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The Witcher 3 vs. Final Fantasy VII Remake

Vote for your Game Of The Generation!

  • The Witcher 3

    Votes: 342 66.7%
  • Final Fantasy VII Remake

    Votes: 171 33.3%

  • Total voters
    513
  • Poll closed .
Final Fantasy 7 remake for me easily. One of the best games of the Generation. Square delivered, the characters, Midgar, the vibes, the music it was all glorious.
 
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We all know this is just buildup for....

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Controversial video game opinion incoming: I don't understand the love for The Witcher 3. I gave that game a good 20+ hrs. From hour 1 I thought the combat had no impact. None of the strikes felt like anything was actually happening. But, I kept going because you know... The Witcher 3, I had heard so much about it. But it just could not sustain me. I might just be a big fat (not fat btw) weirdo, but The Witcher 3's story did nothing for me. The same way Skyrim was not for me, that combat sucked. Sorry, don't hate me. Neither of those games were for me.

I really liked FF7R. I thought really hard about whether or not it was just nostalgia. It definitely played a part in it, but it was not the main thing about it. Who knows, maybe nostalgia really does play a bigger part in it than I know.

Edit: I think The Witcher 3 is for certain gamers. My cousin picked up The Witcher 3 a few months ago. I told him my experience. He told me I was crazy after he had been playing it for a week. 3 Weeks in, he dropped the game and never went back. Maybe we're more alike than I thought :messenger_tears_of_joy:
 
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If you say FF7R you're probably just blinded by nostalgia. It's the epitome of a 7/10

Nah, I think the aggregate score of 87/88 is right on the mark. A great game that falls slightly short of a truly elite 9/10.

+The battle system is arguably the best in the series. A very slick mix of action and command-based strategy.
+The music is damn phenomenal. Sure it's standing on Nobuo's giant shoulders, but ultimately the result is a great soundtrack with tons of added variety and complexity (#1 rated soundtrack this year on RateYourMusic)
+The characterization is great, both visually and personality wise
+The graphics are top-notch for the most part
+Many captivating set pieces and environments
+As for the story itself, I have an open mind with the changes so I enjoyed the majority of the story. Sure, the direction they're going in is kind of concerning, but also kind of exciting.

-There are three or four stretched out sections that are a bit tedious, some of which are the more bland environments in the game
-The battle system doesn't handle flying enemies well
-Invisible walls when backtracking during some sequences
-Most of the sidequests are lame
-Some textures are low-res


So personally, I give the game something like an 8.7 since I don't dock much off the score for the bad sidequests. If a game is giving you a great 45-hour adventure, and there are some lame optional quests that you don't have to do, then I don't see it as a big negative (and I didn't do half of them). The flying enemies issue and the invisible walls are slightly annoying sometimes, but those are also just not too big of a deal compared to the huge positives. So it's mainly the stretched out sections that dock the biggest chunk off the score for me. It does feel like 5-8 hours should have been cut from the 45-hour main journey. But even then, when you have great combat, great music, and cool characters, the stretched out sections are still pretty fun.

And to circle back to this thread's topic....when the graphics, the environment, the music, and the set-piece are all clicking, Final Fantasy 7 Remake delivers some of the highest highs I've ever come across in gaming. The Witcher 3 is extremely consistent in its quality and is filled with interesting quests and good dialogue, but it doesn't reach the epic heights of FF7R that made it more memorable to me.
 
Witcher 3. Anyone who says it wasn't more fun than FFXII R clearly went in to the game with an "i smell poop" face after reading one too many blasé forum comments.
 
Anime cringe vs an adventure game with a static non interactive world and shitty rpg implementation.

Voted for Witcher 3.
 
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I am not fond of turn based combat and JRPG's but that one moment in FF7 when I had my three characters standing in a triangle around the guy I was fighting and then cast the strongest Fire, Ice and Lightning spells. That moment was a spectacle that rivaled anything else I've seen this gen. Best part, it was all completely playable and not some scripted scenario. That one part was just head and shoulders above Witcher 3 and one of the more defining moments that I had this gen.
 
I have to play FF7R to find out, but the breadth of technical & artistic genius that is The Witcher 3 will not easily be topped.
 
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Didn't play FFVII Remake (not really interested in remasters and remakes of games I already played), but it can't be worse than The Witcher 3. Didn't really like W3's gameplay. The combat wasn't so interested and most of the gameplay loop was amassing side quests and working through them. I mean the writing was pretty good, but what's the point if it isn't fun playing.
 
Linear cinematic RPG vs western open world.

FFVII wins for me, I couldn't continue playing Witcher 3, the combat was annoying and the plot/writting ok but not amazing, it has a beautiful designed world but its still a massive boring open world game :S

FFVII has its flaws but Square did a great job updating the graphics, artsyle and characters, and the combat is more fun and engaging even if simple. Main problem is that its a small part of the og game even with expanding it still felt like tons of filler and a climatic but unnecessary final battle
 
I wanted to like the Witcher 3, but I truly hated the combat, and so never completed it. Storytelling was fantastic, but those battles just dragged me out of it every time.

On the other hand, I really didn't like the story changes added to FF7 remake.

I had no idea what to pick, but I spent more time on FF7-remake, so I reluctantly went that way.
 
Witcher 3 will win around these parts, but FF7R's hard mode is too up my alley
I hear this so much, hard mode saves the game. Hard mode is where it's at. Hard mode is why the game is so good, etc etc etc. So why don't they let you play hard mode out the damn gate so we can enjoy the game without spamming attack. Biggest disappointment of the year even before it being a fifth of the original game padded with extra halls to run down.
 
Only dudebro virgins enjoy The Witcher 3. That game has literally NOTHING going for it. The combat is trash, the characters are some of the most boring, stereotypical, stoic pieces of plastic ever conceived, the story has no ambiguity or intrigue whatsoever and the world itself is just bland dark fantasy. But hey, it has boobs!!! (And the music is decent...)

Final Fantasy VII Remake redefined the very nature of Remakes for video games and stands on its own 2 feet as not only a great reimagining of the original masterpiece, but a damn fine game on its own with godlike music, way more interesting characters with actual development, INFINITELY more fun and engaging gameplay, and a unique cyberpunk/fantasy-esque world fully realised.

The only thing you could possibly argue The Witcher 3 doing better is side quests, but who cares when the characters and the world are so boring by comparison?
 
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