ThatObviousUser
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InfiniteNine said:I couldn't as a kid, but I did it recently. :lol
:lol
Let me guess, you like the cookie part of Oreos more than the cream?
InfiniteNine said:I couldn't as a kid, but I did it recently. :lol
This reminds me of something. You know how the theme of colours runs through the towns in the original Pokémon series - Cerulean, Fuchsia, Vermilion, etc? And the professors are named after woods - Oak, Elm, Birch and so forth.Myriadis said:Oh,and btw...am I the only one that thinks "Ash Ketchum" = "Ash Catch 'em"?![]()
Gary Oak is Sudowoodo ConfirmedWilleth said:This reminds me of something. You know how the theme of colours runs through the towns in the original Pokémon series - Cerulean, Fuchsia, Vermilion, etc? And the professors are names after woods - Oak, Elm, Birch and so forth.
Professor Oak's grandson is called Gary. There is a species of oak tree called the Garry Oak.
In the Japanese version, if I remember correctly, he's called Shigeru (like Miyamoto), which can also mean 'to grow', 'to be in full leaf'. Side note: Oak in the Japanese version is called Oukido, presumably 'orchid'.Willeth said:This reminds me of something. You know how the theme of colours runs through the towns in the original Pokémon series - Cerulean, Fuchsia, Vermilion, etc? And the professors are named after woods - Oak, Elm, Birch and so forth.
Professor Oak's grandson is called Gary. There is a species of oak tree called the Garry Oak.
They sorted out the rights with King Features after Donkey Kong came out and Miyamoto used one of his other designs for that game.BocoDragon said:That story doesn't really make sense.. Popeye the Nintendo arcade game exists. The home port was a Famicom launch title and made it over the the NES too.
If the story was that Popeye 2 became Donkey Kong maybe it'd have the possibility of being true..
It was. It was no Donkey Kong but the arcade machine was quite successful and the NES port did okay.BocoDragon said:I wonder if Popeye was a success even in it's own time. Obviously with hindsight we tend to think the Popeye license was an unecessary footnote compared to what would later be Nintendo's giants.. But I wonder if it was a success by 1982 standards?
I remember playing that game a lot, bu that was just me and my cousins in the year 1994. So I wouldn't know.BocoDragon said:I wonder if Popeye was a success even in it's own time. Obviously with hindsight we tend to think the Popeye license was an unecessary footnote compared to what would later be Nintendo's giants.. But I wonder if it was a success by 1982 standards?
Thats good to hearSegata Sanshiro said:It was. It was no Donkey Kong but the arcade machine was quite successful and the NES port did okay.
Hamtaro! :3BocoDragon said:Can anyone think of any other Nintendo license games?
Yup!Princess Skittles said:Hamtaro! :3
The only other notables would be Spartan X/Kung Fu and a handful of Disney and Star Wars games, I'd think.BocoDragon said:Can anyone think of any other Nintendo license games?
They probably published Rare's GoldenEye..
.. I bet you could even count the number of sports star endorsements on one hand... Mike Tyson, Ken Griffey... Um...
Those are pretty interesting examples.. Spartan X was Irem in Japan and really had no licence when Nintendo published it here as Kung Fu.. But I appreciate your attention to detail.Segata Sanshiro said:The only other notables would be Spartan X/Kung Fu and a handful of Disney and Star Wars games, I'd think.
and the Jump Stars games and some other Japan-only stuff like Eyeshield and NHK Quiz games.
Nintendo published the Famicom version of Spartan X. Star Wars, Shadows of the Empire, one of the Pod Racing games, and the Rogue games. Disney, Mickey Speedway USA, Magic Mirror, and an assortment of GB/GBA titles.BocoDragon said:Those are pretty interesting examples.. Spartan X was Irem in Japan and really had no licence when Nintendo published it here as Kung Fu.. But I appreciate your attention to detail.
And I guess by Star Wars you mean Shadiws of the Empire and the Rogue Squadron games.. Which had LucasArts as a middleman.. but I suppose Nintendo did publish them. Then again.. They also published games like Megaman 6 and Street Fighter Alpha 2 by the same standards
and Disney... Uh... That Rare Mickey Mouse racing game?
