This crusade of yours is gonna end badly for you.
Makes me wonder just how bad the PS3/360 versions are going to look and run.
it was not a day one patch, more like a week one patch and it was announced after the game was releasedThat was a day 1 patch, and the game was announced as being 1080p before that. This is clearly expected to stay at 900p.
Wich crusade dude? I just stated that theres no one beneficiating from this news. I did offended anyone, but there actually have many PC fanboys posts along the topic, do not pretend you havent seen any.
But you can bet I dont want anything to end bad for me (and I dont think I did anything for this to happpeb)! Thats why I will not touch that subject with you anymore.
Maybe they'll pull a Titanfall and last gen will have the superior version.
I assume you are trolling.
It's funny how XBO not hitting 1080p is due to hardware limitations. But when the PS4 is under it's due to lazy developers. 1080p is not some feature on the PS4, if it's important to a developer they will design their game with that in mind, like Infamous:SS. On multi platform games it is more difficult to optimize compared to exclusive titles designed around a single architecture.
The first reveal ran supposedly on a GTX680(maybe even an SLI setup) which is basically running circles around the PS4's GPU. It would be unrealistic to except the same level of graphics on a PS4.
I feel like a better reason to cancel a preorder is because this game will likely be the usual Ubisoft open-world shit, instead of some downgraded resolution.
it was not a day one patch, more like a week one patch and it was announced after the game was released
according to you of course, because it seems you're speaking on behalf of everyone and i surely disagree with youAs a infamous fan second son was nothing but a showcase of the image quality we could get, early on, from the ps4 the rest of the game was a let down (outside of characters/characterisation) let's not pretend it had complex ai or anything. It was a ps3 game with shiny graphics
There ARE some lows I don't want to see, but I don't think this is going to be Two Worlds NEXT GEN EDITION where it looks like crap and has a crap framerate too. And that'd matter then too, Ghosts & Goblins is one of those 30 or less FPS NES games and combined with that just being a hardass frustrating game I can see kids going "this is dumb" and shutting it off. I don't remember beating the first stage in a rental anyway and got frustrated at the VC version with save states.Definitely not. But that is beside the point. I was a 4 year old with a Nes just having a shit load of fun. That's all that mattered then, and it's pretty much what matters to me now
Maybe the game suffered because of last gen versions.Maybe this is just like DS2 where the game suffered downgrades due to being unplayable on PS360 on the old build.
I bet PS360 took the most work.
If Ryse can manage 900p then most of these games should be able to. It's down to the talent of the developers.
Just stop right there, I mean, no. Oh god, this thread.
And to think, some of you guys thought the game would run at 1080p 60fps on PS4....
lol, this one got me and now i woke up my wife
I don't care about frame rates and resolutions as long as the game will be fun. I will buy the game for the wiiu because of the tablet features, even though i have a wonderful new pc with a fancy new raedon which could probably play the game with a much better res than fps than the 4/1/U version.
But if the game gets bad review scores i wont buy it at launch. Simple as that. So bring on the fun. Greatness awaits those who enjoy their games regardless of some fancy numbers or crazy fanboys.
Ok that's pretty awesome.
lol, this one got me and now i woke up my wife
I don't care about frame rates and resolutions as long as the game will be fun. I will buy the game for the wiiu because of the tablet features, even though i have a wonderful new pc with a fancy new raedon which could probably play the game with a much better res and fps than the 4/1/U version.
But if the game gets bad review scores i wont buy it at launch. Simple as that. So bring on the fun. Greatness awaits those who enjoy their games regardless of some fancy numbers or crazy fanboys.
lol perfect
Haha!
The game better look fucking amazing and have intricate, interacting systems out the wahzoo if it can't hit 1080p. Infamous set a pretty high bar.
I predicted some time ago that this gen games would commonly be 900p on PS4 and 720p on Xbox One, with a common frame rate of 30fps. I guess I was close enough.
you're going to be waiting a long time to play this on the WiiU buddy.......the new Zelda if it gets announced has a better chance of releasing first than this game.
Why the Wii U? It's not coming out in May, it doesn't even have a release date yet.
Maybe they'll pull a Titanfall and last gen will have the superior version.
Before getting angry I'd wait to actually play and see the game in movement. Claiming that this game is a technologic disaster just because it can't reach the fanboy and TV industry-set milestone of 1080p is very shortsighted, even for NeoGAF standards.
It's funny how XBO not hitting 1080p is due to hardware limitations. But when the PS4 is under it's due to lazy developers. 1080p is not some feature on the PS4, if it's important to a developer they will design their game with that in mind, like Infamous:SS. On multi platform games it is more difficult to optimize compared to exclusive titles designed around a single architecture.
Ground Zeroes is a multiplatform title that is 1080p and a totally locked 60fps on PS4. Be that as it may, the reason different explanations are given for the different consoles is because of facts, not bias. The fact is, many games run below 1080p on Xbox One, and all of the multiplats run below PS4. On PS4, there has only been one game before this without a native resolution, and it is twice the framerate (and wasn't delayed 6 months for polish either). Watch Dogs is the worst-performing game released on PS4.It's funny how XBO not hitting 1080p is due to hardware limitations. But when the PS4 is under it's due to lazy developers. 1080p is not some feature on the PS4, if it's important to a developer they will design their game with that in mind, like Infamous:SS. On multi platform games it is more difficult to optimize compared to exclusive titles designed around a single architecture.
I have never understood this argument. It is precisely the same as saying "I really like this Monet poster I have, there's no point to the actual painting with its greater detail. It could burn up tomorrow and that'd be meaningless."Definitely not. But that is beside the point. I was a 4 year old with a Nes just having a shit load of fun. That's all that mattered then, and it's pretty much what matters to me now
I can understand why it would be 30fps, but the CPU doesn't affect the resolution.I know this is a lost cause, but I'll try anyway:
People need to understand there's way more going in one game frame than just rendering processing. This is true for any game, but specially for open-world games. Streaming, LoD handling, a lot of complex AI, traffic simulation, tons of dynamic physic bodies, online and so many more things. Add to that all the compromises made in order to make the game logic run in lesser platforms (there's usually a lot of additional CPU cycles being wasted on making everything more efficient memory-wise, and logic code is not usually rewritten for different platforms), which is not giving rendering much time if the game frame wants to take 33ms on average.
Before getting angry I'd wait to actually play and see the game in movement. Claiming that this game is a technologic disaster just because it can't reach the fanboy and TV industry-set milestone of 1080p is very shortsighted, even for NeoGAF standards.
This is only the second game to run at 900p on PS4.
I can understand why it would be 30fps, but the CPU doesn't affect the resolution.
People are reacting strongly because they thought almost every PS4 would be 1080p this gen. It's looking less and less likely as time goes on. We're not even past cross gen yet.
The thing is, Infamous was PS4 exclusive.
Therefore is was able to take greater advantage of the PS4's capabilities and harness more of its raw power.