carlosrox said:
Not sure why you're taking such a weird tone with me as if I'm shitting on the game or something.
carlosrox
edit lolz, took me a bit to find where this was from originally.
You are trying to find a narrative of something being a pass or fail based on game development moving on and a support team taking over, you not only ignored this information but continued to argue it must be based on this or that. I'd say its a weird tone to question something that has already been done before, even with titles that have succeeded.
carlosrox said:
All I said was I'm surprised by how they're restructuring stuff so publicly and early
You are surprised cause you didn't know that they generally do this following a game, links have cited this that you ignored.
carlosrox said:
they're treating the game as if it's a failure.
Thats a narrative you made up, talking about the future of a IP or even support of an IP has nothing to do with a failure. They'd be making those plans even if this game moved massive units or something. It is not ideal to just sit on 1 game simply cause it sold well, you could still have a support team like DICE LA support it long term and have the main development team move on to plan new titles. You are more so making this weird pass or fail argument on a team planning new titles, that is what they've done in the past and had DICE LA support with DLC.
That has never had anything to do with how good or bad a BF has sold in the past...
carlosrox said:
If CDPR announced soon after CP's release that they were gonna hire some new guy to head a series a
Andrzej Zawadzki says farewell to CD Projekt Red
www.gamesradar.com
sooooooooo you can restructure and hire new people all the time and it rarely means something was a flop or not as we know not of why someone would leave. Publishers don't just own people like slaves lol
carlosrox said:
I'd get the same feeling that they're giving the vibe is a huge failure.
Thats a you issue. The industry is contracted. People leave all the time to go from 1 team to another and many times its not a news worthy thing, by default that is the state of the industry.... You had people from CDPR LEAVE after Witcher 3 to go to Sony, Ubisoft, EA, Activision etc. You are not talking about some unheard of thing, you are just talking about something YOU NEVER HEARD OF! That is what even made me feel like this is more so based on your perspective of not knowing about that strucuture or how they hire or plan developments etc.
If you want to know if this is some new or odd thing, look up what was done in the past. This has never been exclusive to a game failing, a game can move record units and you can still see the director leave, the team plan new entries etc.
Its not saying the game can't fail, its saying what you are talking about wouldn't be a sign that it did, wouldn't be exclusive to failing or anything fucking weird like that. Simply look up how that works and you'll see its very normal, it would be more odd if a team had no one leave after launch, never planned a new game after etc. I've never heard of that in gaming where that has occurred btw.
carlosrox said:
But a couple weeks after Other M released you didn't hear Nintendo saying they're gonna hire a new guy to change the series up.
And? You are just cherry picking. That director might want to stay and leave later on... We saw the Far Cry director leave and Far Cry 6 is moving record units for them, we saw their creative director leave after Far Cry 5 broke records for them too. You are trying to find some correlation from someone leaving or not based on how the game did.... The person that left DICE was already set to leave, its why the already had someone lined up, it wasn't a fucking reaction to something that you are trying to force this "huge failure" on, that isn't even to say the game did bad or good, thats to say someone leaving might be irrelevant to all of that.
carlosrox said:
You don't think publicly announcing they're gonna get the creator of COD and that he's now the head of the series doesn't come off as some kind of admittance of failure?
Not when he has been set to leave and the Call Of Duty creator was already set to take over before the game's launch..... You want to make it a reaction to something, he was already leaving and Vince Zampella is a legendary developer to take over the series, that is not simply some knee jerk reaction move, that is a move that makes sense regardless of how this game did lol So I'm sure its your opinion as shit, it would me my opinion too if I didn't know that dude was already leaving or something, but in order to even have a solid base to see whats going on and why its happening, you still need to know if this is normal, has it happened before, WHEN was that person set to leave etc. If you don't know that, you are simply trying to argue its a reaction to something.
We can't even have a real discussion to form any real thought on this, if the facts are not laid out.
BF2042 moved 4.2 million in 1 week....its now one of the best selling Battlefield titles in history. That doesn't really sound like EA is mad and their move is to fire someone lol Getting Zampella to take over the series is a blessing, not a curse and makes sense regardless of how that game did as the designer was already leaving, thus they needed someone and Zampella is an amazing fit. So I get your view is that its admitting failure, but nothing happening here is unique to 2042 in terms of some pass or fail thing.
carlosrox said:
Yes we all know developers work on the next game in a series soon after the last one is done, who is disputing that?
I mean...you lol you literally stated "yeah this is absolutely insane. Not sure if I've ever heard of such a thing" as if it wasn't a common thing, so I think you know NOW that its a fucking common thing, yet are just saying "we all know" when you stated originally "INSANE" "Not sure If I've ever heard of such a thing" well.....you have now. Read up on those past structures and you'll see nothing is insane about any of this.
Live and learn. Have a good one.