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Why does the PS3 and 360 output similar graphics?

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Well....the TL;DR version:

PS3 CPU > 360 CPU
360 GPU > PS3 GPU

As a result, they equal out.

What it will ultimately boil down to is the amount of content delivered. Do developers start packing more actual game content (not just more audio tracks in different languages or behind the scenes stuff), but actual levels, characters, guns, swords, monsters, ect, then that's where you'll see PS3 > 360 and that be the reason why one of them outsells the other.

Till then?

No clear cut reason for either to outsell the other, other than brand loyalty or the occassional "OMFG I MUST HAVE" game, because currently, there's no visual difference.
 
Those screens were captured for a different topic on this here forum.....I used them here because IMO not all multiplat games favor the 360 in overall IQ.

I think its so cute you stick up for your man though.....good for you!
 
cameltoe said:
Those screens were captured for a different topic on this here forum.....I used them here because IMO not all multiplat games favor the 360 in overall IQ.

I think its so cute you stick up for your man though.....good for you!
Why don't you give us a picture of the shadow map being cast perfectly straight on the 360, and at an angle on the PS3?
 
cameltoe said:
Those screens were captured for a different topic on this here forum.....I used them here because IMO not all multiplat games favor the 360 in overall IQ.

I think its so cute you stick up for your man though.....good for you!

You are arguing about IQ for a 600p game where the developers explicitly said they had their best developers on the PS3 and the B team was on the 360
 
This argument should be limited to first party versus first party because anything on both system completely negates the ability for optimized code and thus is an inferior candidate in support of either system.
 
DiatribeEQ said:
Well....the TL;DR version:

PS3 CPU > 360 CPU
360 GPU > PS3 GPU

As a result, they equal out.

What it will ultimately boil down to is the amount of content delivered. Do developers start packing more actual game content (not just more audio tracks in different languages or behind the scenes stuff), but actual levels, characters, guns, swords, monsters, ect, then that's where you'll see PS3 > 360 and that be the reason why one of them outsells the other.

Till then?

No clear cut reason for either to outsell the other, other than brand loyalty or the occassional "OMFG I MUST HAVE" game, because currently, there's no visual difference.

to this I could say "prove it." I would like to know how 48 unified shaders are supposed to equal 8 pixel + 24 vertex. And I doubt very much any evidence scoured up could possibly acknowledge xenos resources being split into tiles. Its so easy to be confident on this point when there is definitely not the software r&d on ps3 as there is on 360. its an acute point.
 
Mohonky said:
well then rejoice, 360 scales every game to 1080p. 360 entire library of games in 1080p am confirmed.


great, now i'm gonna have to start buying games on my 3rd 360.....which might RROD anytime! ...there won't be a 4th 360 for me! that's why i'm leaning more towards PS3 games.
 
Zophar said:
While the Emotion Engine was scrapped, next generation is where the investment in Cell truly pays off.

Well, this thread was good for one thing at least. We've finally reached the end of the "Wait until..." meme for the PS3. Now we just have to wait until PS4.
 
TEH-CJ said:
He is right though

the ps2 had the highest fill rate and was king at partical effects and dynamic lighting. see jak 2

Those are not post processing effects. You could use the EE to perform post-processing effects, but it takes away from processing required for other things.

Compare the post processing in Wreckless to...well...any PS2 game in existence. There's just no comparison.
 
marwan said:
great, now i'm gonna have to start buying games on my 3rd 360.....which might RROD anytime! ...there won't be a 4th 360 for me! that's why i'm leaning more towards PS3 games.

RROD problems disappeared with the launch of Falcon/Zephyr models in 2007... There are still RROD on the new 360, but they're as common as broken PS3/Wiis...
 
Agent Icebeezy said:
Banjo Kazooie: Nuts and Bolts is going to be the best looking game released on the 360 this year, not Gears 2.


if they manage to fix the framerate that is. the footage i've seen could barely hit 20fps.
also, i've been watching the latest farcry 2 movies on gamersyde (gaf + gamersyde = the only 2 videogames websites you really need to check) and i'll say that again, i think it's the biggest technical achievment on consoles right now.
 
I'm no tech head...but... to date IMO
including PC bitches....

Best looking Driving game - Gran Turismo 5 Prologue 60fps HDR...and other effects
Best looking Sports game - MLB The Show 08 60fps HDR....and other effects

not including PC
Best looking Action game - Uncharted

do u agree....
 
