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Titanfall Hype

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That's assuming everyone who doesn't like Call of Duty doesn't like mechanic focused games, which is one hell of a strawman. I personally love multiplayer gaming, but I dislike Call of Duty, and Titanfall (based solely on the alpha footage) is just call of duty with large robots that don't really seem to do anything. To destroy them all you apparently do is jump on the back and hit X, and all you do inside of them is shoot like crazy just like you would normally do on the ground. Kind of baffles me why this game is so hyped.

I'm amazed people still make these "boil it down" posts about specific games.

You can make these posts about literally any game ever.

The Last of Us is Uncharted with zombies
Halo is just Doom with newer graphics
Gran turismo/Forza is just cars driving around roads
Mario is a guy who jumps, that's it
Tetris is a game where I let blocks fall, wow
 
I don't see it either OP. Looks like a cool FPS but nothing jaw dropping. They added mechs and jetpacks to the game... but doesn't planetside and tribes have that already? Foot traversal is the only place I see it that much better than the two previously mentioned.
 
I guess my main issue with the game is that the gun play looks terrible and the visuals look severely dated. Those are the two things that I really need when it comes to FPS's. That spray and pray type gun play that CoD made so popular needs to die. That's why have morons who come into BF4 or Killzone SF and can't aim for shit. Also, is this game going to re-use a lot of the mech animations, or are the developers going to try to mix it up a bit?

The fast-paced, constantly moving aspect could be fun... I guess I would have to play it to find out. I wasn't really a big fan of that Unreal Tournament style feel (the game was more fun because of the chaotic weaponry). That might of been because I never played it enough to get as good as I was in Counter-Strike.


It's a shame the way that EA treated BF4, but BF4 is probably going to be a much better FPS. More insane moments, better gunplay, more variety, more fun..
 
I'm not saying it's a terrible looking game. I'm just saying that many here have a penchant for linking the two facets of a game when in fact if you go back it's rare that a truly on good looking game also has truly top notch gameplay to go with it.

God of War and Halo 4 come to mind.

Titanfall looks incredible to play, but to be frank, the visuals aren't really "up there" which is why I think so many are quick to dismiss it.

really?
 
Its like the Xbox version of TLOU hate. Except it hasnt been released yet.

My personal opinion: seems fun and probably will be, but aesthetically looks stale.
 
That's absolutely it. You don't see these kinds of threads about Watch Dogs or The Division, even though those games both have (or had) massive hype.

No one is or should be building those up to be "the next big thing" in their respective genres. With Titanfall, there seems to be this incessant need to remind everyone about how big and great it is, or how revolutionary it is. I wouldn't call jetpacks, hitscan weapons, and wall movement revolutionary. It seems like they've taken an established formula and added enough spice to it to make it something worth keeping an eye on.

There will be a PC beta, so that crowd (myself included) will judge it based on how it plays a shooter, not how it works as a system seller. I don't think there's anything wrong with not liking the game, or even liking parts of it while not caring for others. I personally think the AI is a waste of time and would like to see a mode without it with more players, but that's me.

It's not "all or nothing." You can like it, love it, hate it, or be somewhere between. People shouldn't have their love of the game chalked up to hype, just as those that dislike it shouldn't have to deal with the "you must be a PS4 fanboy" card. Be reasonable.
 

Uh...yes?

You know what gameplay is right? The combat/shooting mechanics? The feel of the game? 343 nailed how Halo 4 feels, absolutely nailed it. You can debate the other aspects till the cows come home, but one of the biggest challenges 343 was facing was making Halo 4 "feel" like Halo when you picked up the controller and started taking control of the Chief. They undoubtedly did that.
 
There was plenty of criticism against Watch Dogs pre-delay as most of us saw it as the 43rd ubisoft bar filling open world game that it was. As for the Division there's nothing to really criticize yet, except for the fact that the graphics in the reveal demo are likely faked.

I really don't think that's true, or at least they're not on the same level. I just searched thread titles for Watch Dogs and Titanfall. Watch Dogs had literally zero threads questioning the game's hype, while Titanfall has multiple threads about just that.

No one is or should be building those up to be "the next big thing" in their respective genres. With Titanfall, there seems to be this incessant need to remind everyone about how big and great it is, or how revolutionary it is. I wouldn't call jetpacks, hitscan weapons, and wall movement revolutionary. It seems like they've taken an established formula and added enough spice to it to make it something worth keeping an eye on.

There will be a PC beta, so that crowd (myself included) will judge it based on how it plays a shooter, not how it works as a system seller. I don't think there's anything wrong with not liking the game, or even liking parts of it while not caring for others. I personally think the AI is a waste of time and would like to see a mode without it with more players, but that's me.

