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Titanfall Hype

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It's getting a little crowded in here and not for the better. Please ask one of the moderators to close down this thread to avoid any arguments and personal insults. I wasn't expecting the response to be so rabid. But I guess that gives me an idea of this generation of gamers.

You're saying that you started this thread not expecting this response? Really?
 
Look, I absolutely cannot stand Justin Bieber who draws in millions of the same type of obsessive crowd you are talking about. Would I let my kid listen to him? Probably not. Would I judge and look at people differently who are obsessed with him? Of coarse. But at the same time I'm not going to crap on the people that do enjoy him just because I don't. I will never support him but at the same time I'm not going to take up a sign in protest against him for no good reason either.

However, if you ask for my opinion (which is what I think the OP was doing albeit a little shady) I will tell you what I think. But this conversation was geared more towards what you said about why you are always so outspoken against cod. I guess I just don't think that, "they made an addictive game," is a good enough reason to go all occupy wall street friend.
[puts on tinfoil hat] Unless Activision is using that addictiveness to create a pre-teen army to take over the world through subliminal messaging. [removes tinfoil hat]

I guess I see what you're saying, but I've never taken my dislike of Titanfall as far as I have in this thread. By far. For whatever reason, I decided to really go in this time. I think games like this are hurting my hobby since they vastly lead the market (disregarding the outlier that is gta for the moment) I wouldn't say I'm going occupy wall street, by why wouldn't I try to get people see my line of thinking? The line of thinking that took years to realize.
 
That's the point, brohan. Call of Duty is still a great formula, at its core. They just haven't done anything interesting with it in 6+ years.

Titanfall is that "something interesting" tacked on to the tried-and-true CoD formula, that makes me excited for the game.

That's exactly how I feel about it. I haven't been interested in CoD multiplayer since CoD 2. But it wasn't because I disliked the core gameplay.
 
Unlocks, XP, prestige status, titles, achievement popups, limited extra XP weekends... Am I describing what makes CoD addictive or what makes WoW-likes addictive?

You must really hate RPG's because that's what your describing. MMO's have ridiculously low drop rates, gear gated and a bunch of other stuff which are designed to keep you playing so you pay the monthly fee. Your literally just talking about RPG mechanics used to elongate content.

The difference between mmo and rpg is normally an mmo takes it to the the extreme for a reason. CoD doesn't do this because CoD doesn't need to do it, it doesn't gets it's money from simply having you play the game.
 
What has me excited:

Futuristic
Lots of running around and jumping on things
Mechs are cool

What has me not excited:

Limited availability on console
No single player campaign
No offline mode of any kind
No bots (to substitute for human players)
Nothing but online competitive MP

That's a lot more going against it than going for it in my opinion.
 
I didn't say he disliked the subsequent games. I'm just asking what COD4 offered that made him feel how he felt, and what Titanfall is offering to match that feeling. For COD4 to be his highlight it must have offered something above the other games that again, Titanfall is also providing.

Reason being is that I see a lot of people say oh COD4 this, MW2 that such goodness, much wow but never actually list real reasons why. I'm sure they have some - they just never give them.

I can't speak for previous poster, but for myself it was IW's refinement of the multiplayer experience. Excellent maps, excellent weapons, and that leveling system was a game changer, obviously. While I personally think MW2 wasn't as good as 1, it was still better than the others in the series. While I have grown disinterested in the CoD franchise in recent years it isn't because of the gameplay, which I still feel is excellent, although I didn't really like how they changed the loadout systems in newer games.

Why has TF rekindle excitement for me? It seems to offer the same MP gameplay that I like, while offering fresh ideas. The vertical aspect of the map I've seen seems to add a great deal of depth to the whole experience and i'm very interested in the mech aspect and setting/weapons of this game.

That's not even talking about what they haven't shown of this game.
 
CoD isn't a serious competitive fps?


And a question to the thread in general. If you're excited for Titanfall, are you a CoD fan? Or were you one who stopped playing?

When did I say seriously competitive? There are winners and losers. That's competitive.
 
Reading these comments has convinced me that some people will swear that the Super Bowl is just another game and they don't understand all the hype.
 
Because if you live in Australia you get to pay to pay to play with 300+ ping and if you kill enough men you get a killstreak that turns you into a reall big call of duty

In all seriousness, I guess it's the movement aspect (walljump etc) and people who are fans of infinity ward call of duty expecting to like it

For the movement part I personally only see babbys first movement as the game is still crippled by having ADS to aim and really slow runspeed compared to games that paid attention to movement mechanics like quake , tribes or UT so titanfall doesn't do much for me (I really dislike ADS)

I'm sure a large portion of the hype is also the usual marketing hype cycle and extended PR, sorry I mean games journalists, pushing the game hard (don't worry I'm not saying that invalidates anyones excitement about the movement or whatever)
They want to position this as the call of duty killer (without calling it that), anyone familiar with the MMO hype cycle no doubt is familiar with this and probably really tired of watching it unfold
Just like mmos this game will also mean another reset of the rat race and skinnerbox now with a new gameplay flavoring, that will also be a part of it (sadly), I know some people who feverishly chase that reset around from game to game to get their fix.
 
