Makes sense for a touchscreen game but I hope that Nintendo won't allow the other way around, e.g. TV only games.
Neogaf.gifHope devs can require TV mode if they choose.
Uh oh.
Game Freak just sat up and took notice.
If this is a home console, shouldn't it be the other way around (Exclusive dock mode)? Aren't the IR sensors suppose to replicate games with touch?
Well, this game is designed for multiple finger touch, so replicating it with an IR pointer won't work.If this is a home console, shouldn't it be the other way around (Exclusive dock mode)? Aren't the IR sensors suppose to replicate games with touch?
Uh oh.
Game Freak just sat up and took notice.
Folks VOEZ pretty much requires touch controls. So it is either the game gets watered down for console release or we dont have it at all. This forum sometimes....
I don't think so. It doesn't really matter anyways, as the screen on the unit itself is 720p. I mean I guess it could downsample, but it doesn't AFAIK.
Maybe the simple idea of making it work doesn't take a lot of effort, but I'd imagine ensuring it runs well and consistently on both does.
Developers need to make it VERY clear if their games can only be played in handheld mode. I'm talking stupidly clear to the point of putting a big notice on the front of the box as big as the game title, because I can see consumers getting pissed off when they go home and find out little Jimmy's new game "won't work" on their television.
Developers need to make it VERY clear if their games can only be played in handheld mode. I'm talking stupidly clear to the point of putting a big notice on the front of the box as big as the game title, because I can see consumers getting pissed off when they go home and find out little Jimmy's new game "won't work" on their television.
someoneImagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
I can see that too. That would reduce the chance of confusion.
The same as every phone/tabletThe cool thing is that the Switch itself has Gyro/Accelerometers and the touch screen so there's a variety of input possibilities. And without the Joycon attached the Switch it's more or less the same size of an 3DS XL, it's even thinner.
Instead of being asinine try to see it from my perspective.
Nintendo have gone to pains to say Switch is a home console first, with a portable element. Theyve stated this multiple times.
If a game dev will not, or cannot, make the game playable both ways then it shouldnt be on the console.
Its a console, not a nintendo ipad. If you want mobile games then use your phone.
Imagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
This is the pandoras box nintendo has opened with this. How can they separate games that dont work one way?
Its not an overreaction at all.
Some people are going to be crazy when Nintendo announces a portable only Switch in 2018.
Instead of being asinine try to see it from my perspective.
Nintendo have gone to pains to say Switch is a home console first, with a portable element. Theyve stated this multiple times.
If a game dev will not, or cannot, make the game playable both ways then it shouldnt be on the console.
Its a console, not a nintendo ipad. If you want mobile games then use your phone.
Imagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
This is the pandoras box nintendo has opened with this. How can they separate games that dont work one way?
Its not an overreaction at all.
Game Freak must be having an orgasm right now on portable only Pokemon.
Instead of being asinine try to see it from my perspective.
Nintendo have gone to pains to say Switch is a home console first, with a portable element. Theyve stated this multiple times.
If a game dev will not, or cannot, make the game playable both ways then it shouldnt be on the console.
Its a console, not a nintendo ipad. If you want mobile games then use your phone.
Imagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
This is the pandoras box nintendo has opened with this. How can they separate games that dont work one way?
Its not an overreaction at all.
Indeed, I think that's the key thing here especially for people who play their switch 100% as a home console, they expect the games they buy in their local shop to work on the machine when they get home.
Makes sense for a touchscreen game but I hope that Nintendo won't allow the other way around, e.g. TV only games.
Instead of being asinine try to see it from my perspective.
Nintendo have gone to pains to say Switch is a home console first, with a portable element. Theyve stated this multiple times.
If a game dev will not, or cannot, make the game playable both ways then it shouldnt be on the console.
Its a console, not a nintendo ipad. If you want mobile games then use your phone.
Imagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
This is the pandoras box nintendo has opened with this. How can they separate games that dont work one way?
Its not an overreaction at all.
Nintendo would not allow a Pokemon game which can't be played docked.
Is there a good reason why a Switch game should ever be made docked-mode only?
A slight performance difference is a sloppy reason.
If there is no reason why the game cannot be played both docked and in portable mode I agree. However this game requires touch controls. So it is either the audience gets the game as portable only, or doesnt get it at all. Guess which choice sane individuals are gonna choose.
I hope, where possible, games best suited to touchscreen will offer an on screen cursor. A good example is something like Picross 3D, which is nicest with a touchscreen, but could work just fine on the TV. Plenty of mouse based games make their way to console with a cursor you steer around.
Is there a good reason why a Switch game should ever be made docked-mode only?
A slight performance difference is a sloppy reason.
The same as every phone/tablet
Developers need to make it VERY clear if their games can only be played in handheld mode. I'm talking stupidly clear to the point of putting a big notice on the front of the box as big as the game title, because I can see consumers getting pissed off when they go home and find out little Jimmy's new game "won't work" on their television.
Uhhh... isn't this huge news, in a way? Like, if this thing can receive ports from iOS/iPad, and developers don't need to worry about building out controls for docked mode, that could lead to a huge rush of mobile content.
Frankly, I'd welcome it. It would be fantastic if the Switch could do double duty as both a system for 'real'/full console-style games and a system for light, mobile-type games. I currently carry around my 3DS and iPad because I like both kinds of games. It would be great if I could just carry my Switch.
I feel a bit out of the loop, is the Switch screen multi-touch? Thought it was like the Wii U pad and just had capacity for one input at a time. VOEZ is a game that requires two very often.
I disagree. Not forcing devs to make a game for both power profiles seems roughly as valid to me as not forcing devs to adapt touch controls into IR ones.
Uhhh... isn't this huge news, in a way? Like, if this thing can receive ports from iOS/iPad, and developers don't need to worry about building out controls for docked mode, that could lead to a huge rush of mobile content.
Frankly, I'd welcome it. It would be fantastic if the Switch could do double duty as both a system for 'real'/full console-style games and a system for light, mobile-type games. I currently carry around my 3DS and iPad because I like both kinds of games. It would be great if I could just carry my Switch.
I disagree. Not forcing devs to make a game for both power profiles seems roughly as valid to me as not forcing devs to adapt touch controls into IR ones.
Instead of being asinine try to see it from my perspective.
Nintendo have gone to pains to say Switch is a home console first, with a portable element. Theyve stated this multiple times.
If a game dev will not, or cannot, make the game playable both ways then it shouldnt be on the console.
Its a console, not a nintendo ipad. If you want mobile games then use your phone.
Imagine this conversation:
"This is a switch game but its handheld only"
"Then why is it called switch? What am i switching to?"
This is the pandoras box nintendo has opened with this. How can they separate games that dont work one way?
Its not an overreaction at all.