest Engine was revised and not that all CUs have this revision as well. I personally would interpret that the Tempest Engine is part of the GPU but independent of the rest of the shaders.- Who in the actual fuck believes that the Tempest Engine has some kind of own die? It is connected to the memory bus (takes max. 20GB/s) and runs at GPU frequency (variable but max. 2.23Ghz). Why would the tempest engine be outside of the GPU???? It is a CU of the GPU. Thats why it runs at GPU frequency! The question remains, if one of the 36CUs is being used as the TE or one of the deactivated ones (which makes no sense to me).
What do you think guys ?
The Tempest Engine is effectively the hardware chip inside the PS5 which makes all of this fancy 3D audio technology possible. As explained by Digital Foundry, the "Tempest Engine is effectively a re-engineered AMD GPU compute unit, stripped of its caches and relying solely on DMA transfers"
So edgy!It is AMD TrueAudio chip standard in GPUs lately rebranded as Tempest so that Sony fanboys will talk about something.
Probably not, the CPU's in the PS5/XBSX are pretty great. But, apparently the Cell CPU is better than the Jaguars. The issue is that they're a B to code for. You'd supposedly have to code in a completely different way than if you were coding for the 360. But if you did put in the effort, then the results were great. Sorry, I forgot which dev made that statement. If i find it I'll update my post.The PS3 CPU is better than PS4 one?
So you can deactivate the cache from a CU and have a "Tempest Engine"!? That means that you could take any of othe 36 active CUs as the tempest engine? I cant but help think that one of the 36 CUs is being used as the tempest engine. I dont think you could re-purpose one of the defective CUs for audio....I hope Cerny will address those concerns sooner or later. Or is there other info?
Without the shitty time traveling?Finally a PS3-2
No, its not that simple. The way I see it Cerny used the CU reference because they probably takes up about the same die size and use the same interconnects.So you can deactivate the cache from a CU and have a "Tempest Engine"!? That means that you could take any of othe 36 active CUs as the tempest engine? I cant but help think that one of the 36 CUs is being used as the tempest engine. I dont think you could re-purpose one of the defective CUs for audio....I hope Cerny will address those concerns sooner or later. Or is there other info?