Leondexter said:That's an interesting argument, but they put the Modern Warfare and Assassin's Creed franchises on the DS, which is by far the least graphically capable system in current production.
I think the issue of not having a Wii version has a lot to do with how much work it entails. It's not like a 'normal' gen where an inferior port would be a minimal amount of downgrading; a Wii version of a game requires a large amount of reduction in detail, geometry, lighting, etc, and -- if you want a 'hook' -- re-working of the controls.
I don't the Wii should have a version of every big release, but it should be considered. Strong franchises, especially ones historically associated with Nintendo systems, should be no-brainers (like Street Fighter IV, now ridiculously coming to iPhone and not Wii).
In a lot of cases, though, I really think it just comes down to developers who dislike the Wii. They're okay with portables that lack power, even to the extent of the DS, but are offended by a console made from tech that's "too old". And publishers seem to dislike it for business reasons: it wasn't the horse they bet on, so they continue to wish it would just die.
Having a weaker looking portable version of your HD home console game, doesn't hurt your game or your brand. Two different products.