shungokusatsu
Member
Delay it. You had a hit, don't fuck this up! Ya'll brought us MW2, we know you got dis shit. Take your time, do it right, and everyone wins.
Continue as planned? Titanfall 2 might not be made for us, but it's made for someone and this version of Titanfall seems like what they want to make. Hyperbole thy name is GAF.
This. Seems like a win/win to me. EA don't need to sell two of their big FPS games at the same time, and TF2 clearly needs more work. Keep the beta rolling though, and give the players more of the original TF game play the core fans want. I'm not one of those core fans btw. Played the beta of TF1 but didn't buy it. The core playerbase are too important to alienate though.Honestly, delay it until the first few months of next year. This fall is way too packed and it makes no sense to go up against EA's other big shooter, BF1. Delay it a few months, and use the player feedback to make it a better game.
Yup I agree.they should do what those DOOM dudes did, ignore the crazy people on the internet and finish making their game.
Delay it.
My thoughts:
Dont delay - its going to be ready for Xmas so that will introduce the bigger player base than waiting till next year. Regardless of going up against COD/BF it will still sell more.
I played the game, it was fine. Excellent in fact. And most stuff I have read about it, is internet hyperbole. Functionally it works and balance no-one is going to understand about until the full game is released anyway.
Pretty much, even if it's done delay it till spring. It's gonna get massacred.Delay it.
Delay it.
My opinion: Ignore the internet, and do what they think's right.
Sorry, but internet talk is cheap and has a wildly inflated sense of its own self-worth. People with the biggest axes to grind shout the loudest, but ultimately are no more important than any other customer.
Most importantly, changed shouldn't be feared. Better to try something different and fail than be strapped into a creative strait-jacket by overly-reactionary fans.
Because it's literally not TitanFall. They stripped the game of the vote mechanics and simplified it for a wider audience. It's incredibly disappointing for anyone who played the first one.Exactly this, everybody needs to stop complaining.
Everyone loved the first one, except it had no content. It's not change that is feared. The first game was one of the complete gameplay experiences I have ever played and in the sequel you simply cannot do the core mechanics you could do in the first, and it is worse because of it.My opinion: Ignore the internet, and do what they think's right.
Sorry, but internet talk is cheap and has a wildly inflated sense of its own self-worth. People with the biggest axes to grind shout the loudest, but ultimately are no more important than any other customer.
Most importantly, change shouldn't be feared. Better to try something different and fail than be strapped into a creative strait-jacket by overly-reactionary fans.
There's a bigger potential audience at stake here than those that played the first iteration; if they can't switch stuff up now, they never will be able to.
Run a beta, have a user questioner and delay the game to make the proper changes.
The problem is that it's not just the release date that's going to get this game killed.It really needs to get delayed to next year. Its going to get slaughtered in its current release date.
My opinion: Ignore the internet, and do what they think's right.
Sorry, but internet talk is cheap and has a wildly inflated sense of its own self-worth. People with the biggest axes to grind shout the loudest, but ultimately are no more important than any other customer.
Most importantly, change shouldn't be feared. Better to try something different and fail than be strapped into a creative strait-jacket by overly-reactionary fans.
There's a bigger potential audience at stake here than those that played the first iteration; if they can't switch stuff up now, they never will be able to.
There were only two maps, nobody plays any game and loves every map these maps do not mean all maps suck.Delay game.
Throw out the maps they've shown us. Create new maps with swiss cheese design ala TF1. Bring the verticality back.
Delay game.
Make aesthetic customization options for pilots AND titans.
delay game.
more titans.
more customization.
grappling hook for everyone.
And armor for your horse!Add microtransactions.
and Horses.
There were only two maps, nobody plays any game and loves every map these maps do not mean all maps suck.
Watch. If TF2 flops we'll see a headline sometime next year saying "EA purchases controlling stake in Respawn Entertainment"The problem is that it's not just the release date that's going to get this game killed.
I think EA understands how the release scheduling works. Which makes me believe there's a reason they're releasing this when they're releasing it.
And there's only one reason you would release something under the cover of other huge bangers...
I guess we'll see when reviews hit. Doesn't feel like Titanfall to me at all, from the ground up. It would take a massive delay to rework most of this game, I would think.
But they aren't going to put their worst 2 maps in a beta.There were only two maps, nobody plays any game and loves every map these maps do not mean all maps suck.
My thoughts:
Dont delay - its going to be ready for Xmas so that will introduce the bigger player base than waiting till next year. Regardless of going up against COD/BF it will still sell more.
I played the game, it was fine. Excellent in fact. And most stuff I have read about it, is internet hyperbole. Functionally it works and balance no-one is going to understand about until the full game is released anyway.
My opinion: Ignore the internet, and do what they think's right.
Sorry, but internet talk is cheap and has a wildly inflated sense of its own self-worth. People with the biggest axes to grind shout the loudest, but ultimately are no more important than any other customer.
Most importantly, change shouldn't be feared. Better to try something different and fail than be strapped into a creative strait-jacket by overly-reactionary fans.
There's a bigger potential audience at stake here than those that played the first iteration; if they can't switch stuff up now, they never will be able to.
Boom.
My opinion: Ignore the internet, and do what they think's right.
Sorry, but internet talk is cheap and has a wildly inflated sense of its own self-worth. People with the biggest axes to grind shout the loudest, but ultimately are no more important than any other customer.
Most importantly, change shouldn't be feared. Better to try something different and fail than be strapped into a creative strait-jacket by overly-reactionary fans.
There's a bigger potential audience at stake here than those that played the first iteration; if they can't switch stuff up now, they never will be able to.
Yup I agree.
How to lose sales year over year: the post.
Maybe so, maybe not, but better than being shackled by the dictates of an unaccountable and volatile internet community that is motivated by pure self-interest.
Lets be honest, would you happily accept any feature change that resulted in more sales if you personally found it disagreeable? I really don't think so.