permutated
Banned
^^^ :lol
dallow_bg said:
nib95 said:I can't believe how popular that screen I took of Uncharted has become. I swear it gets used all the time. I'm semi famous lol.
That is a really valid concern.dallow_bg said:I'm actually worried that games next gen will just be TOO expensive to make if we make another big leap like this.
Sol.. said:In all honesty.
When i see this picture. I figure thats as far as we need to go right now. If i can get that in every game....i'd be happy.
The Wii's GPU was way beyond low end at the time it came out. Nintendo has been very successful with the low tech low cost strategy and I doubt they change that next time around. I would expect a new GPU with performance similar to RSX/Xenos, which should become really cheap tech by 2011/2012.camineet said:RV770 will be concidered below lowend in 2011/2012, by the time the next generation Nintendo console should be or could be or might be out, 5-6 years after Wii.
I'm sure AMD could come up with a new HYPER efficient, cheap, reasonably powerful custom GPU for Nintendo by then, that does not have to match the multi TeraFLOP GPUs that will probably go into XB3,PS4.
careful said:The Wii's GPU was way beyond low end at the time it came out. Nintendo has been very successful with the low tech low cost strategy and I doubt they change that next time around. I would expect a new GPU with performance similar to RSX/Xenos, which should become really cheap tech by 2011/2012.
dallow_bg said:I'm actually worried that games next gen will just be TOO expensive to make if we make another big leap like this.
aeolist said:I want impressionist and cubist video games.
Chittagong said:
Here ya go...aeolist said:I want impressionist and cubist video games.
Nailed it.Mamesj said:the look of this gen = UE3, jaggy shadows, bloom, over saturated HDR, no AA, weak filtering, less than 30fps, but dude, its got tons of HDR and shitty skin textures!
I don't understand why people automatically assume that this will be the case. This generation, Nintendo successfully switched the selling focus of their console from being functional to being personal. This allowed them to move into an uncontested market space* where they didn't need bleeding edge technology to stay competitive - they were the only game in town.camineet said:Xenos/RSX are about 1/4th as powerful as RV770. I think a GPU with 1/2 or even as much power as RV770 could be done for Nintendo, still be concidered way underpowered for the time (because we know that has to be a feature of the next Nintendo system), and yet, still offer a significant improvement over Xenos/RSX.
Olaeh said:That Madworld screenshot give me a headache when I look at it![]()
Rlan said:Gorgeous pics
nib95 said:Those aren't actual in-game gameplay screens are they? Seriously, one of the best art styles and use of colour/imagery I've seen in donkeys.
Could almost pull off being a new ad campaign for Nike trainers or something. Very modern, retro, funky, pop, urban, simplistic, minimalist, slick, fashionable, street, clean cut vibe about it.
dk_ said:Man, this gen looks so awesome.
I think thats the art decision. And I think it works well. The game looks great. Though theres some parts with green if i remember the trailer correctly.Emiru said:Mirrors edge needs more color, it only has 5, white red orange black blue.
Linkzg said:All in-game. Mirror's Edge is some hot stuff. Video: http://www.gametrailers.com/player/33585.html
nib95 said:Those aren't actual in-game gameplay screens are they? Seriously, one of the best art styles and use of colour/imagery I've seen in donkeys.
Could almost pull off being a new ad campaign for Nike trainers or something. Very modern, retro, funky, pop, urban, simplistic, minimalist, slick, fashionable, street, clean cut vibe about it.
viciouskillersquirrel said:I don't understand why people automatically assume that this will be the case. This generation, Nintendo successfully switched the selling focus of their console from being functional to being personal. This allowed them to move into an uncontested market space* where they didn't need bleeding edge technology to stay competitive - they were the only game in town.
Next gen, however, both Sony and Microsoft will be copying Nintendo's approach this gen. Mark my words, both the PSquadruple and the Nextbox will hit the market with motion-sensitive controllers and a marketing mix geared towards the casual gamer, effectively taking away Nintendo's current competitive advantage - the very advantage that lets them get away with low-powered hardware.
What will happen over the next few years is entirely unclear. Whether this gen will result in a split market or not will affect what happens next time around. If the market does split cleanly between hardcore gamers/AV enthusiasts and casual gamers, the consoles needn't compete in terms of hardware and can position themselves between the range of low-end console and low-end PC, then I could see the next Nintendo console being underpowered. If it doesn't split cleanly or if a split would not be profitable (as I suspect), then Nintendo would need to up the specs to compete in the same monolithic market.
Also, I suspect the next hardware leap to be either very modest or for this generation to be longer than most. Either one is bound to happen, so don't expect for both a normal generational cycle and the exponential power leap that we saw with the PS3/360 this gen to happen again.
* Which isn't to say that Sony, Microsoft and Nintendo aren't competing for the same customers - they clearly are. The thing is that Nintendo addressed a need among these customers for something other than cutting-edge technology when purchasing an entertainment device.
-Rogue5- said:Next-gen graphics are everything that T-Buffer was supposed to be. 3Dfx was half a decade too early.
Duck said:Fun fact of the day: Mirror's Edge uses Unreal Engine 3.
Never knew it was actually capable of color.
I was responding to your comment about Nintendo's next console being graphically underpowered. I was essentially saying that there are very good reasons for this to not be the case.camineet said:This just doesn't make a whole lot of sense to me, as far as what you're saying in reply to my post.
Also, the graphical leap we got from PS2/GCN/Xbox1 to 360/PS3 was not really all that huge. It was significant, but smaller than the normal generational leaps we've seen in the past. Certainly not even close to the leap we saw from Saturn/PS1/N64 to PS2/GCN/Xbox1, which was absolutely massive in comparison. This 360/PS3 generation looks like Xbox1 in HD with some more polys, textures, better shaders, better lighting, and somewhat better animation.
Saturn/PS1/N64 to PS2/GCN/Xbox was 2 orders of magnitude improvement
PS2/GCN/Xbox to 360/PS3 was 1 order of magnitude improvement.
With that out of the way, I would be all for Nintendo going with a higher-end chipset (still $250-$300) that is far better than the highest-end of todays PC technology, in much the same way that GameCube was far beyond the highest-end PCs of 1996-1998.
I don't know what the next generation (lets call that 2011-2019) of consoles will offer in terms of hardware power. All we can do is look at todays technology and look at semiconductor roadmaps and guess. This thread is mainly about graphics, not controller/gameplay innovation, so, that's what it's about, graphics.