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Uncharted: The Nathan Drake Collection | Review Thread

Have only played Uncharted Golden Abyss on the Vita for 15 minutes and I never owned a PS3.

My Nathan Drake Collection arrives on wednesday and I can play those games without beeing spoilered a bit. TLOU Remastered became one of the best games I've played.

Guess I'm up for some good time :)
 
From Gears of Wars : UE



Oh the irony...

So you are bothered with Uncharted because it has no multiplayer, extra bonus etc. but then with Gears you have no problem playing the campaign at 30fps and the reason you gave is it's because your used to the series playing it that way?

But then here you are with Uncharted you said it actually comes with the territory (1080P/60fps). So this should apply to Gears too right?

Or does your critic only applies to PS games?

You're really not reading what he wrote, two very different things there pal and you're the one turning it into a flame war. I'd consider dropping it while you can, and before you get in deeper.
 
Can someone explain why they had to use dithered shadows in the remastered collection?

That shit bothered me in Uncharted 1 and they finally fixed it in Uncharted 2.
 
damn, so many people got their copy early.. meanwhile i have to wait for my digital copy to download and unlock on Friday.. fuck.
 
Im so stuck between getting this and TTK I cannae decide! I know I'll get better value with TTK but I'm really feeling the nostalgia for this release.
 
Can someone explain why they had to use dithered shadows in the remastered collection?

That shit bothered me in Uncharted 1 and they finally fixed it in Uncharted 2.

Dithered shadows? How dare they! pre-order canceled!

Im so stuck between getting this and TTK I cannae decide! I know I'll get better value with TTK but I'm really feeling the nostalgia for this release.

please re-read what you just said.. no way will you get more out of the Destiny "expansion" than with three separate games.
 
Dithered shadows? How dare they! pre-order canceled!
LOL... I'm just curious. The PS4 is more powerful and it should be able to render high-quality shadows.

TLOU Remastered does not use dithering, so yeah, it's weird... other than that, Bluepoint has done an excellent job.
 
LOL... I'm just curious. The PS4 is more powerful and it should be able to render high-quality shadows.

TLOU Remastered does not use dithering, so yeah, it's weird... other than that, Bluepoint has done an excellent job.

hmm.. i have no idea but maybe higher quality shadows were too taxing on performance.
 
please re-read what you just said.. no way will you get more out of the Destiny "expansion" than with three separate games.

but he will.

TTK has hours upon hours upon hours of content. You need friends or people to play with for all the endgame stuff. But yeah. TTK easily has more content than the story mode of the uncharted trilogy. By a long shot in my opinion.

Even if you consider getting platinum on all three.

Of course, Uncharted is an awesome trilogy though. In the end it depends on tastes, because I can get a lot more time out of destiny than out of Uncharted, but there will b epeople that play only the main storyline of Destiny and completely finish every single platinum trophy uncharted collection has.
 
It is curious at how you quickly dismissed the extensive per scene remodelling, retexturing, camera and object based motion blur, and shading enhancement work done on three huge games ;). All while still pushing 60 FPS at 1080p for three of the most demanding PS3 games made that were deeply tied to the hardware they were built for... it goes with the territory, they might have flipped a switch maybe :P. Not like they also tweaked controls and aiming in particular across all three games, tweaked enemy damage, added two new difficulty settings, added tons of extra playable skins which should count as bonus material too... oh wait, they did that too ;).

They almost border on the remake side of things and you get all three games of a strongly single player focuses series. Calling it lean because of lack of the multiplayer modes in Uncharted 2 & 3 seems a bit heavy handed.
It's not an issue of graphics, the collection does a great job with offering greater visual fidelity which as I said before is to be expected with remasters.

However if you find the above to be a satisfactory amount of extras for a collection then that's fine. Personally given the comparison to other collections and the fact that reviews like IGN and Gamesradar bring up the lack of multiplayer/extras I'm going to respectfully disagree.

From Gears of Wars : UE



Oh the irony...

So you are bothered with Uncharted because it has no multiplayer, extra bonus etc. but then with Gears you have no problem playing the campaign at 30fps and the reason you gave is it's because your used to the series playing it that way?

