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Where's the hype for Xenoblade Chronicles X?

What mediocre/mixed reviews? You mean that one guy from Kotaku who hated the first game as well?

This:

I don't know. Here's one metric for you:

Xenoblade: http://wiimk2.net/title.php?title=757

Highest rated Wii RPG on the site.

XenobladeX: http://wiimk2.net/wiiu/title.php?title=124

Far fewer reviews, but fairly middling compared to its predecessor. (A 59 on MK2 is actually fairly decent, relatively).

Even Famitsu (lol) rated it a bit lower than the original at a 34 (vs. 36). I don't know what surveys you're referring to, but the general reception is not nearly as strong as Xenoblade for the Wii was.

I also followed the import thread here as well as a couple of other places. Not really obliged to go hunting for specific posts here for you, I'd actually forgotten about the whole Kotaku thing. It's not like I spent 200 hours on last game and am looking for reasons to hate on it or anything -_-.

Anyway all of that aside the game's critical/fan reception in Japan won't have a huge impact here since I'm sure 90+% of the audience for this game here will get it regardless, it's more the game took too long to come out here and is just simply going to get buried by being a December release in an incredibly strong fall release season on a virtually dead platform.
 
I know I'm just gonna spend hours running around and killing shit like I did in the original Xenoblade.

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The topic of story, it's mostly in the kizuna quests/heart to hearts. The story is spread out and meant to be played for the long term. I do understand people having issues not having all the story in cutscenes but there's far more in the side quests which builds it outward. It's meant to feel like you're exploring this planet.


The fact that the sidequests are more fleshed out is a pretty big deal since you spend like 75% of the time in Xenoblade doing sidequests.

God damn all these pictures lol. I'm trying not to spoil the environments.
 
Still 100% hyped for the game. I even took a day off to play the game when it finally releases. I just wish I felt and believed NoA cared about it as much as we all do.
 
I'm still day-one but there are a few things I don't like (no, it's some weird review thing people are mentioning


lack of story on the level as the first, and having a silent main character are kind of eh to me. And I think I like the music in Xenoblade better from what I've heard. Mostly, it's the main character thing. Not a fan of some of the outfits too but that's smaller scale. Gameplay looks great though

Again, still day one.
 
I'm excited as fuck. Can't wait to pick up the CE, it's the most I've ever paid for a game. It comes out only a few days before my winter break too so I'll have plenty of time to enjoy it.
 
This:



I also followed the import thread here as well as a couple of other places. Not really obliged to go hunting for specific posts here for you, I'd actually forgotten about the whole Kotaku thing. It's not like I spent 200 hours on last game and am looking for reasons to hate on it or anything -_-.

Anyway all of that aside the game's critical/fan reception in Japan won't have a huge impact here since I'm sure 90+% of the audience for this game here will get it regardless, it's more the game took too long to come out here and is just simply going to get buried by being a December release in an incredibly strong fall release season on a virtually dead platform.
I was in that thread alot aswell, even the negative impressions weren't the majority of them.
 
Reasons I'm not hyped:
- Mixed/Middling Import Impressions
- Lack of same epic story, cutscenes, characters
- Silent Protagonist
- I still don't have a Wii U lol, although this game was originally a system seller for me. Now, not so much.

Whenever I get a Wii U, I'll buy it when it's cheap, but all the changes that have been made are just rubbing me the wrong way.
 
The fact that the sidequests are more fleshed out is a pretty big deal since you spend like 75% of the time in Xenoblade doing sidequests.

God damn all these pictures lol. I'm trying not to spoil the environments.

Sorry about that but don't worry, all of those shots besides 1 are pretty much from the first continent.
 
The first chunk of my hype died when I heard the soundtrack. The second chunk when I read impressions on how sparse the story and characterization is. Both of those things kept the original Xenoblade going for me, given its length.
 
It's a niche game that seems to be taking forever to come out.

There was a lot of hype earlier on but only a game like Zelda could sustain the hype in a drawn-out situation.
 
Kinda like my hype for FE14.

Super hyped. But smoothed out enough that I'm not litterally shaking with excitement in anticipation.