What has me excited:

Futuristic
Lots of running around and jumping on things
Mechs are cool

What has me not excited:

Limited availability on console
No single player campaign
No offline mode of any kind
No bots (to substitute for human players)
Nothing but online competitive MP

That's a lot more going against it than going for it in my opinion.

I had the same concerns but the alpha sold me. Having a CoD without all the spawn and insta-die BS is a blessing. My only big concern is that this will be a huge success and more developers will eliminate SP while still charging full price for half a game.
 
It's getting a little crowded in here and not for the better. Please ask one of the moderators to close down this thread to avoid any arguments and personal insults. I wasn't expecting the response to be so rabid. But I guess that gives me an idea of this generation of gamers.

You know, you started this thread with a question/statement, and you got a lot of responses, both pro and con. That's kind of how threads work.

But just out of curiosity, did any of the responses that were pro Titanfall sway you in any way? Or were you really just asking a rhetorical question to begin with?
 
Its a fast paced fps with mechs and high mobility from a developer that defined the genre this gen with COD4 (it was technically IW, but all of them are at Respawn now pretty much). Personally it doesnt interest me (no fps does) but its easy to see why people are excited about it.
 
Unlocks, XP, prestige status, titles, achievement popups, limited extra XP weekends... Am I describing what makes CoD addictive or what makes WoW-likes addictive?

I sort of agree, though I think way too many people go overboard when they start to understand Skinner-box techniques. The core game of CoD is still solid enough that the feedback/reward mechanism do not rendered it a hollow experience. All of the unlocks can also be seen as gating/training mechanics. To me I like those system and I know what they are, albeit they can often go overboard (to me BF4 is far worse than CoD for a bloated meta game).
 
I guess I see what you're saying, but I've never taken my dislike of Titanfall as far as I have in this thread. By far. For whatever reason, I decided to really go in this time. I think games like this are hurting my hobby since they vastly lead the market (disregarding the outlier that is gta for the moment) I wouldn't say I'm going occupy wall street, by why wouldn't I try to get people see my line of thinking? The line of thinking that took years to realize.

Like I said friend, I just think that this issue is a little too trivial for you to be worrying so much about. Besides, attacking a game (or gamers) isn't going to get you anywhere or change anything besides making people angry, however, being a good example of a healthy gamer will actually change the way real people do things. For example, imagine if COD was only played by mature kind thinking gamers or at least people who strived to be. Would you still think COD was a terrible game?

It just comes off more like you are attacking COD like games instead of the root of the issue which is gamers but also which shouldn't be attacked like I said.
 
This is a game made by people who know what they're doing with the genre. CoD has been a confused mess for me lately, and the map design has been especially grating.

Sure, it has mechs and jetpacks. AC3 had trees. so what?

Trees don't add much to the AC formula, as it adds more to visual flair while moving around beyond all else.

What double jumps and wall running add to a game like this is a heightened sense of fluid movement and options in a competitive ground, on top of causing map design to be designed around it, and allows for a lot of player creativity to find good spots on the map. Titans on top of that lead to you using these movment options to dodge and attack a slower opponent or you being in a titan against another titan, requiring thinking on your feet. It looks hectic and fun, and something that will be fun to get good with.
 
That's the point, brohan. Call of Duty is still a great formula, at its core. They just haven't done anything interesting with it in 6+ years.

Titanfall is that "something interesting" tacked on to the tried-and-true CoD formula, that makes me excited for the game.

It's no surprise that people that never liked CoD in the first place don't care about Titanfall, but it should be no surprise that people who used to really be into CoD and are looking for the a unique spin on the good ol' familiar feeling are excited about it.

Basically, it's the Call of Duty sequel we should have already had.

Pretty much what I'm thinking at this point. It has a couple of tricks up its sleeve to get us excited. But does it have enough to sustain our interest? I don't know. They really need to show more variation in gameplay, like the "Titanfall specific" modes that they mentioned recently.
 
Like I said friend, I just think that this issue is a little too trivial for you to be worrying so much about. Besides, attacking a game isn't going to get you anywhere or change anything besides making people angry, however, being a good example of a healthy gamer will actually change the way real people do things. For example, imagine if COD was only played by mature kind thinking gamers or at least people who strived to be. Would you still think COD was a terrible game?

