thiswasavailable
Banned
Anyone notice that the CPU is listed as x64 and not x86?
I know, that's what I mean. 8 discreet cores, and not the rumored Jaguar?
they're better.I haven't been following the orbis leaks...how do they compare?
I am just surprised at how much closer to the wii u this is than what I was expecting.
Which one of the floating purple blocks of silicon is supposed to be the magic one?
I didn't see that, I thought you meant "fix'd"so leaving the 2 off of "192" was the joke? You tell some shitty jokes McBain
From raw peak performance we have:So is going to be a massive jump from the 360? Or more like the Wii was to the GameCube?
they're better.
I don't really think we will see many deferred rendering engines on the Durango.
Everyone ignoring the RAM, 4 Gig vs 8 Gig is f*cking huge in my eyes.
Difference between loading a whole level in memory, variation in textures, resolution of the textures.
I am just surprised at how much closer to the wii u this is than what I was expecting.
Orbis.Wait which is better. Rumored Orbis or Durango?
But are the specs incomplete ? What about special sauce ?
Can the 360 access both edram and main ram in parallel?
they're better.
I haven't been following the orbis leaks...how do they compare?
So is going to be a massive jump from the 360? Or more like the Wii was to the GameCube?
Wow looks pretty identical to rumors. Hdmi in is really making it clear how Microsoft wants to position this console.
That is quite interesting. But what he seems to be talking about is from a port perspective, basically, you are running the same code on two different systems. Code that would have the same sort of requirements, shadows in his example. Its true but its not what im talking about...
they're better.
Orbis.
Yes plus a seperate compute unit to help with heavy FPU loads. Just don't see how the next xbox if these 2 set of specs are true can keep up.
So is going to be a massive jump from the 360? Or more like the Wii was to the GameCube?
I didn't see that, I thought you meant "fix'd"
From raw performance we have:
CPU: ~50 GFLOPS
GPU: ~1.2 TFLOPS
vs 0.25 TFLOPS for the XBOX
(someone correct me if I'm wrong)
Anyone notice that the CPU is listed as x64 and not x86?
Everyone ignoring the RAM, 4 Gig vs 8 Gig is f*cking huge in my eyes.
Difference between loading a whole level in memory, variation in textures, resolution of the textures.
This is the bit I'm confused about. Why is Esram so expensive then if bandwidth wise it's still potentially less than what GDDR5 can muster (up to 192 GB/s or more? depending on bus?).
And in terms of manufacturing cost, what amount of GDDR5 would be equivalent to only 32mb of Esram?
God I hope not. Touch screens and pads, motion controls and all that crap. Not for me. I just want a core gaming machine. Though I appreciate others have differing opinions.
Many people tried to explain that there is no such thing as "magic" chips that double or triple performance. Alas, people want to believe.
Nice try. This is massively, massively better.
Wait which is better. Rumored Orbis or Durango?
I think that's a standard thing with Jaguar cores?Sharing L2 cache across 4 cores is surprising to me.
I don't see how an 8-core x86 CPU capable of ~100 GFLOPS is going to be a breeze to port to a 3-core PPC giving ~15 GFLOPS, but someone more in the know may know....Again I was speaking in terms of architecture.
I was fully expecting them to break out a 4 ghz x86 i5 ish type of cpu and a nividia 550ti type of gpu.
Nice try. This is massively, massively better.
How close ? I am asking this question because I like Nintendo games but still, I wanna play the rest of the industry's output also. And I don't really want to buy two or three consoles that each cost 400+ $.and still closer than we were expecting.
good timing, I'm about to sell my PC as I was disappointed with the graphics and online gaming.
Tbh this seems more like a summarization of what we already "knew" with some buzzwords thrown in?
Of course. It would be horribly crippled if it couldn't.
Deferred renderers require you to have 5 frames worth of information. Because the ESram only fits a single frame, you need to swap the frames in and out of the ESram from the main memory, which eats up the main memory bandwidth. This is the same problem as on the 360.Well I've got to give it to you, that's an incredibly bold claim. Care to expound on why?
Care to explain to an iliterate in those kind of things, what doest it means?
Lol wtfDurango's 2xWizard's jizz > Orbis' 1xWizard's jizz.
lol wut