brandonh83
Banned
lol the end of your
fight
Laurence
Eh there's also a third side (who i believe is the biggest one) that likes and enjoys both playstyles.
The question should be what's after Dark Souls 3...cause we're fucked! At least for awhile.
Play the superior Kings Field games.Play the superior Souls-games.
But after them you'll' have a real problem.
Play the superior Souls-games.
When i think about it, this insight system is the worst part of bloodborne. I totally despise it. I loved the coop part in DeS, DS and DS2 so mucht, but Bloodborne was such a setback.
Its a very good game, but imho far behind the masterpeace that Dark Souls is.
Play the superior Souls-games.
I have sadly not played those. Can you explain what's superior about them?Play the superior Kings Field games.
Play the superior Souls-games.
But after them you'll have a real problem.
Play the superior Kings Field games.
I seriously dont understand how people dont love every entry in the series at this point
Enough with the internal civil war guys
I really like it conceptually, just wish they did more with it. I love using it as currency, I love how it's related to the lore, I love the (very few) changes to the game. Wish it changed more, and maybe raised your item discovery? The negative status effects make complete sense for the lore, but there should be some advantage to having more insight on you, however minimal, for gameplay purposes. Item discovery could be just that.
Finished my first playthrough with 99 insight just to make sure I wouldn't miss on anything for not having enough.
So you're saying "play maybe Dark Souls 1, ignore the others"?
There were changes to the game? Maybee its me, but i really loved the annonymus Coop system of the Souls games. You are on the 100th try on Ornstein? No Problem there will be someone to help you. You just want someone on you side for the sake of Coop? No problem. In DS 2 it was very easy to play with friends. But my First memory of this in bloodborne was a big big big disapointment. The Bell rang and nothing happend. and again and again and again, oh and everytime i lost an insight.
I could rage about this mechanic all day long. And it wasn't even about the difficulty. I think DeS and DS are still harder. But the insight system and monotony of gamplaystyles made me putt the game aside with no real itch to start over.
Nope.
Thankfully BB has received many really great patches that fixed most of this
The online is still pretty.... Slow to connect people sometimes but its more reliable now
Dark Souls 2 continues to be the most reliable and convenient online title they have ever made
I hope they give the same treatment to Dark Souls 3
Slow i an euphemism in this regard...
Well its more specific
If you are using passwords with friends, now that the level cap is removed, you can connect pretty fast as long as you are standing in roughly the same place
BB can be very picky and finicky in this regard
Ive noticed that invasions dont appear to be hindered at all though lol
Dark Souls 1 does by a freakin huge margin. Half the world of Bloodborne is only to be reached by teleporting one way or another.
There were changes to the game? Maybee its me, but i really loved the annonymus Coop system of the Souls games. You are on the 100th try on Ornstein? No Problem there will be someone to help you. You just want someone on you side for the sake of Coop? No problem. In DS 2 it was very easy to play with friends. But my First memory of this in bloodborne was a big big big disapointment. The Bell rang and nothing happend. and again and again and again, oh and everytime i lost an insight.
I could rage about this mechanic all day long. And it wasn't even about the difficulty. I think DeS and DS are still harder. But the insight system and monotony of gamplaystyles made me putt the game aside with no real itch to start over.
But you guys are right. There should be no civil war between us. All Hail From Software.
My thoughts exactly
op is obviously looking for PVE experience and Bloodborne has vastly better PVE than Demon Souls and DS2 combined imo.
Dark Souls 1 does by a freakin huge margin. Half the world of Bloodborne is only to be reached by teleporting one way or another.
Aren't the nightmare worlds only places where you need to teleport in bloodborne?
It's been quite some time since i played Dark souls but didn't it have required teleports too? From sens to anor londo, that is a glorified teleport, asylum, Oolacile, and that painting world.
I wouldnt call nightmare of mensis, cainhurst and nightmare frontier half the game.Dark Souls 1 does by a freakin huge margin. Half the world of Bloodborne is only to be reached by teleporting one way or another.
