MisterR
Member
Persona Q was on 3ds even if it was a spinoff.
As you said, it's a spin off, there are Persona spinoffs on Xbox, anybody think Persona 5 Crimson is coming to Xbox One?
Persona Q was on 3ds even if it was a spinoff.
As you said, it's a spin off, there are Persona spinoffs on Xbox, anybody think Persona 5 Crimson is coming to Xbox One?
As you said, it's a spin off, there are Persona spinoffs on Xbox, anybody think Persona 5 Crimson is coming to Xbox One?
It'll slow down eventuallycrtl+f "Switch"...
Persona 5: Crimson
Portbega 5: Coveted
Explain
Went through all replies so far and created a list of what's been requested and how many times it's been mentioned/agreed with. Things like "I just want it to be portable" resulted in +1 for both Switch and Vita.
You can view the sheet here.
You mean Foreign Barker? He's easily the nicest character in the entire game.He totally should've appeared in the cheering scene with Yaldy and in the epilogue Shibuya instead of being forgotten.
It's not just for this game, the site is still in Switch fever.. Hopefully it will die down as more games start coming out on it
They seem like an important reason why we're not seeing a FeMC. They'd have to rework them, as Joker is basically on all of them, unless they decide to have two versions for each cutscene, which I really doubt. In any case, they're kind of cheap looking and rarely add anything of substance to the game. The in game cutscenes are most of the time sufficient, and they look good.
Yeah. I wish the anime cut-scenes looked good, but they really don't most of the time.
Yeah. I wish the anime cut-scenes looked good, but they really don't most of the time.
As hilarious as this is, considering you can hook up with literally every other female associate regardless of how freaking preposterous the relationship is, meh, why not?Voice all the social link levels and let me do it with Sae.
.FemMC and allow homosexual relationships
I'm a bit confused here. I have a problem with how Morgana's metaverse form looks in those, escpecially in the last few but other than I don't know what people want from those? I mean I didn't notice any "hilarious" moments like with Pain in Naruto.
Do they look bad to people or are there too many / few of them or what? Am I the mad one then?
I'm a bit confused here. I have a problem with how Morgana's metaverse form looks in those, escpecially in the last few but other than I don't know what people want from those? I mean I didn't notice any "hilarious" moments like with Pain in Naruto.
Do they look bad to people or are there too many / few of them or what? Am I the mad one then?
I would love an extra dungeon. Never get to use high level personas in a satisfying way the way the games are built, imo.Also, while I do want them to add an extra palace for Hifumi, who was planned to be a playable character, and maybe an extra one that isnt tied to any of the playable characters, I think the "ultra dungeon" of this game should not be in the actual main campaign. Two games that came out around the same time, Devil Summoner: Soul Hackers, and Persona 2 Eternal Punishment, both have an unlockable super dungeon mode that is its own mode entirely. In those two, it was called Extra Dungeon mode or Extra Game mode.
It was a mode that you unlocked after beating the game twice for both routes on Persona 2, and simply after finishing once and doing some bonus stuff in the post game in Soul Hackers. You picked which save file to pull in, letting you pull in a save file where you had all the stuff you had in the main game. It was where the most challenging stuff in the game was found in both games, and at the end you fought super bosses that tested your abilities. This works better than super dungeons like P3's Monad, because you can get the hardest challenge, but the final boss doesn't become super trivial because you are overlevled by the time you make it there, since Extra mode is outside of the bounds of the main game.
In Persona 2, you fought the master of the Velvet Room and Igor's boss, Philemon. For Soul Hackers, since it is Devil Summoner 2, the bosses you fought were the other protagonists. Originally it was just Kyoji Kuzunoha, the protagonist of Devil Summoner 1, but the 3ds version of Soul Hackers added in Raidou Kuzunoha, the protagonist of Devil Summoner 3 and 4, as a new ultimate boss after the protagonist of 1. Persona 5 needs a similarly big ultra boss like that, and what better man than the nose that we know so well?
NO. Not you.
That's better phew.
Well, I actually like some of them, but mostly it looks like dumbed down Soejima art to me and passable, when the game actually has a pretty strong style to it and I actually like the drawings a lot. I get it is easier to draw the stills well and it is a different artist...but the disparity is pretty great for me.
Idk. There are, again, some I liked more than others.
I do wish there were more and better, but I was responding to a post about how that probably gets in the way of FeMC, which I get and I get why people would want Persona to be more girl-insert friendly.
I would love an extra dungeon. Never get to use high level personas in a satisfying way the way the games are built, imo.
Went through all replies so far and created a list of what's been requested and how many times it's been mentioned/agreed with. Things like "I just want it to be portable" resulted in +1 for both Switch and Vita.
You can view the sheet here.
