Serious question here: why are third parties so damn retarded with the game choices they make on what to bring to a new platform?
Perfect example is this talk of the Aliens game. I'm not saying it's going to be bad, it might be actually pretty good. But isn't from the same exact developer, coming Borderlands 2 in the fall? Probably as a game franchise, one that has a lot more notoriety?
I could say the same about companies like THQ and Ubi Soft. Instead of the new Future Soldier game or whatever, Ubi Soft is bringing over a version of a free to play PC game? THQ is bring Darksiders 2 over. It's best selling original game franchise is Saints Row, and they just had a new one come out last year and have an expansion to that game coming out this fall. Did it ever occur to them to, I don't know, maybe bring THAT GAME over in a GOTY edition for Wii U?
This is the same shit that happened with the Wii. Rockstar brought a Bully port over, and fucking Manhunt 2 and wondered why it didn't sell. You could have expended LESS effort to made an upgraded port or collection of the old GTA games for Wii and sold a TON more.
This is the sort of logic that seems to escape these companies, then they wonder why their bottom line is atrocious. Look at last year, Sonic fits Nintendo systems like a glove - but they made a new Sonic game and it didn't even come out on Wii because apparently in it's design stage it wouldn't fit the power of the Wii. So you're telling me your design was so closed that you intentionally cut off your best selling version of the game and didn't have that in mind when you made it?
The lunacy just boggles the mind. It's amazing to me how horrible the planning is for these companies that they just need to move their fingers to make a successful game on the console, and instead they chop off their arm.