A collaboration between Miura and Miyazaki would probably be an idol game.
I'm ok with this.
Those, and Cainhurst. They definitely aren't half of the game.
Im addicted to Chalice dungeons
Its like my own personal Souls Rogue Like experience
I do like one a day
At least for now until I run out and beat everything
swing a weapon in bloodborne and compare that weapon feedback to any weapon in souls games and it just feels inferior in souls.
I would say you should definitely play the original souls games but they definitely have less consistent level design, worse weapons and poorer combat.
[...]
less consistent level Design in DS1? Worse Weapons and poorer combat? I beg to differ.
Espacially Weapons and Combat are different, but i wouldn't say better.
Don't listen to those who say the chalice dungeons are not worth it or even "garbage". They are actually handcrafted by From (all of them except the root chalices, that are randomly generated) and even if they're obviously not at the same level at the main places, they're are very enjoyable and have some exclusive bosses. Getting the chalice trophy was very fun for me and even root chalices are enjoyable if you like the game because they're a perfect way of using all of the weapons, co-oping and just a decent roguelike Souls experience.
Get the platinum.
How could i forget Cainhurst!? That place brought back some castlevania memories. I think people feel like Bloodborne isn't as cohesive as Dark souls just because of the main hub area.
Less consistent makes sense. Bloodborne never reaches the lows of Lost Izalith. It's definitely consistent.
less consistent level Design in DS1? Worse Weapons and poorer combat? I beg to differ.
Espacially Weapons and Combat are different, but i wouldn't say better.
Aren't the nightmare worlds only places where you need to teleport in bloodborne?
Those, and Cainhurst. They definitely aren't half of the game.
It's been quite some time since i played Dark souls but didn't it have required teleports too? From sens to anor londo, that is a glorified teleport, asylum, Oolacile, and that painting world.
I would say so. Post O and S it falls off in my opinion. I also feel melee is worse. Melee is heavenly in BB. The rythimic dance with hunters in hunter fights, the depth in the weapons, the weapon feedback crucially.The only area dark is better is mage builds but I never cared about mage builds. For me the souls games are most thrilling when you are in the enemy's face and fighting. Spamming magic from agar never did it for me.
The two nightmares, the two visits to the lecture building, castle cainhurst, the hunters dream and the first visit to Yahar'gul.
And if one wants to be pedantic one could also mention the chalice dungeons, but to be fair, it wouldn't really be possible to implement them in a different way, so i don't count those.
It's an endless cycle of replaying Bloodborne and Demon's Souls. With a possible short excursion to Dark Souls, but too much of that game is a mess and I'd rather not have to repeat that ever again.
As long as you just want to play through it and not obsess over getting every single hidden thing and trophy, it holds up really well.
It's the one Souls game with an easy to follow story, the kind you experience in person and aren't told through a series of post-it notes attached to random junk found scattered all over the place.
Dark Souls might have more bosses and a few of them are more challenging than anything in Demon's Souls, but Demon's Souls uses bosses in smarter and more varied ways than just about any game out there. There are boss fights that tell stories and develop characters, some make you feel like the most powerful person in the world and some that make you pity the boss or question your actions. And then there's the dude wearing a funny hat made from another dude's Snuggie.
The two nightmares, the two visits to the lecture building, castle cainhurst, the hunters dream and the first visit to Yahar'gul.
And if one wants to be pedantic one could also mention the chalice dungeons, but to be fair, it wouldn't really be possible to implement them in a different way, so i don't count those.
Oolcaile doesn't really count because it was DLC content, that leaves the asylum, the painted world, duke's archives and Anor Londo.
That means bloodborne got two times as much teleports as DS1 did.
He's sad because it's true.
So you're now like the second person I know that enjoys them! First being Redgrave!
Congratulations, you're weird!
Eh, I disagree. There's nothing quite like swinging a Zweihander two handed in Dark Souls 1. That animation is so powerful, you can feel the impact. I love it.
Also disagree about poorer combat, but that's obviously just preference. I like both types of combat equally.