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Vita a virtual no show at Sony conference

I never buy two of any system except in this case i have the 1000 and 2000. I guess I knew it was going to die and had hoped my second purchase will help it live a new life.

I am so sad.
 
The Dreamcast and the Vita are the two greatest gaming systems that nobody bought.
Revered and adored by anyone who purchased them yet sentenced to die at the hands of their makers.

At least the Dreamcast was succeeded by the PS2 and an incredible lineup which helped lessen the sting a little.
The Vita has instead been forsaken for cheap, novelty tablet games that aren't superior in any way, shape or form.

I am proud to say that I was not only a fervent Dreamcast and Vita supporter... but one that actually purchased both systems TWICE.
 
So depressing, the hardware of the Vita is the best handheld every, its great looking, lots of power, awesome screen and.... not many games that appeals to me right now.

How hard is to release a freaking Gran Turismo, Soul Calibur and Ace Combat, i´ll be happy with that.

Hell, I'll even settle for couple more HD Classics ports. FF12, Rogue Galaxy, DMC Trilogy, RE HD Collection, Prince of Persia, GTA iOS ports (with buttons!), Yakuza, Okami, Onimusha, Timesplitters, SSX...
 
vita is just basically a "port"able if you catch my drift. just be satisfied that we can play FFX and Persona 4 on the go. that alone is god tier.
 
The Dreamcast and the Vita are the two greatest gaming systems that nobody bought.
Revered and adored by anyone who purchased them yet sentenced to die at the hands of their makers.

At least the Dreamcast was succeeded by the PS2 and an incredible lineup which helped lessen the sting a little.
The Vita has instead been forsaken for cheap, novelty tablet games that aren't superior in any way, shape or form.

I am proud to say that I was not only a fervent Dreamcast and Vita supporter... but one that actually purchased both systems TWICE.

I'm not doing much revering
I like the OS and the dpad and analog sticks and the screen, but the triggers are terrible and so is the account system.
Games cost way too fucking much and there's few great games.
Still waiting for hotshots tennis, something like patapon, puzzle quest, a good rpg (not just ports of ten year old games) and proper support for psx games.
Speaking of psx games, the ones that do work run at 50 hz mode either stretched or with black bars and without any of the features you'd expect from any random android emulator. (shameful)
The less said about the memory cards and how it deletes your saves if you delete the game the better.

Dreamcast had an awesome lineup, my vita is a dust collector
 
What a complete and utter disgrace. It's truly a shame this is happening. I mean we all can understand why the dreamcast thing happened since Sega in general went under but there is literally no excuse for Sony's abandonment of the PS VIta.

They literally have just left the thing to die and turned their backs on the people who backed them up with their money expecting Sony to actually put some effort into this thing. Now they are just riding high on the Ps4 wave and forgot about us.

What happened to all that for the players talk? Jesus
 
I guess it's people who want AAA first party vita/ console only exclusives.

I for one welcome the Binding of Isaacs, Rogue Legacies, and Hotline Miamis.
Yeah. I feel bad for people thinking that Sony is gonna suddenly produce a heap of "AAA" first party exclusives. That's probably not gonna happen anytime soon, and if it does, it'll be the exception not the rule.

The Vita has found it's niche. And that niche is niche. Indies and Japanese cult content, that's the future of the system. Could Sony turn it toward something else if they really tried? Maybe, but they don't seem interested in doing so. I'm quite happy with the content the Vita is getting, and I hope to see it continue in that direction. Would I like to see Sony actually show it some support? Of course, but I think the system is gonna retain it's black sheep status for the foreseeable future. As long as we're still getting good games, then I can live with that.
 
The last few Vita bundles just sold out on Best Buy and Gamestop.

The only ones available are at a 25% or higher markup from resellers or refurbished models.

Without any new bundle or shipping announcements it's looking pretty grim.

I withheld from getting one thinking that Amazon would reup their supply but it's been over a week and now I'm scurred.
They're still available on GameStop.
 