Just curious, but did you not purchase the SP Adhesive 3 accessory from the doctor (confidant rank 5 unlock) which recovers 7 SP per turn?OP asks for what you'd want in an updated rerelease and instead a bunch of dumbass portbeggers clog the thread with their bullshit :/
Anyway, I would like them to maybe ease up on some of the social stat checks for Confidants. Needing max or more in the middle of one of them just to continue it sucks. Especially when it's max of a stay that the confidant gives you anyway when you hang out with them.
Obviously I would want an Aeon confidant like Aigis and Marie but I'm not sure what they could do to elaborate on the story since everything feels pretty tied up.
They need to add a way to get SP in dungeons. Grinding weeks worth SP recovery items off vending machines sucks. Yes I realise Atlus wants you to spend more than one day exploring a Palace but seriously though. Where my Fox at? Or at least give the Navigator a new skill to recover party SP that isn't just backup members
Obviously, include all of the costume DLC. That should be a given. Maybe also give a new battle theme like Persona 4 Golden did and make Last Surprise the Ambush theme.
Speaking of music, maybe some more variation in area and seasons? Persona 4 and 3 were good about this, not sure what happened here
The difficulty levels need to be rebalanced. As it is now, vanilla P5 normal mode is ridiculously easy.
OP asks for what you'd want in an updated rerelease and instead a bunch of dumbass portbeggers clog the thread with their bullshit :/
Anyway, I would like them to maybe ease up on some of the social stat checks for Confidants. Needing max or more in the middle of one of them just to continue it sucks. Especially when it's max of a stay that the confidant gives you anyway when you hang out with them.
Obviously I would want an Aeon confidant like Aigis and Marie but I'm not sure what they could do to elaborate on the story since everything feels pretty tied up.
They need to add a way to get SP in dungeons. Grinding weeks worth SP recovery items off vending machines sucks. Yes I realise Atlus wants you to spend more than one day exploring a Palace but seriously though. Where my Fox at? Or at least give the Navigator a new skill to recover party SP that isn't just backup members
Obviously, include all of the costume DLC. That should be a given. Maybe also give a new battle theme like Persona 4 Golden did and make Last Surprise the Ambush theme.
Speaking of music, maybe some more variation in area and seasons? Persona 4 and 3 were good about this, not sure what happened here
The difficulty levels need to be rebalanced. As it is now, vanilla P5 normal mode is ridiculously easy.
Would also like to see more complex demon negotiation mechanics.
I did, but I would prefer a vendor in the dungeon like the Fox in Persona 4Just curious, but did you not purchase the SP Adhesive 3 accessory from the doctor (confidant rank 5 unlock) which recovers 7 SP per turn?
Let's abandon the anime cutscenes and let me play as a female character. Also, Akechi romance.
The P3/P4 normal mode, albeit flawed, felt more challenging than P5 normal mode while still being accessible at the same time, so I don't think it's really that weird to ask for a rebalance. I had considered changing the game to hard mode, but I wanted to finish the entire game in normal mode first to see if the game would get any harder, which wasn't the case IMO. After finishing the game I loaded a savegame at the start of 7th palace and set the game to hard. Played it up until the treasure route was secured. That bit I've played of Hard mode felt a lot more like P3/P4 normal mode, so I will definitely play hard or merciless in new game plus.Play on hard or merciless then? Sorry for the "asshole" answer but if there are harder options, asking for rebalance is a bit weird isn't it? Unless you mean rebalancing the encounters, ai and such stuff? Specifics.
FemMC or nothing
There's a turtle in the school building.
I want to feed it and take care of it.
Endgame spoilers:If they let Akechi survive, I don't want him anywhere near my party. He should just take the fall for you and let you have Jan and Feb outside confinement. Confess his crimes like a good little boy.
I also don't see Hifumi as a realistic party member without some rewrites. Basically the only people who are unofficial members of the team near the end areSae and Sojiro. It feels counter-intuitive to the game's theme to let them join though. I'd LOVE Sojiro to be in the party so I can straight up make a Lupin/Jigen/Goemon team though. Sae's way more realistic though, since she actually goes into the metaverse briefly.
edit: FeMC would be welcome. It'd certainly give some extra purpose to replaying.
Why crimson? And not golden or platinum, etc?
*Throws up*I want Marie to come back.
The salt would be amazing.
Let me play match maker with my party members. I can be a sleaze bag and date all the girls myself but I can't help hook Mishima up with Futaba? Or Ann and Ryuji? That's some bullshit!
Tbh I half thought Sae was going to replace Akechi as the light/dark team member. Also, as I said above, whole-heartedly agree on the Akechi thing. Guy murders Haru's dad, is somehow involved in the death of Futaba's mom, and is your would be murderer. Guy has no place on the team. It would be a shitty "anime" "rivals are so cool" ploy to have him join.
Yeah, Sae easily makes the most sense. Either way, I just hate that a Persona as awesome as Robin Hood went to waste on someone I never, ever want in my party.
No adult character is ever going to be playable in a game whose story revolves around the self development of teens. It goes against what they are aiming for thematically.
I want Marie to come back.
The salt would be amazing.