It's not "all or nothing." You can like it, love it, hate it, or be somewhere between. People shouldn't have their love of the game chalked up to hype, just as those that dislike it shouldn't have to deal with the "you must be a PS4 fanboy" card. Be reasonable.

I'm not saying that's everyone, just that it's a likely explanation for a lot of people complaining.
 
I really don't think that's true, or at least they're not on the same level. I just searched thread titles for Watch Dogs and Titanfall. Watch Dogs had literally zero threads questioning the game's hype, while Titanfall has multiple threads about just that.

That's the thing, the threads weren't created for that purpose but that's how many of them turned out once people saw the many pieces of footage on display. That's probably part of the reason why it ended up getting delayed, the mock reviews were not good supposedly.
 
It definitely has to be part of it, because most people choose to ignore games they aren't interested in or ones that don't appeal to them. But for some reason, with Titanfall, people jump at every opportunity to display their displeasure with something about the game.
Pretty much. With the amount of threads that have been created just like this, it almost seems calculated. It certainly isn't to counter any actual positive hype threads....
 
Kinda, mostly because it's really not that new. It's a refinement, not a revelation, yet people are treating it like it's revolutionary.

So something has to be new to be hyped? I'll agree there are a lot of things about the game that look similar to other games, but if it's fun who cares? TLoU had a huge amount of hype, so did GTA V as does pretty much every Final Fantasy game. None of these were new as far as game mechanics go.

The whole basis for the thread is silly. It's one thing to say, "Titanfall doesn't look interesting to me," it's very different to find amazement that others might like something you don't. The game looks fun and I can see where some people especially those that bought an xbox one believe this game is the second coming. I can also see where people might be turned off by it. It's stupidity to not understand the concept that the game is probably going to be popular whether you are interested in it or not.
 
Uh...yes?

You know what gameplay is right? The combat/shooting mechanics? The feel of the game? 343 nailed how Halo 4 feels, absolutely nailed it. You can debate the other aspects till the cows come home, but one of the biggest challenges 343 was facing was making Halo 4 "feel" like Halo when you picked up the controller and started taking control of the Chief. They undoubtedly did that.

Halo 4 is a great game and looks great. Its just not a great Halo game.

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Forgive me if a similar thread may have been created recently, but I wanted to get a few things off my chest. Titanfall is a game that's been making a lot of noise as of late, with multiple E3 awards and all manner of praise from gaming publications. I just don't see the real reason for the unanimous praise and enthusiasm for this title.

Why is everybody so excited about it?

True reasons why:

Symbolises the death of COD as it is
indirectly related to the hating of COD due to the history of the developers, this is good, whilst at the same time offering a
futuristic version of COD people have been asking for

Bullshit reasons:

Mechs... which is just giant gun instead of small gun, yes a robot holding a gun rather than it being built in, with some force field magic power, developed by
something something Respawn, the new and unproven with godlike pedigree tales from my ass
who give us the flippidy doo daa 360 backflip movement every where action in your face run and gun shit people drool over

...

uhhh, please I hope to see Rainbow Six back to its glory. This is too much.
 
The way I see the hype of Titanfall is; the people who have played it love it, the people who haven't don't know why the hype is there.

Just wait till the beta at least before you drop the game.

Bullshit reasons:

Mechs... which is just giant gun instead of small gun, yes a robot holding a gun rather than it being built in, with some force field magic power, developed by
something something Respawn, the new and unproven with godlike pedigree tales from my ass

who give us the flippidy doo daa 360 backflip movement every where action in your face run and gun shit people drool over

What the hell even is this comment? A large majority of devs there are known to be developers from the original Infinity Ward team that worked on CoD 4, something considered a revolutionary game for its time.
 
Uh...yes?

You know what gameplay is right? The combat/shooting mechanics? The feel of the game? 343 nailed how Halo 4 feels, absolutely nailed it. You can debate the other aspects till the cows come home, but one of the biggest challenges 343 was facing was making Halo 4 "feel" like Halo when you picked up the controller and started taking control of the Chief. They undoubtedly did that.

I agree, 343 made some poor design decisions when it came to loadouts and perks etc. However the very base gameplay, the movement/shooting, feels bloody fantastic in Halo 4. It's a really fun game brought down by some silly mistakes. I don't think it's anywhere near as bad as some people say however I can see why some would be upset.
 
Game looks like a ton of fun, is a new IP, it's something to play on current-gen, and is an FPS that's legitimately doing something different. It's not just that they put mechs into the game, but also the way the levels have been designed with verticality in mind. It's the mobility of infantry--the double-jumping and wall-running. I think even the A.I. mobs will add a nice something to the mix. Also, Respawn has been really on point with the marketing campaign. They didn't show the game too soon and have been revealing new content fairly frequently. So all in all it's a really nice package for people to get excited about.

