Show a unedited gameplay clip where it runs nicely on the series S then. This is a game that people should be cautiously excited based on Bethesda behavior.
It’s CPU bound and they both have basically the same CPU. So no. That’s not how it works.Am i the only one who thinks that if the game runs well at 30 fps 1080p on Series S, it should run at 60 fps 1080p on Series X?
Well, Microsoft haven’t exactly had the best track record when it comes to quality game releases in the last few years. I was actually highly considering purchasing Starfield even though it’s coming to Gamepass and I’m hoping for Microsoft’s sake it will be really good. Also, it seems like there has been a lack of hype of marketing which made me wonder as well, but admittedly it still has time before release so yeah, I shouldn’t jump to conclusions just yet.I was wondering if you’d never seen DF comparisons between Series X/PS5 and Series S versions of the same game. Or why you’d think dropping resolution of a current gen game would make it ‘look like a PS3 title’.
Then I realized your entire history with Starfield is one of ‘concern’.
This isn’t the right path.
Didn't PS3's break due to this game?Let's not forget Bethesda comments about Skyrim Ps3:
"The team knew the PlayStation 3 version could [Bethesda's emphasis] run into a 'bad memory situation' and they coded solutions that they felt would work - and in their tests the solutions did work. Post release a 'small percentage' of users were still experiencing issues where it couldn't keep up, and the team went to work hard on solving it."
" small percentage"... lol
6 months after it still was completely broken.
What 'Bethesda behaviour' are you referring yo?Show a unedited gameplay clip where it runs nicely on the series S then. This is a game that people should be cautiously excited based on Bethesda behavior.
No, save files ballooned and due to the shit ram on ps3, it wasnt really easily fixed.Didn't PS3's break due to this game?
Seems like several developers are really struggling with the Series S, but Bethesda got Starfield supposedly running and looking fine(good?) on the XSS despite it looking impressive visually on the Series X, so I wondered what is their secret that other developers seemingly can’t figure out?
Cross platform games.‘Other developers can’t figure out’? You mean the same other devs that have been shipping Xbox Series games on the Series S since launch in Q4 2020? Every multiplatform game since November 2020?
You can’t be serious.
Cross platform games.
We’ve only heard complaints from Larian and a few clout chasing indie devs.Seems like several developers are really struggling with the Series S, but Bethesda got Starfield supposedly running and looking fine(good?) on the XSS despite it looking impressive visually on the Series X, so I wondered what is their secret that other developers seemingly can’t figure out?
It’s CPU bound and they both have basically the same CPU. So no. That’s not how it works.
As far as I know they froze (image) and crashed a lot.Didn't PS3's break due to this game?
We’ve only heard complaints from Larian and a few clout chasing indie devs.
Not even 3 years into it and you think this is “late into the gen”If a game is running well on series S this late into the gen it means they arent pushing the hardware enough with their game.
Make it break
It is 3 years and it will be 4 next year, so yes. This time last gen we had Uncharted 4, The Order, The Witcher 3, Gears of War 4 all in the same year. All pushing hardware and games that looked fucking amazing. This gen 3 years in we have...uhhh. So yes, we're behind schedule comparatively.Not even 3 years into it and you think this is “late into the gen”
Id devs were predicting the XSS would be a problem before launch.
Up until BG3 I’d say it’s been a rather minor problem on a few occasions..
That we know of. DF has said devs are not happy with having to support XSS. Not all devs are going to put in the time and effort required like Larian is in this situation. Could be others have just cut out what doesn't work with XSS across all consoles. That's speculation, but I wouldn't be surprised if it were true.
Yea that’s possible, but do you think they would cut out anything major? We would likely hear about it. Halo co-op is major and we definitely heard about that.
There is no way the devs are happy about having to optimize for weaker hardware.. that’s never happened and probably never will lol
I’m talking about more recently. Haven’t they been complaining about achieving parity with XSX and XSS games with things such as split screen issues with Baldur’s Gate 3? Aren’t they trying to drop the XSS game requirements or something like that when they create multiplatform games? If there are no problems, why do studios want the mandatory requirements dropped? That’s why I said I’ll be surprised if Bethesda can get Starfield running looking really good.‘Other developers can’t figure out’? You mean the same other devs that have been shipping Xbox Series games on the Series S since launch in Q4 2020? Every multiplatform game since November 2020?
You can’t be serious.
Studios Asking Xbox To Drop Xbox Series S Requirement, Dev Says; System Has Become "Albatross"
Studios have been through one development cycle where Series S turned out to be an albatross around the neck of production, and now that games are firmly being developed with new consoles in mind, teams do not want to repeat the process," added Maclure, whose account is now private at the time of writing.