Who is we?

People clearly upset by the Vita's software slate. Which seeing as how these threads are always filled with people unhappy with that, it must not be a small crowd.

For a system to basically be focused on one small niche audience seems like a pretty big failure to me. Plenty of other systems seemed to be able to offer things for many audiences. I didn't have to be some sort of otaku who likes otaku pandering Japanese games in order to enjoy the PS3 or PSP. Yet that seems to be the statement regarding this system, it's just for people who like Japanese games. Which I find hilariously false as I like Japanese games and sure don't find anything appealing about the things NIS or Idea Factory make which sure seem to make up most of the system. So it seems even more niche then simply liking Japanese game, no it's you have to like otaku type games and at that point it's pretty pathetic. I'm happy you like those games and the system provides them, but I guess anyone who is'nt into that narrow audience is shit out of luck.
 
Don't worry
Ps4 will be a virtual no show at their tgs conference

giphy.gif


It's funny because it's probably true.
 
People clearly upset by the Vita's software slate. Which seeing as how these threads are always filled with people unhappy with that, it must not be a small crowd.

For a system to basically be focused on one small niche audience seems like a pretty big failure to me. Plenty of other systems seemed to be able to offer things for many audiences. I didn't have to be some sort of otaku who likes otaku pandering Japanese games in order to enjoy the PS3 or PSP. Yet that seems to be the statement regarding this system, it's just for people who like Japanese games. Which I find hilariously false as I like Japanese games and sure don't find anything appealing about the things NIS or Idea Factory make which sure seem to make up most of the system. So it seems even more niche then simply liking Japanese game, no it's you have to like otaku type games and at that point it's pretty pathetic. I'm happy you like those games and the system provides them, but I guess anyone who is'nt into that narrow audience is shit out of luck.
Dude you hit it right out of the park, right on.
Case in point I actually love indie games, love them to death and I will still keep and use my vita since the investment was already made. But when I bought the thing I bought the vita to play much more than that, I didn't buy the thing thinking: this is going to be my portable indie games machine.
 
Why is everyone calling it dead? There's loads of games coming for it, they're just mostly niche.

Vita owners knew they have a niche JP and indie machine for awhile now, Gamescom didn't change anything.
 
But it IS dead in the west. Why does this bother people? The dreamcast is revered like some kind of pure platonic form of gaming and that was dead and everyone admitted it too and it was cool. Vita has exclusive games coming out for it but they will be targeted at tiny niches of gamers with very specific interests.

Aka not appropriate for the 60 minutes of time you have on a stage once a year.

Why does it bug people to admit reality here?

Asking people why they are bothered by a console they have invested to and like/love being called dead is such a weird thing to ask.

Just because it is true doesn't mean people can't feel sorry/sad about it.
 
People clearly upset by the Vita's software slate. Which seeing as how these threads are always filled with people unhappy with that, it must not be a small crowd.

For a system to basically be focused on one small niche audience seems like a pretty big failure to me. Plenty of other systems seemed to be able to offer things for many audiences. I didn't have to be some sort of otaku who likes otaku pandering Japanese games in order to enjoy the PS3 or PSP. Yet that seems to be the statement regarding this system, it's just for people who like Japanese games. Which I find hilariously false as I like Japanese games and sure don't find anything appealing about the things NIS or Idea Factory make which sure seem to make up most of the system. So it seems even more niche then simply liking Japanese game, no it's you have to like otaku type games and at that point it's pretty pathetic. I'm happy you like those games and the system provides them, but I guess anyone who is'nt into that narrow audience is shit out of luck.
Considering I'm a gay man, I don't really get a lot of "otaku pandering" games marketed towards me. (Read: Almost zero.) The only one I like is Akiba's Trip, because it actually has some beefcake in it, and because it's silly and fun.

I have zero interest in any of the boobfests or highschool harem games, and I've still got a lot of titles I'm looking forward to. There are tons of awesome games for the system, just because they're not by major publishers, or have the pedigree of a longstanding IP/developer, doesn't mean they're not worthwhile. You just got to work a bit harder to find them.

