So does this announcement fall in line with your thoughts on why we hadn't heard of anything up until this point(DLNA CVP2)?
Not being done yes, no announcement I don't know. Certification starts October.
Remember the
191 Sony job postings June 2014 with 50 for SNEI and most involved with PS Now and coming network services. If Sony's internal road map requires hiring in June then when will the services being written by these hired in June be done; Late 2014 or early 2015? When does "IWORKFORSONY" on REDDIT say DLNA is coming, "late 2014 or early 2015". When does Microsoft say DLNA is coming; after MP3 and external USB drive support and soon.
Remember DLNA CVP2
at this time requires a Whole Home DVR/DLNA server to use it for the other platforms in the home (by 2017 and the transition to all IPTV it's assumed that everyone on cable TV will have a DLNA CVP2 STB and the Home DVR/DLNA server as well as Cable TV provided STB will disappear) .
How many of those DVR DLNA servers will there be in the first year? I suspect that a cheap DLNA Tuner is coming from several manufacturers. HD Homerun prime is $119 but it requires a Cable card. There is
legislation to eliminate the FCC requirement for cable cards which the Cable industry and CE industry now want eliminated. If this passes then very cheap and easy to configure Cable TV DLNA/Tuners will be coming and this will accelerate DLNA CVP2 and ATSC 2.0 acceptance.
The possible low rate of adoption for DLNA CVP2 is why the XB1 has HDMI pass-through and in Europe with the majority on OTA not cable why a USB tuner is being offered for the XB1. It's also mentioned that the TV signal coming in the XB1 USB port can be streamed through the XB1 to phones with the Microsoft second screen app. So allot of the functionality coming with DLNA CVP2 is being offered now with proprietary solutions.
In 2010 the leaked Xbox 720 powerpoint mentioned the HD Homerun being used for the Xbox 361 and next generation game console.
For DLNA CVP2: The FCC after multiple stumbles and disagreements between the Cable industry and CE manufacturers (from 2007 to 2010) in 2010 mandated a whole home DVR by June 2014, it must stream in a record-able format, it must work the same across all cable TV in the US and must use open source software where possible. This was also in the
2006 Hotchips video on who owns the livingroom agreeing Game Consoles would be ideal as IPTV streaming STBs years before either would support a IPTV streaming service. In
2010 Sony released the Slim and Firmware 3.0 which had a Javascript engine and Netflix started streaming using their own javascript engine and HTML for the UI.
1) Everyone had to agree on a common DRM, this includes Cable companies and STB manufacturers.
2) Everyone had to agree on common open source software (APIs)
3) Codecs had to be agreed upon and Codec license holders also agreed to not charge for non commercial use and likely the Cable TV industry - STB manufacturers and MPEG-LA agreed upon something......
4) Everyone who makes a DLNA CVP2 certified TV or STB likely had to agree to not charge Cable TV for using their embedded DRM hardware and middle ware. In return they got something.....
We are missing the discussions that went on between Microsoft-Sony and Cable TV providers from 2006 till Playready was chosen in 2011 and Sony announced they were moving from Marlin which they co-developed and was free to them to Playready (License rules for WMDRM10 and Playready changed reducing the cost). Microsoft and Sony combined had the majority of STBs that would work with Cable TV and they likely had a hand in determining key points in this agreement between STB manufacturers and the Cable industry.
It is not by accident that Comcast's RDK and Cable Labs are using Gnome Mobile Software and Rygel as the DLNA Server or that
in 2007 Sony sent a PS3 to Collabora when they integrated Gstreamer with Cairo bindings into Gnome's GTK webkit to support proposals for HTML5 <video> and that Sony uses Gnome's eGlib and GTKwebkit APIs in the PS4 and Vita with the PS3 also using GTKwebkit APIs for the browser. Intel did research (2006) to determine the hardware support needed with gstreamer and Firefox uses Gstreamer with Cairo bindings. Sony used Gstreamer in TVs and blu-ray players but doesn't use Gstreamer on game consoles because the License requires disclosing the changes.
We are still missing why Comcast will not authorize Roku and the PS3 for HBO GO. Some early Roku boxes can't support playready and the PS3 was hacked....it can be this or a financial disagreement that was not outlined when Cable and STB owners sat down to create DLNA CVP2.
DLNA CVP2 is not possible without agreement between all parties on a common DRM and Common software standards. STB manufacturers CONTROL the embedded hardware and software used for DRM and TEE level financial transactions. It can not be used without their allowing it. They get something for allowing it.
Edit: AMD started adding ARM and hardware codecs in 2008? to their products.