It does not. We're not basing it off initial games but on permanent hardware installed on the systems. There's nothing else that MS could do to mitigate the fact that the PS4 has more potential to be better when every other metric of the systems the PS4 is winning sans CPU clock speed.INCREDIBLE!!!!!!!!!! Best post I have seen in a while on gaf! This proves many points that the Xbone can handle the same game, at a lower resolution, but still look almost identical.
It really is a shame many are basing/judging the initial Xbone games based on resolution. There will be many on here eating crow a year from now, and I am very much so looking forward to that.
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INCREDIBLE!!!!!!!!!! Best post I have seen in a while on gaf! This proves many points that the Xbone can handle the same game, at a lower resolution, but still look almost identical.
It really is a shame many are basing/judging the initial Xbone games based on resolution. There will be many on here eating crow a year from now, and I am very much so looking forward to that.
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Alright, this got me pretty good.
Ryse looks better than anything out on PS4. That's a fact.
I hate seeing threads like these. Microsoft. What the fuck have you done you idiots.
Ryse looks better than anything out on PS4. That's a fact.
Breaking News: Xbox One owners prefer graphic settings over resolution!
Quelle surprise...
These games you mention are all 3rd party games. It has been an obvious fact that the XB1 drivers were far behind Sony's for the initial launch games. COD was the worst, Infinity Ward working on 5 different version of the game at once with only 150 devs on it??? Most huge games like this have at the least 300 devs working on the project! IW was way over there head with this one.
This just proves they did not dedicate the time needed for each version to be at there best.
BTW, you mention 2 games that are virtually identical on both systems (NFS and NBA2K).
If you think I am being bias in any way, please read my last post on the previous page.
BTW... Best looking game for either console?... RYSE on XB1!!!!
And this is not even debatable.
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INCREDIBLE!!!!!!!!!! Best post I have seen in a while on gaf! This proves many points that the Xbone can handle the same game, at a lower resolution, but still look almost identical.
It really is a shame many are basing/judging the initial Xbone games based on resolution. There will be many on here eating crow a year from now, and I am very much so looking forward to that.
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Wait a second... How did you get these screenshots?I would prefer more games in 900p instead of 1080p. Unlike lower graphic details, you barely can see a difference if 900p is upscaled to 1080p (just look at ryse).
i took some comparison shots on my pc of a few games (open in a new window for full size):
http://i1.minus.com/i3giAZfzJCWUe.jpg
http://i3.minus.com/irxRPzo4cWspN.png
http://i2.minus.com/iKUc5YeWGyECD.png
http://i2.minus.com/iZUB0VgplbRBy.png
You would be right on all counts.I'm pretty sure XB1 doesn't have HUMA and I think it uses a earlier version of GCN. PS4 GPU also has more ROPs iirc(I could be wrong).
Lol at people in this thread still trying to make it seem as if the One is on even ground with the PS4. It's not. End of story. Move on.
I own them both, and Ryse was the first Nextgen game I completed. That said, it's quite obviouse now that the PS4 has a huge power lead on the One.
By this time next year, this will be even more obvious, with things like Uncharted, Fallout 4, the next CoD, Driveclub, the Order, Second Son, etc. being showcased/Released.
no. I'm afraid it doesn't.
Not really, Ryse (even Quantum Break) invalidates this part so no, its not obvious until the games show it. Some of the most technically proficient devs have come out and said the opposite. I doubt anyone is arguing that Xbox One is equal on paper, but that it can output games that can easily stand up next to the best PS4 has to offer.
Not really, Ryse (even Quantum Break) invalidates this part so no, its not obvious until the games show it. Some of the most technically proficient devs have come out and said the opposite. I doubt anyone is arguing that Xbox One is equal on paper, but that it can output games that can easily stand up next to the best PS4 has to offer.
Not really, Ryse (even Quantum Break) invalidates this part so no, its not obvious until the games show it. Some of the most technically proficient devs have come out and said the opposite. I doubt anyone is arguing that Xbox One is equal on paper, but that it can output games that can easily stand up next to the best PS4 has to offer.
The poster I replied to asked if the PS4 has shown that graphical difference. Well it did. All of the 3rd party games did.
So the 3rd party developers couldn't dedicate all their effort on the Xbox One but they did on the PS4? Clearly only the Xbox can get better once the developers can come to gripe with the systems.
If you mean Identical by having missing effects and losing AA, then you should read up more.
Oh, Ryse is debatable. If being better means I would be in a corridor with less than 30fps and no variety in enemies with janky animations on 900p then really it's no contest. Ryse is good at that.
PS4 Gpu:
1156 Shaders
18 Compute Units
32 ROPS
Xbox One Gpu:
768 Shaders
12 Compute Units
16 ROPS
As far as your "Ryse" comment.. My brother owns both systems (he bought 2 PS4's, and one Xbox One), he is a technical geek as far as graphics, such as shadowing, lighting, textures, etc. He literally buys the same 2 games for the Xbox 360 and PS3 just to compare them (still to this day!!!), and I can tell you right now, his life style has not changed with this new generation.
This is exactly what he told me considering the Graphics on Killzone compared to Ryse", and I quote from my phone text messages...
"Killzone has better lighting and shadowing, while Ryse has better Textures and character modeling and animations. Overall Ryse is the more impressive game, graphically".
My brother also stated... He could not get over the fact of how realistic the character models in Ryse looked!
For those on this forum who own both consoles/games, I have been seeing the same comments regarding Killzone vs Ryse, opinions on this subject seem universal at this point, supporting the fact that Ryse is the superior game graphically .