I'm not defending Sony's treatment of the system, I think it totally sucks for the most part, but that doesn't mean I think the system itself is doomed, or lives in a desolate wasteland. They're lots of content out there, and lots more on the way. People need to open up their minds a bit.
 
It's officially dead when you can play all its games on PS4... Which I'd honestly love. Save myself $200
 
Even with its cute little single analog nub, I have to say the psp was a better machine. Custom firmware was just insane.
 
What a complete and utter disgrace. It's truly a shame this is happening. I mean we all can understand why the dreamcast thing happened since Sega in general went under but there is literally no excuse for Sony's abandonment of the PS VIta.

I get being disappointed, but come on. The excuse would be that the games they put out (and the two "big" Western third-party games they moneyhatted) thoroughly failed to move hardware, and they had a new platform on which they could spend the same resources and be almost assured of a much higher ROI.

They're a corporation, and not one in an ideal financial position at the moment. They can't afford to risk throwing tens, let alone hundreds, of millions of dollars down the hole in an attempt to "save" a platform with no apparent market outside a small niche, let alone just to make Vita owners more favorably inclined towards Sony.
 
No, it's doing exactly as intended. Any added publicity of that level could pose a danger to the Vita.

People who own a Vita for more games than just P4G should understand.
 
I get being disappointed, but come on. The excuse would be that the games they put out (and the two "big" Western third-party games they moneyhatted) thoroughly failed to move hardware, and they had a new platform on which they could spend the same resources and be almost assured of a much higher ROI.

They're a corporation, and not one in an ideal financial position at the moment. They can't afford to risk throwing tens, let alone hundreds, of millions of dollars down the hole in an attempt to "save" a platform with no apparent market outside a small niche, let alone just to make Vita owners more favorably inclined towards Sony.

nintendo does this
 
I get being disappointed, but come on. The excuse would be that the games they put out (and the two "big" Western third-party games they moneyhatted) thoroughly failed to move hardware, and they had a new platform on which they could spend the same resources and be almost assured of a much higher ROI.

They're a corporation, and not one in an ideal financial position at the moment. They can't afford to risk throwing tens, let alone hundreds, of millions of dollars down the hole in an attempt to "save" a platform with no apparent market outside a small niche, let alone just to make Vita owners more favorably inclined towards Sony.

Honestly, I get that but there are still things that Sony could do to support it.

Conservative Budgeted Titles:
I dont know what the budget of Uncharted, Killzone, Littlebigplanet, Unit 13, etc was. But maybe Sony can put out games for a lower budget on the Vita (lets say a max of $5m). I mean they have Freedom Wars that had an expected LTD of 200k and I believe they are selling the game at $30. All in all, that means they expected to make roughly $4.2m LTD (using the 70/30 digital split because its easier). Going out on a ledge, I assume that would mean the budget would have to be south of $3m. Why not create more titles at a similar budget level, even better if they have Western and Eastern appeal. This way you are showing at least some token game support to the fans and 3rd parties.

Captive Audience:
So today the Vita saw the launch of Disgea 4.5, Phantom Breaker, Hohokum, Gravity Crash, Akiba's Trip and a Singing Monsters (f2p). Outside of Hohokum, I cant recall any of the other titles being mentioned even this week on the Playstation Blog. Next week Sword Art Online launches and today came the announcement that the huge patch that came in Japan that added 30+ hours of content is officially coming to the West this September. Nothing on that either. Lets take it a step forward: you have "What's New" on the PS4 that shows 3 advertisements for PS4 titles. Why not turn one of those ads into a dedicated Vita ad? Or hell, update the "What's New" section to accommodate a 4th ad dedicated to the Vita?

There are more ways as well. I mean if we want to argue on the costs of game development, then I can begrudgingly concede on that one. But really, what is the out of pocket cost to just acknowledge the Vita and its releases on the Playstation Blog and the "What's New" section on the PS4?
 