Anyway Nintendo clearly goes it alone most of the time. I feel like Popeye was the only time they actually sought out a license.. And it makes sense, since it was in the era before they had established their own line of properties.
I always found it fascinating that Sega was the complete opposite...If it suits them, they'll use Disney, Batman, Warner Bros, Marvel, Muchael Jackson, The Offspring, Rob Zombie, KFC.... EtcSegata Sanshiro said:Nintendo published the Famicom version of Spartan X. Star Wars, Shadows of the Empire, one of the Pod Racing games, and the Rogue games. Disney, Mickey Speedway USA, Magic Mirror, and an assortment of GB/GBA titles.
It sounds like you're actually asking about Nintendo-developed licensed games, which would be limited to Popeye and Popeye alone. Chalk it up to thinking they needed it to break out at the time followed by quickly finding out they didn't need anyone or anything, an attitude that persists to this day.
BocoDragon said:They'll even develop and publish other game companies properties.. Ninja Gaiden, Strider, Ghouls n Ghosts, Megaman... Etc.
uh. yes.junker said:Sure about that?
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BocoDragon said:Can anyone think of any other Nintendo license games?
They probably published Rare's GoldenEye..
.. I bet you could even count the number of sports star endorsements on one hand... Mike Tyson, Ken Griffey... Um...
Easy. Tetris.BocoDragon said:Can anyone think of any other Nintendo license games?
$200 said:It was mentioned many pages back and concluded as fake I think.
ie. Your rival did not say that.
If you fly using the spin jump instead of the standard one, it's really easy to do.Andrex said:No one tried to get over the lava? I did as a kid but couldn't recently. :lol
Eye shield and Jump Super Star.Princess Skittles said:Hamtaro! :3
USD said:If you fly using the spin jump instead of the standard one, it's really easy to do.
Hmmm.. I s'pose you're right. Bravo.Hitokage said:Easy. Tetris.
Cosmo Clock 21 said:Wonder Kitchen is literally one giant advertisement for Aijinomoto Mayonnaise
EDIT: Should also add that it's Nintendo-developed... I think.
Andrex said:Spin jump?
BocoDragon said:Can anyone think of any other Nintendo license games?
perfect and now i keep hearing diglit-dig diglit-dig triotriotrio in my head.CryptiK said:completely stupid I know but: I see Dugtrio in the third pic
MAtgS said:There's a fully functional Professor Oak battle in RBY Including 1 of his poke'mon being the 3rd starter.
Iwata: So that was the big turning point in your development as a game designer?
Miyamoto: Right. And it was then that, having rigorously analyzed what exactly made people want to play one more time, I sketched out ideas for five games. At this point, Nintendo was the licensee for Popeye.
Iwata: Yes, the company was releasing Popeye playing cards and Popeye Game & Watch titles.
Miyamoto: That's why at first I asked if I could make a game using Popeye. The basic concept of Popeye is that there is the hero and his rival who he manages to turn the tables on with the aid of spinach.
Iwata: When you put it like that, it's the same as Pac-Man, isn't it? (laughs)
Miyamoto: Yes, it's identical to Pac-Man! (laughs) So I sketched out a few ideas for games using Popeye. At that point, Yokoi-san was good enough to bring these ideas to the President's attention and in the end one of the ideas received official approval. Yokoi-san thought that designers would become necessary members of development teams in order to make games in the future. And that's how Donkey Kong came about.
Iwata: But originally it was going to be a Popeye game.
Miyamoto: That's right. But while I can't recall exactly why it was, we were unable to use Popeye in that title. It really felt like the ladder had been pulled out from under us, so to speak.
Iwata: So even though you were making a game about climbing ladders, you had the ladder pulled out from beneath you before you even got started! (laughs)
Miyamoto: Great gag! You deserve a standing ovation for that one! (laughs) Anyway, at the time we were at a loss as to how to proceed. Then we thought: "Why not come up with our own original character?"
Iwata: So basically Donkey Kong and Mario came about once the ladder had been pulled out from beneath you.
Miyamoto: Exactly.
Iwata: Miyamoto-san, you really do lead a charmed life!
Interesting but nothing out of the ordinary when it comes to pokemon stuffMAtgS said:There's a fully functional Professor Oak battle in RBY Including 1 of his poke'mon being the 3rd starter.