Yeah, I definitely realize that no matter what I think about the game or the genre, it's just a game. There are a lot of more important things in the world. And yeah, I would still think CoD is reprehensible. I don't think I've said anywhere that it was terrible, or wasn't fun. I just think it is a type of game we shouldn't applaud. But I guess that ship has long since sailed.
 
It's getting a little crowded in here and not for the better. Please ask one of the moderators to close down this thread to avoid any arguments and personal insults. I wasn't expecting the response to be so rabid. But I guess that gives me an idea of this generation of gamers.

I don't know why you bothered in first place, you knew what would happen. If it makes you feel better, I find this game completely uninteresting. Visuals and artstyle are atrocious imo and I like shooters where there is some kind of counterplay and skil involved, not "first sight, first kill", which is the most probable scenario judging by the alpha videos and who's behind the game.

For CoD fans I guess it'll be okay, I still think Destiny looks immensely more interesting and attractive than this yet it gets less than half the hype for some reason.
 
For CoD fans I guess it'll be okay, I still think Destiny looks immensely more interesting and attractive than this yet it gets less than half the hype for some reason.
Has anyone played Destiny, yet? Titanfall was playable at E3 and every major tradeshow throughout the rest of the year.

Destiny is also 5 months out. Titanfall is 5 weeks.
 
What in particular did you like about COD4 that isn't offered by the subsequent CODs, and indeed is being repeated in Titanfall?

He's talking about the experience of playing CoD4 for the first time. Not the specific mechanics it offered vs. the subsequent games.
Both actually the mechanics of COD4 were manageable great fun VERY (I think) well balanced.

+GOOD PC version
+New gameplay
+FANTASTIC truly FANTASTIC maps (that were logical and memorable)
Seriously I can still walk trough those maps inside my head and I have not played COD4 in since 2009.
+Well balanced gameplay + equipment, weapons, teams etc.
+ MOD tools (PC duh)
+ Server list and rentable + customizable servers) (pc duh)
+ Pro tools (for Esports stuff)
+ updates from dev that were real fixes.

And the experience specially on PC, great communities LONG lived communities.
 
I've played a lot of Titanfall throughout its development. It's never been anything other than awesome.

Bottom line: if you don't like games, don't bother with Titanfall. If you like games, buy Titanfall on any available platform.
 
What has me excited:

Futuristic
Lots of running around and jumping on things
Mechs are cool

What has me not excited:

Limited availability on console
No single player campaign
No offline mode of any kind
No bots (to substitute for human players)

Nothing but online competitive MP

That's a lot more going against it than going for it in my opinion.
Did they confirm that? That's indeed a negative
 
I've played a lot of Titanfall throughout its development. It's never been anything other than awesome.

Bottom line: if you don't like games, don't bother with Titanfall. If you like games, buy Titanfall on any available platform.

Who are you exactly?
You have no respawn tag.
 
I think the hype has to do with a great developer that is creating something new, Respawn/old infinity ward are the creators of the bestselling shooter of all time. I think is also true with Destiny as Bungie is also a very talented studio.

That's just my take on the hype(i'm hyped)
 
Yeah, I definitely realize that no matter what I think about the game or the genre, it's just a game. There are a lot of more important things in the world. And yeah, I would still think CoD is reprehensible. I don't think I've said anywhere that it was terrible, or wasn't fun. I just think it is a type of game we shouldn't applaud. But I guess that ship has long since sailed.

If it's not a terrible game and it is indeed fun and there is nothing morally wrong with it then I do not see what the problem is. I guest I just don't see why you think it is reprehensible.
 
Would consider it for the PC but really looks like the type of game that targets the CoD crowd who I would rather not play with.
 
By the way, google "cod with mechs" and tell me what you see.

Compelling evidence, if I've ever heard it. A font of unassailable truth.

Y62jSns.png
 
I've played a lot of Titanfall throughout its development. It's never been anything other than awesome.

Bottom line: if you don't like games, don't bother with Titanfall. If you like games, buy Titanfall on any available platform.

astroturfing (ˈæstrəʊˌtɜːfɪŋ)

— n
a PR tactic used in politics and advertising in which actors are paid to display overt and apparently spontaneous grassroots support for a particular product, policy, or event
 
I had the same concerns but the alpha sold me. Having a CoD without all the spawn and insta-die BS is a blessing. My only big concern is that this will be a huge success and more developers will eliminate SP while still charging full price for half a game.
Hopefully I'll get into the PC beta. I'd love to change my mind and get excited about this game.
 