But then here you are with Uncharted you said it actually comes with the territory (1080P/60fps). So this should apply to Gears too right?

Or does your critic only applies to PS games?
Your definition if irony is pretty off base, see the above post.
 
Below 90 META? I think I am gonna give it a pass.

Dithered shadows? Ohh god...

Not to mention no MP.... pretty lean.

And to top it all off, no Golden Abyss.

$60? Naughty Greed indeed.
 
Is this worth picking up for UC3 alone, for someone who's played and beaten all UC except the third installment?

Out of UC1-Golden Abyss, I only really liked 2, the others we're a bit underwhelming from a gameplay standpoint (and with that said, I'm still not in a rush to reply the second).
 
Is this worth picking up for UC3 alone, for someone who's played and beaten all UC except the third installment?

Out of UC1-Golden Abyss, I only really liked 2, the others we're a bit underwhelming from a gameplay standpoint (and with that said, I'm not in a rush to reply 2).

For $60...ehhh, if you still have a PS3 you could get U3 for dirt cheap with multiplayer.

I say wait for a price drop or get it closer to the U4 BETA in December. The way you remember is that PSX=U4 BETA.
 
Below 90 META? I think I am gonna give it a pass.

Dithered shadows? Ohh god...

Not to mention no MP.... pretty lean.

And to top it all off, no Golden Abyss.

$60? Naughty Greed indeed.

I too only play games with at least a 95 meta score. Everything else is trash
 
but he will.

TTK has hours upon hours upon hours of content. You need friends or people to play with for all the endgame stuff. But yeah. TTK easily has more content than the story mode of the uncharted trilogy. By a long shot in my opinion.

Even if you consider getting platinum on all three.

Of course, Uncharted is an awesome trilogy though. In the end it depends on tastes, because I can get a lot more time out of destiny than out of Uncharted, but there will b epeople that play only the main storyline of Destiny and completely finish every single platinum trophy uncharted collection has.

Pretty much my thinking, as much as I love Uncharted I don't see myself completing each game more than once, plus theres the new maps in crucible I'll be able to get my teeth into. Anyway sure I'll end up getting both in the end.
 
Pretty much my thinking, as much as I love Uncharted I don't see myself completing each game more than once, plus theres the new maps in crucible I'll be able to get my teeth into. Anyway sure I'll end up getting both in the end.

More content is the wrong kind of argument. Replayability is the right one. There is a difference. There is more content in the trilogy than Destiny w/ the Taken King combined pound for pound.
 
Wut? RAD had made plenty of good non port games before The Order 1886. Both God of War games from them were great and Daxter was great.

I never really considered RAD a port house. They made three of some of the best PSP games after all. That's the reason why people wanted to see them work on a big budget AAA console game. Daxter and the GOW games proved they could make great games, and The Order proved they could tackle AAA game development. It's just a shame The Order couldn't maintain the same overall quality of their earlier works.

As for BluePoint, they should stick to porting/remastering. They're masters of the craft, and they should continue doing what they do best, especially when no one else seems to have quite that same level of talent (Hexadrive does come close). They're definitely benefiting from this generation's obsession with remasters.
Daxter and the PSP GOW games were all based on prior works, they didn't have to model characters, a storyline and a world from scratch. In that regard, 1886 is the first original game coming from RAD. I do not regard Daxter, COO and GOS as original work.

Can someone explain why they had to use dithered shadows in the remastered collection?

That shit bothered me in Uncharted 1 and they finally fixed it in Uncharted 2.
High Quality Shadows on TLOU remastered cost that collection 30fps. Would you have preferred a 30fps collection? In any case, could you post some of those dithered shadows you're seeing....I'd appreciate it. Also, don't you think that the quality may be increased in the day one patch? Are those dithered shadows detracting from your enjoyment of the game?

It's not an issue of graphics, the collection does a great job with offering greater visual fidelity which as I said before is to be expected with remasters.

However if you find the above to be a satisfactory amount of extras for a collection then that's fine. Personally given the comparison to other collections and the fact that reviews like IGN and Gamesradar bring up the lack of multiplayer/extras I'm going to respectfully disagree.


