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What is "the look" of the next generation?

Weisheit said:
You're wrong, first of all Sony and MS releasing "Wiimotes" and trying to cater to the casual market doesn't mean those "advantages will disappear next gen". By your logic that advantage should disappear next month (E3). Secondly it's not that "competitive advantage" that allowed them to forgo the tech race, it's the fact that the casual gamer doesn't give a flying fuck about graphical tech.
The advantage won't disappear until next gen. Peripherals do very little for the identity of a system and no doubt Sony and Microsoft will bring their offerings closer to Nintendo's current approach next gen. The wiimote will no longer be the unique selling point.

And the casual gamer does care about graphics. They just don't care nearly as much as GAF does. Look at the previous gen. You had three systems that were more or less identical in terms of identity. How did they try to differentiate themselves? Through exclusive games and through graphics/tech (or hype surrounding graphics/tech, which works just as well).

Graphics/tech matter more that some might suggest, but they only matter all other things being equal. If the system has other advantages that are unique and compelling, as the Wii does, then graphics are far less important, almost irrelevant. Same reason that you can't see the stars during the day.
 
Super_Chicken said:
More importantly why the fuck are we still referring to the current generation as next? Are we still waiting for some announced console to come out?


True, true. It's silly to refer to this current-generation, as next-gen.

i.e.

"what games did you buy for next-gen consoles?"
"when will a next generation Castlevania game come out?"
"why are next gen consoles so disappointing?"

etc.
 
viciouskillersquirrel said:
The advantage won't disappear until next gen. Peripherals do very little for the identity of a system and no doubt Sony and Microsoft will bring their offerings closer to Nintendo's current approach next gen. The wiimote will no longer be the unique selling point.

And the casual gamer does care about graphics. They just don't care nearly as much as GAF does. Look at the previous gen. You had three systems that were more or less identical in terms of identity. How did they try to differentiate themselves? Through exclusive games and through graphics/tech (or hype surrounding graphics/tech, which works just as well).

Graphics/tech matter more that some might suggest, but they only matter all other things being equal. If the system has other advantages that are unique and compelling, as the Wii does, then graphics are far less important, almost irrelevant. Same reason that you can't see the stars during the day.

The reason graphics don't matter that much to casuals is because honestly, from my experiences, they hardly ever know how to differentiate between them. Most of my friends tend to just hype up the graphics of games they own or would like to own. I remember last gen when Splinter Cell came out, it was by far one of the best looking games to ever come out on a console at the time, and I remember arguing with somebody over how good Madden compared to it on PS2. People just see what they want to see.
 
Super_Chicken said:
More importantly why the fuck are we still referring to the current generation as next? Are we still waiting for some announced console to come out?

I think the thread title should say what is the look of "THIS" generation!

fake edit: the look is bloom and brownness.

No, the OP was actually referring to the real next generation. His question was that since this generation is the bloom and brownness what do we think the next gen will be like. But then a bunch of people disagreed that this gen is really bloom and brownness and posted a lot of screenshots. Then there was talking about the screenshots and the original question was mostly forgotten.

But yeah, calling the 360 and PS3 "next-gen" is dumb.
 
Overall the current generation (360/PS3) has disappointed me big time, in terms of graphics.

That why I don't care that Nintendo is using slightly faster last-gen graphics in Wii.


back in 2001, 2002, 2003, 2004, I had expected Xbox2, PS3 to offer a massive generational leap in visuals. Basicly what you see in the current realtime tech demos from Nvidia & AMD/ATI. It did not happen. Xbox2,PS3 both fell far short. They were like Xbox1 on steroids in HD, not a true generational leap in visuals. It wasn't like going from PS1/N64 to PS2/GCN/Xbox or even PS1/N64 to Dreamcast.

As I said before, it wasn't because of the myth known as 'diminishing returns'.

It was because of conservative GPU design+performance draining HD resolution.

PS1, N64 | Dreamcast, PS2, GCN, Xbox1 all had graphics chips or GPUs that were state of the art or close to it, at the time, compared to the most expensive PCs and PC video cards.

This did not happen in 2005/2006 with 360/PS3.

Next gen consoles should all have similar capabilities to DirectX 11 / Shader Model 5.0 or somewhat beyond it.

While Sony doesn't use DirectX 9 in PS3, they still have Shader Model 3.0 capability.

As I've been saying what I really want, is an offline prerendered CGI-'look' in realtime.

I 100% believe this is possible.

Look at what EAD Tokyo did with Mario Galaxy running on late 1990s technology.
The lighting, the 60fps, on some levels, looks incredible. It leans towards a "CG look". While technically SMG visuals cannot compete with offline rendered CG, imagine what 100 times the power would allow EAD Tokyo to do.
 
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