Tribes of Trusty
Member
I think it's this.But it could also be a sailboat at sunset that coincidentally looks like that.
The similarity is uncanny though.
I think it's this.But it could also be a sailboat at sunset that coincidentally looks like that.
Evangelion isn't a video game...
And that's clearly a sailboat on the sea at sunset. The sky, water, and sun reflection are all completely different
Evangelion isn't a video game...
And that's clearly a sailboat on the sea at sunset. The sky, water, and sun reflection are all completely different
it doesn't have to be an exact copy but both are very much like each other.
I think most of you know the PS2 Startup animation.
Did you notice these white towers, some higher than the others? That's not just nice useless eye-candy.
The towers represent games. The more games you play on the PS2, the more towers are added. The longer you play a game, the higher the tower gets.
Sometimes, it erases all towers. I think it happens when you unplug the console.
Edit: It seems that it actually reads data from the memory cards to show the towers.
So... not saying that image is true but... reference means it looks exactly the same?
No, it means intentional and very close.
So many Evangelion references!
That's incredible.I think most of you know the PS2 Startup animation.
Did you notice these white towers, some higher than the others? That's not just nice useless eye-candy.
The towers represent games. The more games you play on the PS2, the more towers are added. The longer you play a game, the higher the tower gets.
Sometimes, it erases all towers. I think it happens when you unplug the console.
Edit: It seems that it actually reads data from the memory cards to show the towers.
Evangelion invented sunsets at water.
If someone could find some evidence to support this, that would be great, but according to TV Tropes, the black part of Bowser armbands in Super Mario Bros. is actually blank space, because 8-bit sprites back then could only support up to 3 colors.
If someone could find some evidence to support this, that would be great, but according to TV Tropes, the black part of Bowser armbands in Super Mario Bros. is actually blank space, because 8-bit sprites back then could only support up to 3 colors.
Probably won't blow any minds, but.....
I thought that Caius Ballard in FFXIII-2 was great, especially the voice actor. I recently purchased Darksiders in the PSN sale and started playing it today, turns out that the voice of War is the same guy, and with the exact same tone in delivering his lines.
Thought it was worth a mention.
And Palutena in Kid Icarus Uprising.Here is a little extra trivia;
did you know that Lightning's voice actress has also voiced Lira from Mass Effect ?
And like two in Germany.And Palutena in Kid Icarus Uprising.
There are only five active voice actors in North America anyway.
In Wario Ware...Kat and Ana...Katana...
Don't know if I should feel ashamed or astonished that I only recently realized this.
Did you follow the Smash Bros. Dojo?
Thanks to Sakurai I know this since 2007.
because 8-bit sprites back then could only support up to 3 colors.
Evangelion invented sunsets at water.
4 colours.
The transparency is really just a colour set to a transparent value. Think about it like a 256 colour transparent gif. NES sprites could either display 4 solid colours or 3 colours with one transparency.
But yeah, most likely all the black areas are transparent. It makes sense since Bowser was always displayed on a black background in each castle.
It's so insane how much they did with such limitations. And then you have something like Megaman 3, which looks even better. But I love how Nintendo managed to do it so well with some tricks. It's the reason we have cloudbush and the fact that the tileset in the underground levels is the tileset for the first overworld levels, but just in another palette.
Mind = blown
I realised cloudbush and the pallets swap thing when I was seven. It seems so obvious to me.It's so insane how much they did with such limitations. And then you have something like Megaman 3, which looks even better. But I love how Nintendo managed to do it so well with some tricks. It's the reason we have cloudbush and the fact that the tileset in the underground levels is the tileset for the first overworld levels, but just in another palette.
And the guy who played Noel was in Spirited Away.Here is a little extra trivia;
did you know that Lightning's voice actress has also voiced Lira from Mass Effect ?
And the guy who played Noel was in Spirited Away.
And A Goofy Movie
I think I found a piece of music that may have inspired (in part) DKC's Aquatic Ambiance.
Dexter Wansel's "What the World is Coming To".
Especially the part I've linked to, but listen to the whole thing.
I think I found a piece of music that may have inspired (in part) DKC's Aquatic Ambiance.
Dexter Wansel's "What the World is Coming To".
Especially the part I've linked to, but listen to the whole thing.
Not sure if anyone brought this up already but, Paarthurnax from TES V: Skyrim, is played by Charles Martinet, the voice of Mario.
All these years, countless replays, and I only just noticed that the Half-Life 2 crosshair:
Doesn't just show health and ammo, but also indicates the maximum spread and damage zone of the SMG and Combine AR.
Isn't this just a mere coincidence?
I think I found a piece of music that may have inspired (in part) DKC's Aquatic Ambiance.
Dexter Wansel's "What the World is Coming To".
Especially the part I've linked to, but listen to the whole thing.
I'm sorry, but these are gigantic stretches. As usual.I don't know if it's common knowledge or not but scrap brain zone from Sonic 1 sounds a lot like the ending theme from Blade Runner.
Sonic 1
Blade Runner
Listen to the drums.