This will most likely change when the release date draws near, say 1 week away.
 
I don't like the word hype, but I am incredibly excited for it. Nothing that has been said about the game has dampened my enthusiasm, even the mentions of the obtuse story delivery.

Xenoblade threads tend to degenerate into misinformation, people complaining about art style, or the faces. All of this I think drives people away from discussing the game since it gets too repetitive.

I do have the special edition pre-ordered.
 
It's the only game I'm getting for the rest of the year (and the only one I will have gotten since Splatoon). Wii U DLC has been keeping me plenty busy (Mario Kart, Smash, Hyrule Warriors, constant Splatoon updates) and I've been revisiting Black Ops 2 after watching all of the Black Ops 3 coverage. I'm not getting a PS4 anytime soon now, so I'm in no rush to get anything else.

But I really cannot wait to finally play XCX. I went on media blackout after seeing part of a trailer and, to be honest, I'm quite mad you reminded me the game is still a month away. :(
 
It's been my number one anticipated game for almost 3 years. I've just been patiently waiting....I have the special edition pre-ordered.

Only a few more weeks to go!

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I mean yeah, that seems to be where it started, I just find it really weird how one bad preview (From a guy who didn't like the well received first game either) somehow meant that it was poorly received in general. Because it really, really wasn't. Most Japanese players really enjoyed the game based on surveys I've seen

There's a gaf thread I've been trying to find where Famitsu posted some survey stats about how the people who played the game recieved it, it was overwhelmingly positive, but I have a haRd time finding that thread

This:



I also followed the import thread here as well as a couple of other places. Not really obliged to go hunting for specific posts here for you, I'd actually forgotten about the whole Kotaku thing. It's not like I spent 200 hours on last game and am looking for reasons to hate on it or anything -_-.

Anyway all of that aside the game's critical/fan reception in Japan won't have a huge impact here since I'm sure 90+% of the audience for this game here will get it regardless, it's more the game took too long to come out here and is just simply going to get buried by being a December release in an incredibly strong fall release season on a virtually dead platform.

Here it is, found it.
Kotaku: Japanese Gamers' Opinions on Xenoblade Chronicles X
 
The fact that the sidequests are more fleshed out is a pretty big deal since you spend like 75% of the time in Xenoblade doing sidequests.

It's too bad they are so goddamn low budget. It seems like all of the interesting stories and creativity went into the side stories that play out via text and simple janky gestures from NPCs that are standing still while all of the money was poured into a really underwhelming story and annoying anime/pandering cliche scenes.


Doesn't really say much about overall impressions/satisfaction with the game.
 
I really loved Xenoblade (top 3 games of all time), but my hype is greatly deflated for XCX after the middling reviews and mediocre impressions in GAF's import thread. Still have my collector's edition pre-ordered, but my expectations are pretty tempered.
 
It's basically the last thing I have to look forward to for the rest of this year so yeah. I'd say I'm pretty dang hyped for it.
 
I'm still super hyped for this game and the story and soundtrack (Sawano is awesome).

One of my most wanted games for years now. Though I do kind of agree that I almost feel like I've been too hyped for "almost" too long so now I just want to play it.

Reasons I'm not hyped:
- Lack of same epic story, cutscenes, characters
- Silent Protagonist

These two things especially from the feedback have made me temper my expectations and made me a bit more cautious with them going into playing it. With stuff like the characters like Elma looking really cool and now with the mechs like Xenogears and the cool looking world I would have liked the same level of epic story, tons of cutscenes, and characters. Some of which may indeed be hampered by the whole silent protagonist thing.
 
That survey in actuality doesn't tell us much at all. It's about 100 hours, isn't light on content, isn't very difficult, has a "Branching storyline", has mecha and has a cruddy online system.

I dont think you actually looked at the surveys as it asked how did they think of the branching story, which from those polled, majority enjoyed, and from difficulty, actually says majority think its perfect, with the very next one saying it was hard, but apparently not too hard.
 
Its been hyped for 3 plus years now? I think at this point we just want it to come out. I've seen enough videos, screenshots already, just give me the damn game. :)
 
I've been hyped since it was announced. I'm afraid the long wait and some impressions have turned some people off.

