Willy Wanka
my god this avatar owns
Valve and a TCG. I'm already out.
Cosmetic card art, you just allow artists to submit their art to be included in the game. Than you bundle up a bunch of variations, sell them in packs, rake in millions.the one thing i dont get is how are they going to crowdsource all the content creation for this game??
One of the most fitting gifs ever.
And they know fucking nothing about the game. I seriously think people are being VERY childish right now.Nobody cares if it's easy money for a rich corporation. People care about the product that they will get to play.
Shock they announce they are making games in Unity, one of those games is a card game.
We have Titanfall 3 coming, last big source game?
Im a bit disappointed with this announcement. Do we get all the cards by default? Or are cards locked behind a paywall?
heyoBut Valve already makes a card game; it's called Steam.
But Valve already makes a card game; it's called Steam.
And they know fucking nothing about the game. I seriously think people are being VERY childish right now.
Well... that's fair. I have much bigger of a problem with the 5 pages of ridiculous one-liners and hyperbole.Well I know one important detail.
This is not actually Dota, just based off it. Therefore I am not interested.
Yikes that first page is fucken embarrassing.
It's pretty fucked up that in a company where you can work on anything you want, the people that still want to make a game decide to make one of these. The hate is justified. It's embarrassing.
It's pretty fucked up that in a company where you can work on anything you want, the people that still want to make a game decide to make one of these. The hate is justified. It's embarrassing.
What are they even going to do with all that money they're going to make?
They could literally announce anything that isn't HL3 or l4d3 and gaf would hate on them (maybe even l4d3 would get hate, it's not really a pure singleplayer game after all)
The lane system does sound different and interesting ,but we will have to see if it translates into good gameplay. If so, count me interested. However, if the gameplay is too similar to DOTA 2 then I'm not sure why the perceived fanbase for the game would want to play that over playing actual DOTA2. It's got to find a way to differentiate itself from both the gamers that may perceive it as a cash in on the CCG trend and the DOTA 2 fanbase. That's got to be a consideration from the development standpoint.
Furthermore, I do think there is some merit to discussing the idea that CCG's are like MOBA's and MMO's -- usually the userbase will pick one champion (the perceived "best" one) and gravitate towards that one. Some evidence of that can be seen in the failure of games like Shadowverse, Eternal, Duelyst ect... to gain traction. Players are reluctant to switch to a new game in these genres because of both loyalty and investment -- they would have to leave their collection behind in order to switch, which for many is a nonstarter.
On both fronts Artifact has a lot to overcome. I want to see more before I make any judgements of the actual game though -- a lot of people hated on HS before it was even out and here we are, with HS basically respawning and entire genre of (video) games. I'm well aware that physical CCG's like Magic were and still are going strong.
It's still bad, look at the post 3 above yours.
dota-style mobas have a ceiling of being low quality action game
at least a ccg has a chance of being a decent card game instead of forever being restricted to being nothing more than a character action game with RTS controls
Most clueless post I've read in a long while. This coming in a thread with a ton of manbabies crying Valve don't do games any more.dota-style mobas have a ceiling of being low quality action game