The mere fact that the 360 is even being considered as a contender with PS3 graphics is a win for the 360. As the OP said, Sony hyped the PS3 to be the end-all be-ll this generation, and this turned out to not be the case. There is even a smaller graphical difference (in most cases) this gen than there was between the Xbox and PS2.
 
eso76 said:
if they manage to fix the framerate that is. the footage i've seen could barely hit 20fps.
also, i've been watching the latest farcry 2 movies on gamersyde (gaf + gamersyde = the only 2 videogames websites you really need to check) and i'll say that again, i think it's the biggest technical achievment on consoles right now.

Yeah Far Cry 2 looks absolutely stunning. The world is absolutely enormous, it has all that weather/wind, day/night cycles, all the foliage that can catch fire, and a crazy looking map editor. Easily the best technical achievement I've seen on consoles so far. I'm surprised it doesn't get mentioned more often in these threads-maybe because it's multiplatform?
 
NutJobJim said:
Yeah Far Cry 2 looks absolutely stunning. The world is absolutely enormous, it has all that weather/wind, day/night cycles, all the foliage that can catch fire, and a crazy looking map editor. Easily the best technical achievement I've seen on consoles so far. I'm surprised it doesn't get mentioned more often in these threads-maybe because it's multiplatform?
I bet Far Cry 2 will be destroyed here when Killzone 2 comes out. Even if Far Cry 2 would look better in the end. Killzone 2 will be the new Uncharted.

People dont like when their exclusives COULD get owned by multiplatform titles (try and mention Rage in here)
 
NutJobJim said:
I'm surprised it doesn't get mentioned more often in these threads-maybe because it's multiplatform?

Just wait until the comparison videos are released. I've got a bad feeling about the PS3 version (going by Ubisoft's track record.)
 
Gbeav said:
I see no need to compare multiplatform games.
And this point who gives a crap.....That's right, only fanboys do. Who cares if some textures looks better in one version. Or there slight slowdown in one. I have yet to play a game on either platforms (360/PS3) that I felt the framerate hampered the game play.
 
Kestastrophe said:
The mere fact that the 360 is even being considered as a contender with PS3 graphics is a win for the 360. As the OP said, Sony hyped the PS3 to be the end-all be-ll this generation, and this turned out to not be the case. There is even a smaller graphical difference (in most cases) this gen than there was between the Xbox and PS2.


MS did the same remember the HD ERA they mention almost daily before the xbox 360 was release,both are guilty of the same things,i don't take one away from the other,hell i even remember the doing chart using what the xbox 360 does best to show the xbox 360 was more powerful that the PS3.

The true is both console are very close the PS3 will have some games that will put it a apart but not much knowing all of those are first party,while MS easy to use tool and more friendly hardware will ensure that both console stay close and some times even in favor of the 360,like it has been the case with several games already in the multi-platform department.

That last part is funny since i know some people who actually think that the xbox was miles ahead of the PS2,when some of the best looking PS2 games have nothing to envy the best looking one on the xbox.
 
Xav said:
Your right I don't remember playing any 360 game that had that much screen tearing.
You clearly did not play Mass Effect then. Uncharted's screen tearing was nothing compared to that game
 
TEH-CJ said:
He is right though

the ps2 had the highest fill rate and was king at partical effects and dynamic lighting. see jak 2

Dynamic lightning? Are you crazy? :lol

Why do sony fans still spit this shit up?
 
I mean, they're both nice mid-range machines, small graphical differences here and there shouldn't be too important.
 
Afrikan said:
I'm no tech head...but... to date IMO
including PC bitches....

Best looking Driving game - Gran Turismo 5 Prologue 60fps HDR...and other effects
Best looking Sports game - MLB The Show 08 60fps HDR....and other effects

not including PC
Best looking Action game - Uncharted

do u agree....

I do...not enough MLB screenshots in this thread.
 
Kestastrophe said:
The mere fact that the 360 is even being considered as a contender with PS3 graphics is a win for the 360. As the OP said, Sony hyped the PS3 to be the end-all be-ll this generation, and this turned out to not be the case. There is even a smaller graphical difference (in most cases) this gen than there was between the Xbox and PS2.
Stop making sense. It doesn't belong here. :lol
 
Raist said:
Why would he ?

Why would he? Since when does the PS2 has that ability over the Xbox? A quick glance at games and processing power will destroy the made up theory in a snap.

Chaos Theory, Doom 3, Halo 2, etc. Seriously, even after all these years, people make up shit about it.

Next guy is gonna say the Ps2 could push more polygons :lol
 
They are too close for it to matter. Games on PS3 with the supposedly untouchable graphics are due to talented development teams and high production values.
 
