IIRC Horizon sold 700k units in its first month. lets assume lifetime its double that. thats 1.5 million units at $60 or $90 million. 30% valve cut brings it down to $60 million. days gone sold half which is expected since it was never as popular or well received as horizon on ps4. so thats $30 million.
thats it. sony did this for $30 million lol. $15 million first month. I am guessing Jimbo got a nice yacht out of it because i dont see this making a dent in their quarterly earnings.
I see they are looking to go all in on mobile and GaaS games so yeah, they have become like every other publisher chasing money whereever the fad takes them. The funny thing is that they dont realize they are a hardware company and the moment they stop selling hardware is the moment they will stop selling software, services, and whatever the fuck they are trying to do with mobile.
By diluting the value of their hardware.... their main product, they are essentially becoming a third party publisher who like everyone else have to play by a different set of rules. Profits before quality. Games designed in boardrooms by money hungry execs instead of artists. Shoving Microtransactions and services where they dont belong. they will soon turn into ubisoft or worse EA.
Oh well. it was fun while it lasted. expecting a public company to put gamers over shareholders was wishful thinking anyway. its just business. The one good thing is that gamers no longer have to spend $60 a year for PS+ and will likely get 60 fps versions of sony exclusives on PC on day one. instead of buying the ps5 pro or waiting for a PS6 patch. I mostly game on PCs nowadays anyway so this is good news for me.