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480p at 120 FPS son!FPS > resolution > textures > geometry complexity > special effects
As far as your "Ryse" comment.. My brother owns both systems (he bought 2 PS4's, and one Xbox One), he is a technical geek as far as graphics, such as shadowing, lighting, textures, etc. He literally buys the same 2 games for the Xbox 360 and PS3 just to compare them (still to this day!!!), and I can tell you right now, his life style has not changed with this new generation.
This is exactly what he told me considering the Graphics on Killzone compared to Ryse", and I quote from my phone text messages...
"Killzone has better lighting and shadowing, while Ryse has better Textures and character modeling and animations. Overall Ryse is the more impressive game, graphically".
My brother also stated... He could not get over the fact of how realistic the character models in Ryse looked!
For those on this forum who own both consoles/games, I have been seeing the same comments regarding Killzone vs Ryse, opinions on this subject seem universal at this point, supporting the fact that Ryse is the superior game graphically .
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You didn't address the point he was rebuffing.
But remember that the XB1 GPU is clocked 6.75% higher. Not a huge difference, but it's equivalent to having 820 shaders, ~13 compute units, and 17 ROPs at the same clock speed as the PS4.
Games on The One look the same as on PS4.
Ryse looks better than anything out on PS4. That's a fact.
Resolution. The jump from 720p > 900p is still huge and bigger than the jump from 900p > 1080p.
You didn't address the point he was rebuffing.
But remember that the XB1 GPU is clocked 6.75% higher. Not a huge difference, but it's equivalent to having 820 shaders, ~13 compute units, and 17 ROPs at the same clock speed as the PS4.
As far as your "Ryse" comment.. My brother owns both systems (he bought 2 PS4's, and one Xbox One), he is a technical geek as far as graphics, such as shadowing, lighting, textures, etc. He literally buys the same 2 games for the Xbox 360 and PS3 just to compare them (still to this day!!!), and I can tell you right now, his life style has not changed with this new generation.
This is exactly what he told me considering the Graphics on Killzone compared to Ryse", and I quote from my phone text messages...
"Killzone has better lighting and shadowing, while Ryse has better Textures and character modeling and animations. Overall Ryse is the more impressive game, graphically".
My brother also stated... He could not get over the fact of how realistic the character models in Ryse looked!
For those on this forum who own both consoles/games, I have been seeing the same comments regarding Killzone vs Ryse, opinions on this subject seem universal at this point, supporting the fact that Ryse is the superior game graphically .
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You didn't address the point he was rebuffing.
But remember that the XB1 GPU is clocked 6.75% higher. Not a huge difference, but it's equivalent to having 820 shaders, ~13 compute units, and 17 ROPs at the same clock speed as the PS4.
No massive differences right now(although that's kinda subjective) but it's only going to get worse as through out the generation. Developers go out of there way to do fancy shit for PC, I can see them doing the same for PS4. Doesn't PS4 GPU have some compute shit that XB1 doesn't have? HUMA and all that other mess.
no. I'm afraid it doesn't.
PS4 Gpu:
1156 Shaders
18 Compute Units
32 ROPS
Xbox One Gpu:
768 Shaders
12 Compute Units
16 ROPS
That's not how it works. Gpu speed doesn't magically produce more physical conpute units.
That's like saying overclocking a quad core i5 6.75% makes it like a 5 core processor.
Even then, 10% is dedicated to kinect, so by your logic it really has 738 shaders ~11 CUs and 15ROPs.
![]()
really?
But overclocking a 4 core processor by 25% will give it equivalent performance to a 5 core processor in perfectly threaded scenarios.
Lmao at Xbox One game looking better than the PS4 games. Dream on.
Sure. A skilled dev like Crytek can make a great looking game on inferior hardware, that does not mean that it is still not inferior.
Take the same game, same devs, only difference hardware, and you get 720p vs 1080p right off the bat at launch. That is not on paper, I can play them in my living room and see the difference.
Devs who are working on Xbox One console exclusives or havent worked on Playstation hardware before, sure.
As long as the Framebuffer is 1080p, everything is fine. Cryteks upscaler in Ryse is absolutey amazing.Lowering graphical details/effects is better.
Non-native resolutions make things ugly.
The difference is more the missing AA then the resolution. also we should wait how the multiplatformers outside the launch window will look like. i dont think that the developers spend whole lot of time into their one and ps4 version. its impossible that ryse runs in 900p with AA smooth but something like CoD runs in 720p.
No it won't, a 5 core processor with all 5 cores at 3.8ghz will outperform a 4 core processor at 4ghz if the program uses all 5 cores.
It's very debatable. And you know it. It's a shame fanboys like you ruin threads.These games you mention are all 3rd party games. It has been an obvious fact that the XB1 drivers were far behind Sony's for the initial launch games. COD was the worst, Infinity Ward working on 5 different version of the game at once with only 150 devs on it??? Most huge games like this have at the least 300 devs working on the project! IW was way over there head with this one.
This just proves they did not dedicate the time needed for each version to be at there best.
BTW, you mention 2 games that are virtually identical on both systems (NFS and NBA2K).
If you think I am being bias in any way, please read my last post on the previous page.
BTW... Best looking game for either console?... RYSE on XB1!!!!
And this is not even debatable.
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No it won't, a 5 core processor with all 5 cores at 3.8ghz will outperform a 4 core processor at 4ghz if the program uses all 5 cores.
The difference is more the missing AA then the resolution. also we should wait how the multiplatformers outside the launch window will look like. i dont think that the developers spend whole lot of time into their one and ps4 version. its impossible that ryse runs in 900p with AA smooth but something like CoD runs in 720p.