Synless said:
You clearly did not play Mass Effect then. Uncharted's screen tearing was nothing compared to that game


the only game that I have played with worse tearing than Uncharted is MotoGp06. That was unplayable. Mass Effect if I remember had tearing in more areas, but when the tearing is bad in Uncharted...it is far worse IMO
 
TheHeretic said:
They are too close for it to matter. Games on PS3 with the supposedly untouchable graphics are due to talented development teams and high production values.

Are PS3 devs that superior? Wow, good to know.
 
LiquidMetal14 said:
And this point who gives a crap.....That's right, only fanboys do. Who cares if some textures looks better in one version. Or there slight slowdown in one. I have yet to play a game on either platforms (360/PS3) that I felt the framerate hampered the game play.
Non-fanboys who own both systems give a crap, they want the best version, why people don't understand this is beyond me.
 
Wow... This thread is a complete killzone. I have to muster up all my resistance to not participate in the slaughter. It's not like threads like these are uncharted territory on GAF though. Just try to contain your rage, guys. To those not trolling, congratulations, you all have halos on your heads.
 
Kestastrophe said:
The mere fact that the 360 is even being considered as a contender with PS3 graphics is a win for the 360. As the OP said, Sony hyped the PS3 to be the end-all be-ll this generation, and this turned out to not be the case. There is even a smaller graphical difference (in most cases) this gen than there was between the Xbox and PS2.

It's not only a contender. Almost all multiplatform games run better, look better and load faster on the X360.

And yes, Uncharted it's incredible, so is GoW, LBP and Fable2. But we can not use them as a benchmark, only games with a common developer.

In PC we don't take Farcry+Nvidia with Crysis+Ati to compare gfx cards, just common software.
 
Sho_Nuff82 said:
Assassin's Creed shames all of your pathetic exclusives. Bow to Ubisoft, and let this thread die.

Assassin's Creed doesn't shame anyone on the PS3. Ubisoft ftl.
 
Forsete said:
Are PS3 devs that superior? Wow, good to know.

Do the games look that much better? Why is it more acceptable to look at the very best games as opposed to the vast majority. Most games look better on the 360 because of its design, but of course thats irrelevant as long as "the potential" of investing tens of millions into tedious development leads to slightly better visuals.

Its simply hypocritical to think one or two games "define" a console as being superior. Theres a reason PC benchmarks use the same software with different setups, because comparing different hardware and different software makes it impossible to to know whether its the coding or the system responsible for the presentation.

In short, just because Uncharted looks great on the PS3, isn't evidence it couldn't be done on the X360. Its not a fair comparison, no fairer than declaring the 360 is the more powerful console when Gears of War was released against the PS3's launch lineup.
 
Tormentoso said:
That last part is funny since i know some people who actually think that the xbox was miles ahead of the PS2,when some of the best looking PS2 games have nothing to envy the best looking one on the xbox.
Your post was one of the worst that I've ever read and I am kicking myself for even responding to it. The Xbox outperformed the PS2 from the moment the Xbox launched to the time it lost support in 2005. The newer releases on PS2 have been phenomenal (Odin Sphere, GOW2), but they were released when the Xbox was an abandoned platform. Had development continued, I would wager a guess that it would have similar results.
 
748_0001.jpg


Blue Dragon? More like Blue Pixar
 
TheHeretic said:
Do the games look that much better?

Yes there is a difference, there is a gap.

Why is it more acceptable to look at the very best games as opposed to the vast majority.

:lol Well you do want to know what the system is capable off dont you? We are talking about hardware difference are we not? Then no system should be judged by games that is holding it back. The Xbox was not judged by crippled PS2 ports.

In short, just because Uncharted looks great on the PS3, isn't evidence it couldn't be done on the X360. Its not a fair comparison, no fairer than declaring the 360 is the more powerful console when Gears of War was released against the PS3's launch lineup.

Well Uncharted is X years old by now, and we STILL havent seen it beat by a 360 game.. On the other hand its no longer king on PS3 as I have learned. For Killzone 2 running on my system is touched by nothing.
 
Raist said:
Word. The game is crippled with graphical flaws. Such a shitty port.

You missed the point. The 360 version of Assassins Creed, despite being a multiplatform game, looks better than 99% of the exclusives on the market for either console. As do multiplatform games such as GRID, RE5, Prince of Persia, Rage, and most imminently, Far Cry 2.

When the graphical benchmarks for both consoles are available on the alternative with minor tweaks in textures, aliasing, or framerate, it paints a pretty obvious picture of the systems being in the same range of power. It's also telling that out of the handful of true 3rd party exclusives, most are moneyhatted or published by a platform holder.
 
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