AuthenticM
Member
Seriously
-Final Fantasy X-2 HD
-Final Fantasy VII
-and now Final Fantasy IX
All three of these games on PS4 have the issue of musical tracks restarting after every battle encounter. Meaning the player would not get to experience many great and magical musical tracks, as he or she would be bugged out of listening more than their first ten or fifteen seconds at most.
I don't understand this bullshit.
-Final Fantasy X-2 HD is a port of the PS3 remaster of the game. That version did not have any bugs whatsoever. Yet its PS4 release did. So far, this is the only game that Square patched to solve the bug.
-Final Fantasy VII PS4 is a port of the rereleased PC version on Steam. That version, as far as I know, also did not have any bug tied to its music. Yet, the PS4 port does. On top of having other weird glitches tied to the music, such as incorrect tracks playing during certain scenes.
-Final Fantasy IX PS4 was just released today. It is a port of the Steam version released last year. The game had issues when it released, but music tracks restarting after battle encounters apparently wasn't amongst them.
What is it about the PS4 that makes this happen? Three times now. Three. I don't really believe in coïncidences. I bet all of these bugs are tied to the same particularity about programming games for PS4, and the Square devs are too fucking lazy to code around it.
And this is on top of the weird RNG bug that FFX HD PS4 had, which, again, its original PS3 release did not.
Square: I didn't buy FFVII on PS4 because of this issue, and I will not buy IX PS4 either.
Get your shit together.
-Final Fantasy X-2 HD
-Final Fantasy VII
-and now Final Fantasy IX
All three of these games on PS4 have the issue of musical tracks restarting after every battle encounter. Meaning the player would not get to experience many great and magical musical tracks, as he or she would be bugged out of listening more than their first ten or fifteen seconds at most.
I don't understand this bullshit.
-Final Fantasy X-2 HD is a port of the PS3 remaster of the game. That version did not have any bugs whatsoever. Yet its PS4 release did. So far, this is the only game that Square patched to solve the bug.
-Final Fantasy VII PS4 is a port of the rereleased PC version on Steam. That version, as far as I know, also did not have any bug tied to its music. Yet, the PS4 port does. On top of having other weird glitches tied to the music, such as incorrect tracks playing during certain scenes.
-Final Fantasy IX PS4 was just released today. It is a port of the Steam version released last year. The game had issues when it released, but music tracks restarting after battle encounters apparently wasn't amongst them.
What is it about the PS4 that makes this happen? Three times now. Three. I don't really believe in coïncidences. I bet all of these bugs are tied to the same particularity about programming games for PS4, and the Square devs are too fucking lazy to code around it.
And this is on top of the weird RNG bug that FFX HD PS4 had, which, again, its original PS3 release did not.
Square: I didn't buy FFVII on PS4 because of this issue, and I will not buy IX PS4 either.
Get your shit together.