Now you take that package and you consider the Call of Duty seems to be on the decline (in particular the IW CoDs). I know a lot of people who weren't so hot on MW3 and even more that outright disliked Ghosts. I'm personally excited for BO3 or whatever Treyarch does next, but that's because I like Treyarch's CoDs. I think people who bought Ghosts aren't happy with it, even if they've stuck with it so far, and are on the look-out for something good to play. Just as CoD is (possibly) on the decline, TitanFall is here to pick up the pieces and offer CoD fans exactly the type of gameplay they're on the lookout for.
 
Your last paragraph probably cuts closest to the CoD allure, alongside score popups and unlocks keeping people tied to a specific game rather than hopping around. Outside of basic map knowledge getting you and edge, CoD amounts to flashlight tag compared to other shooters, whimh require different levels of mastery over the weapons. Even Battlefield simulates bullet arcs and recoil, while CoD is essentially point and shoot without much thought required. Nor to mention unavoidable killstreak rewards literally raining down from the sky to suddenly kill you.

This isn't 100℅ bad... I've always preferred to play games like CoD with friends while drinking. Who wants to manage realistic AK-47 recoil seven beers in?

Ha, I have to wonder if I even would like something if I thought it was so shallow at the same time.

Sounds like arcade gameplay, to me, then. I can't comment much on CoD in this way, but it makes me think about playing Outrun VS Gran Turismo; Ignoring the realistic, sensible aspects, and simply delivering on the Hollywood movie-like, grandiose, gratuitous aspects.

It almost feels like a Western take on a Japanese theme. The mechs are like the ones in Appleseed and Patlabor, and that's pretty sweet to see instead of lumbering machines the size of buildings. I'm excited for it because it just feels a little different.

I wish Japan would make and worldwide release things like that, ha. There was Gundam Operation Troy, and Border Break, but... yeah. When will I get to pilot a Gundam in EDF?

But I do think this gives the game a bit of crossover appeal. I'm not even sure if that's INTENTIONAL, but that "All men love giant robots!" feel that Japan believe in surely wells up within me when I watch Mecha VS Men fights in this game.
 
Uh...yes?

You know what gameplay is right? The combat/shooting mechanics? The feel of the game? 343 nailed how Halo 4 feels, absolutely nailed it. You can debate the other aspects till the cows come home, but one of the biggest challenges 343 was facing was making Halo 4 "feel" like Halo when you picked up the controller and started taking control of the Chief. They undoubtedly did that.
I agree. The reason I consider it probably the worst halo is solely because of multiplayer design choice. Loadouts really messed up a lot. Needs halo 2/3 ranking system. Halo was always about player skill along with team work. Ranking system meant teams genuinely cared to win and weapon placements and map design created places that teams would fight to keep or take etc. Spawning with plasma grenades and plasma pistol messes up the vehicle play. They added features that in themselves are ok but take away from the overall halo awesomeness. Sometimes simpler is better.
 
Uh...yes?

You know what gameplay is right? The combat/shooting mechanics? The feel of the game? 343 nailed how Halo 4 feels, absolutely nailed it. You can debate the other aspects till the cows come home, but one of the biggest challenges 343 was facing was making Halo 4 "feel" like Halo when you picked up the controller and started taking control of the Chief. They undoubtedly did that.
It feels nothing like a Halo game.
 
If you're getting hyped for titanfall, just renember that these guys made modern warfare 2 and that should keep it in check.

You really didn't enjoy your MW2 experience, did you? You never miss a chance to point out that some of this team made MW2. As if that should make people disinterested in this title. I guess you're going to make sure you mention it at least twice in every thread about TF to keep you feeling secure.
 
I feel this thread is kind of endemic of most active GAF posters starting with console gaming in the SNES or PS1 era and associating either old Nintendo or cinematic, story heavy singleplayer games as the prime example of what gaming is, and then not getting that people who do multiplayer gaming first might be very excited for something that looks like it tries to blend popular multiplayer shooter trends from gen 5-6 and gen 7 together in a way they feel looks engaging.

Like I don't see any threads ever asking "Why is The Order 1886 exciting people? It's a linear cinematic corridor shooter." because we just gave GOTY to TLOU. Similarly, people getting confused about how a character from a game that has 27 million daily players beat Link, a character from a series that never even remotely approached 27 million units sold, because it's a multiplayer PC game that's notably more popular outside the US and Japan ("the gaming countries") than within them.

I am very happy to make that thread. :P
 
You really didn't enjoy your MW2 experience, did you? You never miss a chance to point out that some of this team made MW2. As if that should make people disinterested in this title.