It's getting a little crowded in here and not for the better. Please ask one of the moderators to close down this thread to avoid any arguments and personal insults. I wasn't expecting the response to be so rabid. But I guess that gives me an idea of this generation of gamers.

I have read most of the posts in this thread and have not read any to be "rabid".
 
Well I thank you for your astute observation, but I don't think Respawn Entertainment is worthy of blending these popular concepts into their own title. There have been plenty of F2P games that used these mechanics extremely well and didn't receive the attention or praise they deserved. Now suddenly somebody leeches them for their own personal gain, makes it an accessible game to purchase and everybody is suddenly amazed as to what developers are capable of doing. Besides, this happens to be my first thread, so I think I'm allowed to express my views regardless of popular sentiment.

You might think that, but having played it, I'd say you're wrong. They are certainly worthy of it, they've done it, and they've done it well.

Sure, it has mechs and jetpacks. AC3 had trees. so what?

wow, seriously? how ignorant is this?
 
This is how I see it:

- If you're NOT a COD fan, Titanfall is nothing to be excited about.
- If you like COD then I can definitely see the appeal.
- If you're a COD hater and find Titanfall to be exciting/amazing/inovative you're a fucking hypocrite.

By the way, google "cod with mechs" and tell me what you see.

Haha, seriously? Really?
 
Didn't particularly care when it was revealed in GI [iirc].
I was impressed by it at E3.
Highly enjoyed playing it at PAX.

Hype is fairly deserved in my book. The growing concerns over the lack of SP do give me pause as to whether there will be mass market grumbling.
 
I preordered it since it was only $45 on Greenmangaming but I'm skeptical, seems like the game has inflated hype but I'm optimistic about it.
 
You don't see how, for example, killstreaks are designed more to enthrall the player than to contribute to balanced, competitive gameplay?

CounterStrike relies on similar performance awards but the design there properly rewards teamwork rather than individual achievement. It also avoids that layer of randomness that ruins any semblance of competition; a team getting AWPs first is tough but it isn't being randomly bombed or tripping over a deathstreak grenade out of nowhere. And spending on an AWP can cost you for decking yourself out with other gear, especially if you go for it early, get killed, and congrats, the other team grabbed your expensive weapon.

CoD hits a good feedback loop for a lot of people. It constantly gives positive reinforcement, and killstreaks are the biggest way to make that happen repeatedly. This seems pretty key to why it blew up so much, though. Low skill entry, numbers everywhere, etc.

I'm personally not a huge fan of that stuff, atleat post 4 when they added way too many. I still like when games keep it simple(My favorite MP last gen was Gears). Titanfall doesn't seem to be doing much of that, though. Or if it is, the reinforcement seems to be coming more from mowing down bots in your way, but it serves a different purpose now for the titan cooldown. I'm fine with that in theory, but I'll see how it is ingame.

I do see how CoD had horrible repercussions, as you can barely find MP games anymore that don't gate off weapons until arbitrary times and other nonsense like that, but that's all on the developers hopelessly chasing a fanbase instead of putting some actual thought into the MP portion of their game.
 
Did they confirm that? That's indeed a negative
Well they said this awhile back, so it's not looking good.

'On the face of it, there seems to be an obvious answer to the problem of winning round fans of single player - allow the multiplayer-averse to fight their way through the entire campaign against the AI alone. According to Heppe, however, this isn't on the cards for the moment. "We don't have that in right now, but whether that's something the design team adds later on? I don't know. There's other modes in the game, but we're still in development."'

http://www.oxm.co.uk/63353/features...only-battles-and-winning-over-casual-players/
 
You know what's exciting about Titanfall?

You can fucking gib people with a rocket launcher. It feels like I haven't watched someone blow up into a thousand tiny, red pieces when hit with an explosive weapon in forever.
 
I don't care for a single thing about it - mechs, 1st person view, CoDness - but I understand that other people are frothing at the bit for it. That's okay, its nice to have differences. My most anticipated games for 2014 are Deep Down, Toukiden and Drakengard 3, for example. I guarantee those aren't at the top of a lot of gamer's wish lists.
 
Mechs help, too. I have Mechwarrior Online for the simulation end and hopefully this will cover the faster-paced side better than Hawken did.
I actually really, really enjoyed Hawken. I did (I put it on my 2012 GOTY list).

But one thing that always bothered me when I was playing, was the thought in the back of my mind of "I really wish I could just get out of my mech and run around when I want to".

Then Respawn decided to give me that, and add wallrunning on top of it, and I just couldn't be more sold.
 
I'm shocked that people are surprised that it looks like CoD or plays like CoD, I mean half the people at Respawn are ex-IW guys. What do you expect?
 
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