Yeah, we have already been seeing them making and releasing smaller budget titles (like BigFest, Murasaki Baby, etc).
 
But really, what is the out of pocket cost to just acknowledge the Vita and its releases on the Playstation Blog and the "What's New" section on the PS4?

That's what's upsetting me most about it. Just talking about it is something, and Sony isn't even doing that. Minecraft is coming and there's still silence, that's just insane to me.
 
So many people responded to me being upset about E3's vita showing with comments like "gamescome is for vita idiot. what were you expecting. wait until gamescom like always."
 
sörine;125130503 said:
Nintendo was a virtual no show at Gamescom too. At least in terms of anything new.

This is true. However, Nintendo did not have a conference or a direct. From my understanding they didn't have any major announcements last year either.

Sony on the other hand, had a conference and a past history of major announcements for Vita at Gamescom e.g. Borderlands 2 and Vita price drop.

Also after a lackluster E3 (for the Vita), vita owners were hoping for more substantial news.
When that failed to materialize, it's natural that people are going to be disappointed.
 
They're a corporation, and not one in an ideal financial position at the moment. They can't afford to risk throwing tens, let alone hundreds, of millions of dollars down the hole in an attempt to "save" a platform with no apparent market outside a small niche, let alone just to make Vita owners more favorably inclined towards Sony.

Vita needs a rebranding, more big games, advertising, consumer friendly pricing, etc. . . it's only got a niche because that's what Sony has put into it. If there was ever any effort on Sony's part to make it a big success I must have sneezed and missed it.
 
Didn't Sony say they are dropping support for Vita? On top of that, they are not shipping more units in North America, according to some reports.

At least they are being honest and straightforward about it.

#JusticeForGodEater2

There's a report saying they're done shipping units to the west? I know the consoles retail presense is lacking to say the least but I'd like to see this report. LINK?


At this point....does it even matter?

It is PAINFULLY clear Sony gives two shits about the platform and are just riding out whatever games they had left in production for the platform until they have none left, leaving JP studios and Indies to fill up the void X(.

What stings even more? Tearaway, a masterpiece that showed the world what the Vita can do....is now on PS4 too, and its expanded-remaster is NOT coming to Vita, even though it was more then possible. That was the sign to me that Sony is done with the platform and is just supporting it because they have to.

But, I won't let that ruin what was otherwise an amazing show for the PS4 :D. Almost all the games shown off look amazing and are doing compelelty unique things from one another (not to mention a few of them are coming to Vita too :D).

The Vita may more or less be dead in Sony's eye.....but it is far, far from dead for us. Many games are still coming from Indie studios and JP, alongside Sony throwing out what they have left to put out for the device. Not to mention PS+ giving 'free' games every month and the large BC support with PSP and PS1 games ensuring there will always be something to play on the system.

I had very low exceptions and just stopped caring :l. I love my Vita, so that is what matters most :D.

I've never once regretted my purchase. Alot of AAA games were a disappointment last gen. It was the indies that gave a refreshing experience to gaming. I'm not sore about Vita losing first party support anyway. I look at PlayStation All-Star and see how bad that turned out; I look at Twisted Metal (PS3) and see how Sony sent it out to basically die. I'd much rather have a few quality indie/small developer/JRPG Vita games come out during the year than have two or more big budget vita games with a lack luster experience.



LOL

people have been complaining about vita no-shows for years, yet you have rogue legacy, hohokum, counterspy, velocity 2x, murasaki baby and the swapper coming out within a month or so. works for me.

That's what I'm saying. Bin waiting for the Velocity 2x especially. Also, you forgot Skull Girls :P


I don't expect big reveals or hype for Vita at an event like this, but a montage of upcoming Vita games would have been cool.

Also wanting exclusives feels reasonable to me. I don't care if they're "AAA", I just want something unique and worth buying that I can't find anywhere else. Gravity Rush and Tearaway hit the mark perfectly.