If Call of Duty 4 is a 9.5 in my mind, then Modern Warfare 2 is like a 9.0. Slightly disappointing coming off the tour de force that was CoD4, but still one of the best games that came out in its year.
 
I am very happy to make that thread. :P

I would gladly contribute. I know that I've questioned why people hype that game up so much despite seeing nothing but non gameplay trailers. I mean I know the answer, I'm just trying to get everyone else to be honest with themselves.
 
If you're getting hyped for titanfall, just renember that these guys made modern warfare 2 and that should keep it in check.

This only adds to my excitement! MW2 is my GOTG. Let's see...

+ Awesome maps (Derail, Estate, Wasteland, plenty of others)

+ Tons of viable builds

+ Great perk system

+ Flawless controls

Yeah it had some OP weapons (Model 1886 upon release was stupid) but overall, it was too much fun.

So now we're getting a new shooter with mechs and a cool jumping mechanic from that awesome development team? Sweet!
 
If you're getting hyped for titanfall, just renember that these guys made modern warfare 2 and that should keep it in check.

You mean they only made the an amazing game that launched a juggernaut? Oh how will I ever sleep at night knowing that....
 
I would gladly contribute. I know that I've questioned why people hype that game up so much despite seeing nothing but non gameplay trailers. I mean I know the answer, I'm just trying to get everyone else to be honest with themselves.

I feel I am coming round on your cynicism.
 
This only adds to my excitement! MW2 is my GOTG. Let's see...

+ Awesome maps (Derail, Estate, Wasteland, plenty of others)

+ Tons of viable builds

+ Great perk system

+ Flawless controls

Yeah it had some OP weapons (Model 1886 upon release was stupid) but overall, it was too much fun.

So now we're getting a new shooter with mechs and a cool jumping mechanic from that awesome development team? Sweet!

Ya but it's not on PS4 so Titanfall is garbage and I don't see what the hype is about.
 
DizzyCaffeine said:
But just out of curiosity, did any of the responses that were pro Titanfall sway you in any way? Or were you really just asking a rhetorical question to begin with?

Aside from the usual baseless praises, I would reckon there are a few members who gave detailed explanations and breakdowns as to why this game is great. And yes, it did make me appreciate it a little more, but not by a great deal I'm afraid.

Nev said:
I don't know why you bothered in first place, you knew what would happen. If it makes you feel better, I find this game completely uninteresting. Visuals and artstyle are atrocious imo and I like shooters where there is some kind of counterplay and skil involved, not "first sight, first kill", which is the most probable scenario judging by the alpha videos and who's behind the game.
Well to be honest, I wasn't expecting this kind of response. If I had known about previous Titanfall threads, I wouldn't have posted it. And if people are so annoyed about how many there are, then why is this one 5 pages long?

Sai-Kun said:
You might think that, but having played it, I'd say you're wrong. They are certainly worthy of it, they've done it, and they've done it well.
To each his own I'm afraid.
 
i cant remember a new IP, with positive previews and hands on, ever having so much pre-launch backlash. thats what i find incredible.
 
i cant remember a new IP, with positive previews and hands on, ever having so much pre-launch backlash. thats what i find incredible.

killzone


Well, actually the more I think about it, I guess more of the backlash on killzone happened at killzone 2, and that doesnt really count as new IP.
 
I've often thought about going back to Hawken and giving it another chance... something about it felt more like an OK standard FPS rather than a mech combat game. I don't mind them being simple, I really liked Mechassault, for example.

I'm really excited to see the on-foot/in mech setup in a game again. What was the last one to do it in a fun way, Shogo?

What I really enjoyed about Hawken is the survivability in combat. The mechs have so much health that you can have intense, extended firefights, then still be able to maneuver out of combat at the last moment to find a safe place to repair and get back in the fight.
 
Great news. I still play MW2 today, it's easily my favourite CoD game, I even rank it ahead of CoD 4.

I enjoyed MW2's MP slightly more than 4, but far, far preferred 4's SP campaign. The campaign alone is really the only reason I hold 4 in such high regard compared to the rest of the series.

If we're talking strictly MP, MW2 is where it's at.
 
Well to be honest, I wasn't expecting this kind of response. If I had known about previous Titanfall threads, I wouldn't have posted it. And if people are so annoyed about how many there are, then why is this one 5 pages long?

Because that's how much hype there is around this game. You could make one "Why is Titanfall so hype?" thread a week, and each would be 5+ pages long, if they don't get shut down by a mod first.
But please don't make any new threads like this.
 
I enjoyed MW2's MP slightly more than 4, but far, far preferred 4's SP campaign. The campaign alone is really the only reason I hold 4 in such high regard compared to the rest of the series.

If we're talking strictly MP, MW2 is where it's at.
Fingers crossed for an HD remaster.
 
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