I've got a PC that meets recommended requirements and I'm not touching this game until I see a performance thread. Sorry Ubisoft. Fool me once, shame on you...
Yeah, it's why I expressed doubt of jumping to PC being a great idea if you were already planning on PS4 (unless you had some sort of monster PC anyway, in which case... uhh, why were you going for PS4 anyway?), they seem to be kind of rough with PC performance, or have some weird hangups even if they perform better otherwise (shadow issues in ACII, random performance hitches in Far Cry 3.)
And people hoping for 60fps standard this gen are naive, at best we're back to roughly the same amount we had during the PS2/GC/Xbox days... which still means a lot of linear 30fps games, and
open world games that struggle to stay at 30. That's going to keep happening until we make such vaults in processing power that they have to start being stupid in regards to AA or something to get under 60, and we'll be jumping to 4k eventually and I have no idea if we'll ever see 120hz standard on TVs. Probably not, unfortunately, at least not in the sense for native 120hz output and not just used for interpolation garbage.
I like to think 792p exists so they can go "Our game is 720p+". So PR reasons is why...
Why that specific number though? There must be some technical quirk to the XB1 to rationalize that.