True. very true. Exclusive are suppose the be the incentive to purchase and continually use the console. However Sony's washed its hand of first party development. They feel the console just isn't worth saving anymore. It just doesn't make financial sense this late in the game. It is what it is. Just ride it out with whatever games peek your interest.


I think it's been obvious for a while Sony wasn't going to throw much weight at the Vita anymore, but as someone that's been wanting to pick one up lately I am disappointed by no hardware talk.

What I mean by that is, I kind of expected a new bundle announcement or maybe even another official memory card/system price cut (basically one last push). Now, there are enough games I want on the Vita and I'd like to play them on a handheld, as oppose to with PSTV, but since they obviously aren't really throwing any 'big' first-party stuff at it anymore it feels weird having to pay $199 for a new Vita (I could buy used but I'd rather not). Like I said, it has enough on it to make it worthwhile for me, but I have a hard time paying full-price for something I know they aren't really supporting much anymore. So it's pretty awkward because there isn't hardly any stock out there so retailers have no reason to offer deals -- because they don't have to worry about selling them anyway -- and Sony has no reason to lower the MSRP if they're done with it outside of Japan.

Basically, I don't know what to do. I was really hoping Gamescom would provide me clarity on when to purchase a Vita, but the price, availability and everything like that is the same today as it has been for a few months.

At this point the console just isn't for everyone. It's bloomed into a JRPG/Indie machine. Some are content with that and others aren't. If there are some games you specifically wanted to try on Vita then get the console, second thoughts/regrets be damned. If you can find a deal for one on Ebay, Amazon, local game shops, Kijiji, Craigs List, etc then do that. Don't know where you are in the world. If your in Canada, we have a deal/discussions thread for gaming. I'm sure there's a Euro counter part as well. Americans usually have threads dedicated to specific deals, don't ask me why.


I don't get it. What were people expecting? The system is a indie/port machine in the west, and Japanese games weren't going to be announced. A price drop wasn't going to happen because it would only lose them money.

People were expecting something to keep them interested. Not surprised at how things turned out though. I'm not waiting for TGS, PAX, GamesCom, E3, or whatever else. The console has games I'm already interested in. The console already has games coming that I want to play.


Considering I'm a gay man, I don't really get a lot of "otaku pandering" games marketed towards me. (Read: Almost zero.) The only one I like is Akiba's Trip, because it actually has some beefcake in it, and because it's silly and fun.

I have zero interest in any of the boobfests or highschool harem games, and I've still got a lot of titles I'm looking forward to. There are tons of awesome games for the system, just because they're not by major publishers, or have the pedigree of a longstanding IP/developer, doesn't mean they're not worthwhile. You just got to work a bit harder to find them.

I'm not defending Sony's treatment of the system, I think it totally sucks for the most part, but that doesn't mean I think the system itself is doomed, or lives in a desolate wasteland. They're lots of content out there, and lots more on the way. People need to open up their minds a bit.

I'm with you on this.


Honestly, I get that but there are still things that Sony could do to support it.

Conservative Budgeted Titles:
I dont know what the budget of Uncharted, Killzone, Littlebigplanet, Unit 13, etc was. But maybe Sony can put out games for a lower budget on the Vita (lets say a max of $5m). I mean they have Freedom Wars that had an expected LTD of 200k and I believe they are selling the game at $30. All in all, that means they expected to make roughly $4.2m LTD (using the 70/30 digital split because its easier). Going out on a ledge, I assume that would mean the budget would have to be south of $3m. Why not create more titles at a similar budget level, even better if they have Western and Eastern appeal. This way you are showing at least some token game support to the fans and 3rd parties.

