If threads like these show anything, its that most people run around commenting on things that they clearly don't understand. As if anyone in here really understands what developing a game like this really entails and as I said before, the size of the team is only one side of the equation. The other side is development time. There is absolutely no difference between 50 people working for 3 years on a title and 150 people working for 1 year on a title. Someone mentioned Skyrim only had a crew of 90, yet failed to mention the game was in development for over 3 years. Somehow I don't think this Trails game is going to come anywhere close to a 3 year development cycle so comparing the two makes absolutely zero sense.