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Developer claims ‘many’ studios are asking Xbox to drop mandatory Series S compatibility | VGC
Bossa Studios dev argues the console has “turned out to be an albatross around the neck of production”…www.videogameschronicle.com
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Xbox Series S is holding back multiplatform new-gen games, claims developer
The developer claims the console is stopping games from hitting 60 frames per second across the board.www.gamingbible.com
I’m talking about more recently. Haven’t they been complaining about achieving parity with XSX and XSS games with things such as split screen issues with Baldur’s Gate 3? Aren’t they trying to drop the XSS game requirements or something like that when they create multiplatform games? If there are no problems, why do studios want the mandatory requirements dropped? That’s why I said I’ll be surprised if Bethesda can get Starfield running looking really good.
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Studios Asking Xbox To Drop Xbox Series S Requirement, Dev Says; System Has Become "Albatross"
"Many developers have been sitting in meetings for the past year desperately trying to get Series S launch requirements dropped."www.gamespot.com
A game developer has claimed that "many" studios are trying to drop a requirement that their games have to launch on the Xbox Series S.[\quote]
That still does not make it 'late'It is 3 years and it will be 4 next year, so yes. This time last gen we had Uncharted 4, The Order, The Witcher 3, Gears of War 4 all in the same year. All pushing hardware and games that looked fucking amazing. This gen 3 years in we have...uhhh. So yes, we're behind schedule comparatively.
Starfield and Spider-Man 2 (lol) are what we're hoping to truly kick off then gen. 3 years into it.
The articles and links say, “many” and “several” studios want the requirements dropped. Not sure if it’s 100% legitimate, but how do we know it’s not? It could be a lack of talent, lack of hardware power, silly rumors or a combination of all. Didn’t even Digital Foundry chime in on this as well? Why would studios want the mandatory requirements dropped all of a sudden when they have been making XSS and XSX games for almost 3 years?So basically you have ONE example where only a split screen feature that’s memory intensive is causing challenges.
And another unverified, implausible rumor from a VFX artist whose studio makes games like I am Fish that can run on an iGPU.
That’s what’s driving you to discount years of current gen games showing up and running well on the Series S?
port games to XSS in the future.
We have people happily organising their reviewing bombs on social media and we have an eight-page thread of concerned people posting "there's no hype for Starfield" over and over and over. It's not transparent - it's openly organised. I haven't seen this level of unabashed warring before, frankly.
Isn't Todd pretty damn well off? Why would he have a Series S in his house lol. Just get another X bro.
Anyway, I doubt it. Bethesda games don't run well anywhere.
‘Other developers can’t figure out’? You mean the same other devs that have been shipping Xbox Series games on the Series S since launch in Q4 2020? Every multiplatform game since November 2020?
You can’t be serious.
yeah define “just fine”You know that one game with the splitscreen has had an an issue. That obviously discounts the hundreds of others that have released just fine on there.![]()
it's openly organised.
Because most people here have a SX, so anything that could affect their console of choice is an abomination.Why does everyone act like the Series S is an abomination? it's a pretty cool console, beast of a CPU, SSD, light and easy to carry around, my kids love it. Gaming on a 1080p flagship plasma from 7 years ago that I handed down is the perfect combo for them, not everyone is on the 4K cool-aid.
yeah define “just fine”
im seeing missing graphics features and performance modes all around
yeah define “just fine”
im seeing missing graphics features and performance modes all around
That's typically what happens when you play on a weaker GPU, yeah. It would be unusual if they played the same, those that bought the system don't care about these differences.
Well yes. Nobody buys an RTX 3060 and expects it to put out RTX4090 graphics and effects.
Nobody is going into a Series S purchase with the idea they’re getting an exact match for flagship hardware. That’s certainly not how this works.
All jokes aside, have any of the reviewers and influencers confirmed they're playing on the S?
Oh that’s not why. Most of the concern over the Series S comes from people who don’t have a Series X and never will.Because most people here have a SX, so anything that could affect their console of choice is an abomination.
I mean even Halo didn't get split screen despite the promises. At that point clearly there was an issue with certain functionality.That we know of. DF has said devs are not happy with having to support XSS. Not all devs are going to put in the time and effort required like Larian is in this situation. Could be others have just cut out what doesn't work with XSS across all consoles. That's speculation, but I wouldn't be surprised if it were true.
I think that pretty much everyone that has a Series X shares the same thoughts as you. And people that have a Series S are most certainly happy it exists.Why does everyone act like the Series S is an abomination? it's a pretty cool console, beast of a CPU, SSD, light and easy to carry around, my kids love it. Gaming on a 1080p flagship plasma from 7 years ago that I handed down is the perfect combo for them, not everyone is on the 4K cool-aid.
Because most people here have a SX, so anything that could affect their console of choice is an abomination.
I have a Series X but I play on my Series S every night.I've got a Series X but I don't lose any sleep over the Series S' performance affecting my console.
Showoff.I have a Series X but I play on my Series S every night.