Deserves even more than that.
My sentiment exactly, I hope it continues to sell. Can't wait for the 'definitive' edition to release for Scorpio (assuming that even happens)
Deserves even more than that.
Ive had this game on my xbone hdd for 5 months and I must've tried playing it 100 times but kept putting it off because it was so daunting....until this past week. It's now shaping up to be one of my favorite games of all time. I'm 35hrs deep and only level 11. The amount of QUALITY content in this game is staggering.
Please get back to me when Naughty Dog make a 150 hour game with those production values.
OléGunner;210523863 said:Game of the generation. Possibly game of the forever.
A true masterpiece of a game with every one of those sales fully deserved.
The Expanisons were incredible in both price and content, solidifying CDPR as one of the best devs out there.
Congrats to them, Bethesda and Bioware pls take note.
Ive had this game on my xbone hdd for 5 months and I must've tried playing it 100 times but kept putting it off because it was so daunting....until this past week. It's now shaping up to be one of my favorite games of all time. I'm 35hrs deep and only level 11. The amount of QUALITY content in this game is staggering.
I finished it twice, once with both expansions. I cannot say how much I love it and how grateful I am to CDPR for taking this franchise. Even if they aren't always faithful towards the books, which are so important for me.
I own PS4 copy and will be adding 1 more to this 10M after they release the PC GOTY edition, and I will wait with third playthrough until I have some good PC.Or not. Game is too good.
I also feel very sorry for anyone who does isn't enjoying this game lol.
Sure, its just that some of their decisions or explanations were quite bad. But I'm not complaining.I underdtand they need to diverge sometimes from the books, but its probably the mots faithfull book to any media Ive ever seen in my life. It feels exactly like them and 90% of it is completely faithful.
And it was a hard task, because they are sequels.
Underserved in my humble opinion. Gorgeous graphics aside the game was very underwhelming in pretty much every other aspect. The combat was tedious, the quests followed a pretty predictable pattern and the conversations just went on and on and on. Mocap was janky and the cutscene presentation didn't even come close to naughty dogs last gen efforts.
I wish Dark souls 3 was the game selling 10 million. At least that game is fun to play.
I agree that the combat was not brilliant, but to focus on your other points:
- The quests are probably the best designed and written from any RPG. The vast majority of quests are layered with multiple objectives, they're very well written and all feel like they have as much attention as the main story quests.
- Yes, there were a lot of conversations, but the dialogue and voice acting was great and the storytelling was really great on the whole.
- Mocap was good for an open-world RPG compared to the competition, and I think it's ridiculous to compare cutscenes in an open world RPG to a tightly-focused action game like Uncharted. The presentation in Uncharted is basically the best in all of videogames, so nothing is going to come out of that comparison particularly well.
- Dark Souls might be a better game mechanically but it's a little too niche to sell those numbers. I'm sure it will still do extremely well and end up selling well over 5 million copies.
Dark Souls 3 isn't impressive by any metric either so I'm not sure why he wants it to sell more. It's a greatest hits Souls game that lacks it's own identity, has really easy bosses, reduced build variety(straight swords dominate, no poise), bland story(especially coming of Bloodborne) and mostly boring areas artistically. The DLC will probably make up for some of it, but DS3 is far from perfect. Yeah, it's still a good game, but is that really the game that they want to go to bat for...
Underserved in my humble opinion. Gorgeous graphics aside the game was very underwhelming in pretty much every other aspect. The combat was tedious, the quests followed a pretty predictable pattern and the conversations just went on and on and on. Mocap was janky and the cutscene presentation didn't even come close to naughty dogs last gen efforts.
I wish Dark souls 3 was the game selling 10 million. At least that game is fun to play.
Ugh, conversations. Who wants conversations in a video game, am I right?
This is me and this game but add what I consider janky controls for picking up items/combat, and you have to do that a lot, so I've given up for now. The game is brilliant in all other departments but I can't play with jankiness in controls.
I agree that the combat was not brilliant, but to focus on your other points:
- The quests are probably the best designed and written from any RPG. The vast majority of quests are layered with multiple objectives, they're very well written and all feel like they have as much attention as the main story quests.
- Yes, there were a lot of conversations, but the dialogue and voice acting was great and the storytelling was really great on the whole.
- Mocap was good for an open-world RPG compared to the competition, and I think it's ridiculous to compare cutscenes in an open world RPG to a tightly-focused action game like Uncharted. The presentation in Uncharted is basically the best in all of videogames, so nothing is going to come out of that comparison particularly well.
Try the alternate movement type in Options.