MarkMclovin
Member
So 3.5 million people got burned when they downloaded Battlefield 3 and experience the shitty SP?
Damn, almost 4 million lost sales for Crysis 2.
Shows you how much I know about ripping off ps3 games hah.Unless the dedicated server client leaked and I'm oblivious to it, pirated BF3 would be single-player only, right?
Those poor pirates, not even they deserve such a fate.
No PS3 games are 50 GB (not that I know of, the biggest is MGS4 at ~35 GB or something, right?) and you don't need a BD burner. But yeah, PS3 piracy is much harder than all other types of piracy.
Okay, anyone else surprised that Skyrim didn't even crack the Top 5?
1) Skyrim has a loyal fanbase that BUY Bethesda games
2) it came out later in the year and had a smaller fanbase than the big shooters
3) the big shooters have a much more casual fanbase that are not as educated about the costs of piracy and think "man, I can get it for free? okay, why buy it then? Don't make sense".
Portal 2 downloaded 3,240,000, yet Valve still manages to be successful.
What gives....
Crysis 2 was heavily pirated because pirated copies could play multiplayer online with legit players and cheat with zero consequences.
Wow really? That seems really bad. I thought every game with online these days had checks on the server side to dismiss pirate players? What happened?
1) Skyrim has a loyal fanbase that BUY Bethesda games
2) it came out later in the year and had a smaller fanbase than the big shooters
3) the big shooters have a much more casual fanbase that are not as educated about the costs of piracy and think "man, I can get it for free? okay, why buy it then? Don't make sense".
Wow really? That seems really bad. I thought every game with online these days had checks on the server side to dismiss pirate players? What happened?
Is Xenoblade still being released as a Gamespot exclusive? If so, I'd say its chances of breaking 100k in the US are pretty slim.
The game will make a killing on the second hand market though.
Gamestop, and yes it's exclusive still, though Nintendo's selling it through their site too. Though it's not as if Gamestop's a hard to find, nearly unknown chain, it'll probably still break 100k if it was going to as a non-exclusive.Is Xenoblade still being released as a Gamespot exclusive? If so, I'd say its chances of breaking 100k in the US are pretty slim.
Wow really? That seems really bad. I thought every game with online these days had checks on the server side to dismiss pirate players? What happened?
According to Crytek UK, the developer simply didn't expect the game to get hacked on the scale it did.
"We did feel like the game seemed to attract a lot of attention from hackers and cheaters," Tully said. "More than we anticipated."
"That was probably something we would have benefited from spending time on."
"For example, on the PC, people were able to edit some of the data in the game and then go and play online, which wasn't our intention at all. It was as much a bug as anything else.
"Things like that we would definitely of fixed up in a heartbeat."
Gamestop, and yes it's exclusive still, though Nintendo's selling it through their site too. Though it's not as if Gamestop's a hard to find, nearly unknown chain, it'll probably still break 100k if it was going to as a non-exclusive.
I've been thinking this ever since the medium was released. Granted it would probably cause problems with coding a game, but having a 50 GB iso to download would suck, but I'm for just about anything to prevent piracy at this point (within reason of course). Why is there still no full proof method for preventing stuff like this after all these years?This is the key to avoiding piracy! HUGE BD Iso files that everyone won't feel like pirating!
Good points, especially about limited print runs, but last I checked their share of the market was the same as Walmart's, and I imagine at least a chunk of that will be funneled to GameStop instead. Guess it depends on how many games still did well despite being effectively exclusive to GameStop, Amazon, and maybe Best Buy.My fingers automatically type gamespot when I try to type gamestop...
Anyhow, store exclusivity usually means limited print runs. Also, not having your game in Walmart is a big deal in some areas. Gamestop is a large chain, but they are not in every small town, and not everyone shops online.
Mother 3 had a similar, but stronger campaign. It also had promotion through the Super Smash Bros series. The game started as the much-wanted Earthbound 64 and fans haven't stopped asking for it since.
To illegaly play Xenoblade, you have to download a larger file and take a number of annoying steps to mod your Wii.
To play Mother 3, you download a small file and open it in an emulator. One game seems much more accessible.
