They said it was shor in one take.
The PS4Eye can track at 240FPS at it's lowest resolution & 60FPS at 1280 x 800 so I would just chalk it up to the tracking just being that good.
The musical play thing was completely dynamic, being acted out by actors real-time with their wands as puppetry tools. They were able to rig their own models and bind the Move's buttons to puppet actions (strumming the guitar) with procedurally handled walking animations. The guitar player's spine was 1:1 mapped to the move wand. It's not a music game. It was a demo of puppetry.
It was embarrassing. They are wasting their time.
The tracking fidelity and the delays from transmission, processing and application of that tracking data to procedural rigs are entirely different issues. It's entirely possible that it's instant, but it could still be an unedited take where they've delayed the camera footage as much as any processing delay.
& on another note no one notice how it cut the background out from around the people.
You may not use these tools, but you may very well use the game levels created from them...media molecule seems to have spent a great deal of time making something i will never use, but good for them, i hope their having fun.
I laughed at it, for all the wrong reasons. I guess it's better than showing a new LBP game though. Hopefully they're moving on to something better.
It honestly looked fake as fuck. There's no way those characters were doing what they did just because of the gestures the players made.
I would imagine they set it up like that on purpose for presentation.
How many dicks do you think people are going to make with this?
Seems off to you? They didn't go into much detail over the light on the front of the DS4 or the touchpad or the stereo camera either... that doesn't mean they aren't going to be major components of the system. System? Wait, the console? They didn't show that either.You guys think Sony went up to MM, and told them, "Hey you guys, we need something for the Move, or people are going to think we've retired it!"
It was the only Move game shown, wasn't it? The whole thing seems a little off to me.
I don't know what they were thinking but I was thinking Penis.
WOW at the negativity in here.
Second of all... how are people not excited at the prospect of this? It's like LBP, but in three dimensions. People can potentially create entire spaces that people can explore and experience. That's... unbelievably exciting, if they can pull it off. It's... like Inception world-creation, but probably only dealing on the scale of a house rather than a whole city.
All the PS Move games to date that capture the player on the webcam and augment virtual objects into their hands (Start the Party, Eye Pet, Wonderbook, etc) delay the video feed to sync it with the augmented reality elements.Have you ever used the PlayStation Move controller?
All the PS Move games to date that capture the player on the webcam and augment virtual objects into their hands (Start the Party, Eye Pet, Wonderbook, etc) delay the video feed to sync it with the augmented reality elements.
Sure, the new hardware will likely have improved latency, but let's not pretend the MM video was any kind of indicator of just how latency-free it will be.
I thought it was genius to be honest