Your definition if irony is pretty off base, see the above post.
Do you still play UC2 and UC3 multplayer by any chance, you seem quite the proponent for it. You do realize that there's a UC4 mp component right?
 
More content is the wrong kind of argument. Replayability is the right one. There is a difference.

The taken King does have a lot of content though. You could get at least 15 to 20 hours of playtime from it without having to replay anything. That is without even taking into consideration the raid.
 
The taken King does have a lot of content though. You could get at least 15 to 20 hours of playtime from it without having to replay anything. That is without even taking into consideration the raid.

Larger than vanilla Destiny? Ummm...can't be right.
 
High Quality Shadows on TLOU remastered cost that collection 30fps. Would you have preferred a 30fps collection? In any case, could you post some of those dithered shadows you're seeing....I'd appreciate it. Also, don't you think that the quality may be increased in the day one patch? Are those dithered shadows detracting from your enjoyment of the game?
I think you misunderstood.

TLOU:R does not use shadow dithering. Yes, 30fps has higher resolution shadows, but 60fps shadows are not dithered (they have lower resolution, but they're still higher resolution than TLOU PS3 shadows).

Resolution != dithering ("grainy" effect)

Eurogamer has posted plenty of screenshots if you wanna look it up.

It's not a deal breaker, but I was astonished to see Uncharted 2 fixing this issue back in 2009, among other things.

There are games that still use shadow dithering (Assassin's Creed, MGSV etc.)
 
High Quality Shadows on TLOU remastered cost that collection 30fps. Would you have preferred a 30fps collection? In any case, could you post some of those dithered shadows you're seeing....I'd appreciate it. Also, don't you think that the quality may be increased in the day one patch? Are those dithered shadows detracting from your enjoyment of the game?

Actually, Digital foundry says at its lowest they measured a dip to 46 fps in TLoU Remastered. It typically hovered in the 50's throughout the game. Where do you get that the shadows cost the game 30fps?
 
Actually, Digital foundry says at its lowest they measured a dip to 46 fps in TLoU Remastered. It typically hovered in the 50's throughout the game. Where do you get that the shadows cost the game 30fps?

He's referring to the higher quality shadows you get when running the game at 30fps.
 
Larger than vanilla Destiny? Ummm...can't be right.

I was as shocked as you - TTK is a MASSIVE amount of content (at least, comparatively speaking). It's only advertised as having 8 story missions but that's completely misleading. I kept opening up unique, interesting missions many, many hours after having supposedly 'finished' the story.

As much as I adore Uncharted, I have to say that, even for someone who played year 1 Destiny, TTK is better 'value' if you're considering just gameplay time. Now, if you missed the vanilla release of Destiny or never played either of the first two (small) expansions, then TTK becomes an even better value-prop.
 
Most of the reviews lately have been around 90 mark and the Metascore is up to 87. I'd like to see this get nice round 90. :) Doesn't really matter though..

I'm waiting my copy to arrive tomorrow, can't wait.
 
Most of the reviews lately have been around 90 mark and the Metascore is up to 87. I'd like to see this get nice round 90. :) Doesn't really matter though..

I'm waiting my copy to arrive tomorrow, can't wait.

It is the highest scoring remaster outside of TLOU and GTAV so not too bad.
 
please re-read what you just said.. no way will you get more out of the Destiny "expansion" than with three separate games.

Taken King has a lot of shit. Especially if you play multiplayer and especially if you haven't played the previous DLC packages.

Larger than vanilla Destiny? Ummm...can't be right.

There is quite a bit to do after you beat the story missions. More so than the story missions themselves, actually.
 
I loathe MMOs/extreme grinding (man, I hated Uncharted 3 MP treasure farming!) and I love linear games, so this trilogy will do it for me. :)
 
The trophy lists are out. 3 platinums. The list seem exactly the same as the original games but they seem to use an update to add additional trophies on top.
 
Whenever I think of Uncharted, I remember my favorite combat scenarios from 2, but whenever I watch preview footage of this collection, I see some boring ass platforming I've already done, cutscenes I've already seen, and puzzles that weren't that exciting the first time. It makes me question whether I should be buying this even though I had been anticipating it since before it was even officially announced.