1) Skyrim has a loyal fanbase that BUY Bethesda games
2) it came out later in the year and had a smaller fanbase than the big shooters
3) the big shooters have a much more casual fanbase that are not as educated about the costs of piracy and think "man, I can get it for free? okay, why buy it then? Don't make sense".
Instant gratification.
You can start a 5 GB download in the morning and be playing it that afternoon. If you need to download a 40 GB file you need to start it and wait three or four days until you can play it.
A large majority of pirates play fewer games than your average NeoGAF reader (i.e. not at all). They download everything, install maybe half of it, play a fraction of what they do install for half an hour to an hour, and then move on. Only a small handful of pirates every actually put real time into games. Its a fetish "industry" with no financial tie to it. Not unlike those who pirate porn. People download hundreds of gigs, or even terabytes, of porn. More than one human could wank off to in a lifetime. Why? Addiction to a collector mindset.
I'm wondering if torrents are being phased out as the to-go place either due to ISP pressure (shaping etc) or a direct download alternative being faster and safer.And someone mentioned that the numbers for these downloads were pretty low. I have to agree with that. Didn't we see a much bigger amount of downloads in the 2010 list from Torrentfreak? I don't remember but it seems like it's pretty low overall this year.
They do. Only let you buy one copy though.I seem to remember it also being mentioned that Nintendo would sell it on their homepage or something. But yeah... does not look good.
I think everybody's fingers do that.My fingers automatically type gamespot when I try to type gamestop...
So 3.5 million people got burned when they downloaded Battlefield 3 and experience the shitty SP?
Thank you. This is the reason that I find the Xenoblade numbers surprising. Xenoblade was a niche game with a niche following that saw it's reveal not at an E3 conference, but in the press kit as Monado, the game that was graphically worse than FFX. The only buzz the game got was on a few forums and through the articles related to the silly campaign.
Mother 3 had a similar, but stronger campaign. It also had promotion through the Super Smash Bros series. The game started as the much-wanted Earthbound 64 and fans haven't stopped asking for it since.
To illegaly play Xenoblade, you have to download a larger file and take a number of annoying steps to mod your Wii. To play Mother 3, you download a small file and open it in an emulator. One game seems much more accessible.
And yet, these numbers say that five times the people went after Xenoblade? That is surprising.
How many in North America know who Tetsuya Takahashi is, let alone make the connection with Xenoblade?With the best will in the world, there are many more fans of Tetsuya Takahashi's work than there are of the Earthbound series. Earthbound 64/Mother 3 was "much-wanted" by a far fewer number of people than Xenoblade.
Damn, almost 4 million lost sales for Crysis 2.
Portal 2 is a surprising one for me. I thought PC gamers love Valve?
Portal 2 is a surprising one for me. I thought PC gamers love Valve? The 360 list isn't as bad as last year. I think Alan Wake was pirated more than copies sold.
Damn, almost 4 million lost sales for Crysis 2.
Wow, people are scum.
Gamestop, and yes it's exclusive still, though Nintendo's selling it through their site too. Though it's not as if Gamestop's a hard to find, nearly unknown chain, it'll probably still break 100k if it was going to as a non-exclusive.
Man...you know the Wii had a pretty lacking year when its most pirated game wasn't released in 2011, or even at the end of 2010.
Either that's a lot of people who chose not to buy the game or a lot who wanted to download it to test Dolphin. I know some people who are really big fans of the HD quality it can give to Gamecube/Wii games, but I haven't followed it too heavily myself.
Looking at the Wii list makes me wonder if a lot of dads have modded the family Wii and use it for downloaded games for little Jimmy.
Parents are pretty big enablers for kids, look at the DS situation. A lot of parents would buy a flash cart without blinking an eyelid.
While I have to admit we may be lucky to hit 100k (though I'm not sure it's TOO unreasonable), sub-10k seems to be the territory of obscure, unhyped portable games from the likes of Aksys, Xseed, or (before they got more selective) Atlus. Unless damn near everyone pirated/imported with no plans to buy the US version I figure at worst total lifetime sales would be 30k or something.There's no way that Xenoblade sells 100k. I have my doubts it'll break 10k.
I bet most of Wii downloads are for Dolphin.
The rest is to be expected. Big sales = big piracy.
Damn, almost 4 million lost sales for Crysis 2.