Captive Audience:
So today the Vita saw the launch of Disgea 4.5, Phantom Breaker, Hohokum, Gravity Crash, Akiba's Trip and a Singing Monsters (f2p). Outside of Hohokum, I cant recall any of the other titles being mentioned even this week on the Playstation Blog. Next week Sword Art Online launches and today came the announcement that the huge patch that came in Japan that added 30+ hours of content is officially coming to the West this September. Nothing on that either. Lets take it a step forward: you have "What's New" on the PS4 that shows 3 advertisements for PS4 titles. Why not turn one of those ads into a dedicated Vita ad? Or hell, update the "What's New" section to accommodate a 4th ad dedicated to the Vita?

There are more ways as well. I mean if we want to argue on the costs of game development, then I can begrudgingly concede on that one. But really, what is the out of pocket cost to just acknowledge the Vita and its releases on the Playstation Blog and the "What's New" section on the PS4?

Smaller budget first party titles would be nice but Sony's already cut that first part support. Third parties hardly touch the thing. I'd like to see smaller devs take this approach if possible or if they already haven't. Hell, even the big publishers have small dev team taking this approach would be nice. Would Child Of Light be a good example of this model done right?

Lack of advertisement/marketing for Vita content has definitely been an ongoing issue. The support just isn't there in comparison to the PS3 and PS4. It's all rather unfortunate. The console is now regulated to being an expensive accessory for the PS4.

Still love mine all the same though. Was considering turning it into an emulator for stuff. Still want to play Type-0 on it. I have no problem playing my games legit but some games just aren't ever going to to come to the console, whether Vita can run them or not.
 
Well, yeah, I mean vita is dead. What did you expect? Sony also didn't announce any ps3 games or psp games.

That's an unfavorable comparison.

Sony didn't announce any new Vita games, just like they didn't announce any new PS2 games. That's more fitting.
 
So many people responded to me being upset about E3's vita showing with comments like "gamescome is for vita idiot. what were you expecting. wait until gamescom like always."

TGS is for Vita dummy, what were you expecting, wait for TGS.

I don't know if I can pull of the diehard Vita fan correctly
 
I get being disappointed, but come on. The excuse would be that the games they put out (and the two "big" Western third-party games they moneyhatted) thoroughly failed to move hardware, and they had a new platform on which they could spend the same resources and be almost assured of a much higher ROI.

They're a corporation, and not one in an ideal financial position at the moment. They can't afford to risk throwing tens, let alone hundreds, of millions of dollars down the hole in an attempt to "save" a platform with no apparent market outside a small niche, let alone just to make Vita owners more favorably inclined towards Sony.

The problem is they dropped support and marketing the moment it launched. You can try to blame the portable market but Sony has screwed up twice now with marketing handhelds.
 
It's been obvious for a while now that a AAA/Home console experience on the go is not something that enough people are interested in to be profitable. Handhelds are already niche, and most of that niche is made up of people who are interested in more compact experiences.

The Vita failed to reach it's original goal, but it's still getting support from other developers. It's just living on as a small system for niche Japanese games, ports, and indie titles. Sony has given up on making it more than that, and while that sucks(especially for people who brought into that original vision), it's not like the system has nothing to offer. You just have to be part of the audience that the library appeals to.

Considering I'm a gay man, I don't really get a lot of "otaku pandering" games marketed towards me. (Read: Almost zero.) The only one I like is Akiba's Trip, because it actually has some beefcake in it, and because it's silly and fun.

I have zero interest in any of the boobfests or highschool harem games, and I've still got a lot of titles I'm looking forward to. There are tons of awesome games for the system, just because they're not by major publishers, or have the pedigree of a longstanding IP/developer, doesn't mean they're not worthwhile. You just got to work a bit harder to find them.

I'm not defending Sony's treatment of the system, I think it totally sucks for the most part, but that doesn't mean I think the system itself is doomed, or lives in a desolate wasteland. They're lots of content out there, and lots more on the way. People need to open up their minds a bit.

I second this pretty much word for word. Natural Doctrine, Tales of Hearts R, Freedom Wars, Oreshika, and Danganronpa 2 are all titles I'm planning on buying, along with a number of upcoming games in Japan that may or may not be localized(Phantasy Star Nova).
 
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