Nintendo should do a really good trailer.
 
This. I think they could have knocked it out of the park if this had hit in like August. But now it's been a prolonged time to get it to the west, and in the meantime there has been a pretty fair amount of so-so impressions and reviews from the Japanese release which I know has definitely tempered my expectations. It certainly doesn't help that almost every time I've seen the game come up in the last few months it's regarding what a 13 year-old character in the game is wearing.

Aside from all of that though it's a Wii U game which inherently works against it, and it's releasing in December right after a crazy blockbuster Fall release calendar (Fallout 4, Halo 5, Battlefront, Black Ops 3, etc etc). Even if it had reviewed well in Japan it still would be getting sent to die as a Wii U release in December. This really, really, really needed to be out this past Summer. Even as a huge fan of the original I'm debating canceling my CE order since I don't know I'll have the time or money at that point in the year after a crazy fall schedule and mediocre/mixed reviews.

This post expresses how I feel about this game right now.
The localization time of this game really killed my hype for it. I was fucking ready back in June/July/August now.... eh..
 
I'm still hyped for it, but man, every time I watch a video showing how long even the most mundane fights seem to take, it kills me a little inside.
 
I think the game looks fantastic and am considering getting it, I just don't know if I have the time. It's taking me a while to play through Yoshi and that's a fairly short game, I don't know if I can play through a long RPG.
 
has a "Branching storyline",

For the record, that was a mistaken (or simply lazy) translation. There is no branching story line in terms of the main story quests.

I just looked it up, but the original question asked in the Famitsu survey was:

Q5
一部のクエストでは、選択肢によってその後の展開が大きく変わる点についてはどう感じましたか?

How did you feel about how your decisions in certain quests could dramatically affect how subsequent events played out?

---

The survey even asked, "How would you rate your satisfaction with the game on a scale of 1 to 100?" but the writer for Kotaku didn't seem that was an important metric, I suppose. Maybe he just didn't feel like making any more pie charts.
 
I take it you never played or saw any videos of the first Xenoblade?
Nope, but to be fair to past me, none of the websites I followed back then posted any catchy images, unlike Kotaku did after one of the Nintendo Directs. That GIF of the mecha transforming did more to make me care about Xenoblade X than dozens of articles about Xenoblade that only had the game's logo as the eyecatch.

That said, I think that GIF was the single best and worst thing for Xenoblade Chronicles X, because it got more people looking at the game, but it created an impression of fairly fast paced action gameplay instead of what the actual gameplay was.
 
95% of my hype is dead after the long wait and some impressions.

edit: also soundtracks I heard were mediocre I couldn't like them at all. the first game has one of my favorite osts of all time :/

I was incredibly hyped when the game was revealed. But the following has dulled my hype so much that I don't even know I'll buy it release day (may pick it up a few months later for cheaper).
- Custom main character
- Poor story/characters as per impressions

My favourite aspect of the original Xenoblade was the setting, story and characters. And this game sounds like it took most of that out.

Exactly how I feel.
 
With info on how the game is lacking in Japan my hype died a tiny bit.

I still have the game pre-ordered and I'm ready to spend my winter break burning through as much of it as I can.

edit:

I was incredibly hyped when the game was revealed. But the following has dulled my hype so much that I don't even know I'll buy it release day (may pick it up a few months later for cheaper).
- Custom main character
- Poor story/characters as per impressions

My favourite aspect of the original Xenoblade was the setting, story and characters. And this game sounds like it took most of that out.


Oh look a post that represents exactly how I feel about the game.
 
The survey even asked, "How would you rate your satisfaction with the game on a scale of 1 to 100?" but the writer for Kotaku didn't seem that was an important metric, I suppose. Maybe he just didn't feel like making any more pie charts.

What was the answer to that one?
 
What was the answer to that one?

No idea. The answers were published in the physical magazine only, and the only scan of it I can find with a quick Google search didn't include that part.

I'm sure it was pretty good, though. There's no way Famitsu would publish in their magazine something overtly negative about a Nintendo property.
 
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