I wish there was a variant of speed run mode that cut out all the cutscenes and puzzles (and cinematic walking scenes, too, if I'm just making a wishlist of things that will never happen).

And it's not that I think the platforming and cutscenes are inherently bad, it's just that I need maximum fun crammed into a short amount of time these days.
 
I think you misunderstood.

TLOU:R does not use shadow dithering. Yes, 30fps has higher resolution shadows, but 60fps shadows are not dithered (they have lower resolution, but they're still higher resolution than TLOU PS3 shadows).

Resolution != dithering ("grainy" effect)

Eurogamer has posted plenty of screenshots if you wanna look it up.

It's not a deal breaker, but I was astonished to see Uncharted 2 fixing this issue back in 2009, among other things.

There are games that still use shadow dithering (Assassin's Creed, MGSV etc.)
Are you saying the quality of shadows has nothing to do with the dithered effect you see. Are you implying the dithered effect is intentional?

Actually, Digital foundry says at its lowest they measured a dip to 46 fps in TLoU Remastered. It typically hovered in the 50's throughout the game. Where do you get that the shadows cost the game 30fps?
Actually that 46fps dip was very early in the game at the bloater fight, due to all the alpha and effects, it dipped for a millisecond but the game was pretty much a solid 60 throughout. I'm pretty sure that could be ironed out with their knowledge on the PS4 now, but it's so insignificant and even that minor dip is still superior to the PS3 experience.

The shadows at 30fps was higher resolution on TLOU remastered, there was no dithering. The quality of the shadows is directly related to any dithering you will see.

I was as shocked as you - TTK is a MASSIVE amount of content (at least, comparatively speaking). It's only advertised as having 8 story missions but that's completely misleading. I kept opening up unique, interesting missions many, many hours after having supposedly 'finished' the story.

As much as I adore Uncharted, I have to say that, even for someone who played year 1 Destiny, TTK is better 'value' if you're considering just gameplay time. Now, if you missed the vanilla release of Destiny or never played either of the first two (small) expansions, then TTK becomes an even better value-prop.
You're comparing different types of games, not every one is into Destiny's type of gameplay or value things the same way, besides, for Destiny's type of gameplay, it's not even the best game in it's genre going by reviews. Some people like multiplayer gameplay, some people don't. What can't be contested is that three games rated much higher than Destiny and it's DLC, doing so at 60fps with an almost remake like overhaul is indeed the better value. 3 games against 1, there's a lot of treasure to hunt and a few added modes on top of the graphical overhaul, that's value imo, and I think that's what most people see.

I imagine the collection would be rated much higher if it had MP, but do we just put multiplayer in just for the sake of it? Keeping servers up maintaining it, patching issues that arise is an endeavor that requires personnel, time and money and you can't really gauge how populated the MP would be. I don't think they would shut down UC2/3 servers on the PS3 to cater to PS4 owners either-way. Also, do you think most PS4 players would be playing UC2/3 MP after getting a feel and taste of the UC4 beta?

I'd like to know how populated Gears UE servers are if anyone is familiar with the stat, for reference.
 
While I can't get it Day 1, I am so happy this remaster is coming to PS4. While I never played much of UC3, the Uncharted series on the back of UC1 & 2 is one of my all time favourites and the only series on my list that didn't originate in the NES or SNES era!

I now get the opportunity to own them again and they look and play better than ever. I also want to finish Uncharted 3 before Uncharted 4 comes out which btw is a 100% day 1 purchase for me!
 
Do people really care about shadows? I had no clue. I never even look at them. All this discussion about shadows kind of cracks me up. When you are playing the game on Crushing and some guy is bum rushing you with a shot gun, where do you find the time to critique shadow quality?
 
It's the one that got the most work put into it... I would say it deserves the playthrough.

I want the trilogy mostly just to replay part 1.

This.

I've been playing off and on since Friday (only 70% through) and I'm enjoying UC1 a lot more then I ever did on PS3. The controls feel a lot tighter and it makes for a much more enjoyable experience.

It'd be a shame to skip the game that Bluepoint have put the most work into.
 
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