- Sep 11, 2006
Yep, pretty much. Maybe it was lack of content, but if you're making a multi-million dollar game to develop, you can't rely on "maybe."
I dont know that they needed to change the game. There was no campaign and the game launched at a time when the Xbox One had a low userbase. Honestly, the worst thing you can do is alienate the fans of a game. Halo is still trying to recover from this.