IchigoSharingan
Member
FFVI is the reason I can't enjoy other Final Fantasies much anymore.
*plays FF6*
*plays FF13 and asks himself 'what is this garbage?'*
*plays FF6*
*plays FF13 and asks himself 'what is this garbage?'*
The_Technomancer said:Really? I found Kefka's simplicity very attractive. I've gotten so tired of horribly overwrought villains with complex ideologies and tormented backstories and possibilities of redemption who transform into giant techno-angel things for the final battle alone. Having a main villain who was just sadistically insane, who knows exactly what he wants, and who actually gets it was awesome.
theMrCravens said:Forgot to say it has the best final dungeon out of any jrpgs I have ever played.
IchigoSharingan said:FFVI is the reason I can't enjoy other Final Fantasies much anymore.
*plays FF6*
*plays FF13 and asks himself 'what is this garbage?'*
Worst final boss everPureauthor said:FFIX's Memoria is better!
Fantasy Final said:Worst final boss ever
Pureauthor said:FFIX's Memoria is better!
I know what you mean. Diablo 1's story is so deep.perfectnight said:I thought it was melodramatic shite along with FFIV. But then again I was playing Ultima VII and Diablo back in the 90s and JRPGs seemed primitive to me :s
FFV was the one that got me to love job systems in JRPGs.
TaintedEden said:Okay I'll take a shot at this...
The music is absolutely incredible, some of the best in a video game.
Memorable characters and villains.
DAT INTRO:![]()
Memorable set pieces and locations.
Davidion said:What makes it all click is how it's all weaved together and framed within the overwhelming theme of the struggle to put back together something broken. It's elegant, simple, and so subtle that you'll seldomly hear people describing it as such, yet it's undeniable.
Fantasy Final said:Worst final boss ever
Psi said:"We have several villains who would make epic final bosses but...here's this random blue guy instead! Enjoy!"
BumRush said:Left, Up-Left, Up, Up-Right, Right, Down-Right, Down, Down-Left, Left
On that note, Illusion of Gaia is the greatest RPG ever.B.K. said:Probably because it was the first RPG they played.
Aeana said:I know what you mean. Diablo 1's story is so deep.
I don't know where you pulled some of those opinions from, but I can assure you I'm not trying to compare FFVI to any other games that I might've liked. There are no deeper meanings to my views on the game; I'm just not a fan. Apologies if I somehow offended you, as that was not my intention. >_>GhaleonQ said:Characters: Final Fantasy VI is not a Japanese kids animated show. It has no obligation to have 1 brash leader, 1 goofy joker, 1 uptight disciplinarian, and 1 peaceful caretaker. Ensemble casts and austere characters are well-established forms that don't really need justification.
Encounter rate: ?
World Of Ruin: You should have at least checked to see if it's a fetch quest. It isn't. It's also incredibly innovative.
You basically dislike most of what makes the game interesting. It's fine to like really good traditional stuff (Chrono Trigger), but it's not like Final Fantasy VI is some avant garde half-successful experiment. It just innovates extraordinarily well. Everyone should be able to handle that level of creativity, so I'd say it's bad that you gave up without trying it. You ought to try it again, because it's not so obtuse to prevent anyone from "getting it."
I forgot about the sprites entirely. Some really good artwork on the battlefields, I must admit.Dark Schala said:Oh Beef, you just opened a can of worms. :lolAw, it's alright if you don't like it. You're still cool with me.
-The spritework as well--wasn't this the first time Square used one expressive sprite for both battle and field?
-YOU CAN SUPLEX A TRAIN.
Why is something like that not to be found near the beginning of the game?LevityNYC said:Find the Moogle Charm in the WOR and you'll have no issues with the encounter rate.
FFTactics was the one that did it for me. So much so, in fact, that I'm really looking forward to (eventually) playing FFV.perfectnight said:FFV was the one that got me to love job systems in JRPGs.
B.K. said:Probably because it was the first RPG they played.
Pureauthor said:FFIX's Memoria is better!
Professor Beef said:I don't know where you pulled some of those opinions from, but I can assure you I'm not trying to compare FFVI to any other games that I might've liked. There are no deeper meanings to my views on the game; I'm just not a fan. Apologies if I somehow offended you, as that was not my intention. >_>
LiK said:
Off-Topic:teiresias said:FFVI and FFIV are still my favorite of the series with FFXII just behind them.
Anyway, I'm actually surprised to see the love for FFIX here. I remember liking it well enough on my first playthrough, but I'm playing it again right now (haven't played it in more than a few years), and I'm really not enjoying it too much.
I think I heard that someone hacked the GBA version to have the SNES sounds/music.Chacranajxy said:I do really like the game for reasons people have expounded upon already, but man do I wish it would get a FFIV Complete style remake... You either have the crappy translation from the snes version, the ps1's load times, or the GBA's ghastly sound. There were some good points to the rereleases, though, so I'd like to see it all rolled into a definitive version.
FF4 I will give you as a possible challenger to it, but it falls short. And FF7 too, it is the closest.Clocian-IGN said:i dont understand the love either
ff4, and all the main final fantasys after six are better than it.
Rpgmonkey said:Really wish the game kept the same style of progression as the World of Balance. The World of Ruin sucks, everyone becomes a faceless zombie besides their one big moment and the storytelling isn't nearly as tight as it was in the WoB.
I also think the game is too easy and find its leveling/ability system to be pretty crappy, especially as something coming off the amazing Job System in FFV and preceding the pretty cool Materia system in FFVII.
That aside, great soundtrack and graphics.
a176 said:
If only there was such a thing as antidote... The man with zero personality and character wouldn't have been able to kill an entire kingdom.LiK said:
Druz said:TONS of secrets. Secret characters and you could save a character or they'd die.
Freshmaker said:If only there was such a thing as antidote... The man with zero personality and character wouldn't have been able to kill an entire kingdom.
OP's right in about Terra. Terra was one of the worst main characters ever. Her relationship with Leo made no sense and I don't get how she managed to develop such an attachment to him after talking to him on a boat.
Always thought it was funny that Kefka in betraying Geshtal and destroying the world resulted in no deaths. He mainly just inconvenienced people a little.
That works since Anakin as a child had more personality and believable motivations than Kekfa ever did.truly101 said: