• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Why is PC gaming still considered difficult with too much tinkering?

The state of this game is an absolute joke on PC.

Been a PC gamer since 1998 and have never experienced anything like it.

You are right, of course. I had easier time getting games to work on my 386dx@40mhz.
At the end of the day, though, when it hurts, it hurts.

Rest of the time, pc gaming is of course amazing.
 
I think "difficult" in the title is misleading. It's not that people are dumb and can't figure out the tinkering associated with PC gaming, it's that they can't - or don't want to - be bothered with it.
 
The way I look at it, it's a lot like cars. People who like to tinker with their cars to get the performance out of it, they love it. They want to squeeze the most performance out of any car and if it means replacing half the parts, so be it. Then there are the people with more money than time who want the best performance, have zero know-how or want to do-it-yourself but still want a powerful and fast car so they go buy a big Bentley or something because they've got the money and they just want it to work. Then there are people that don't give a shit about a car and just need transportation and something that is reliable so they get a Toyota or a Honda and leave it alone.

Car Modders = PC Modders
Bentley Driver = Guy that Pays $5K a prebuilt PC that cost half that to build.
Commuters = Console Gamers

All are valid IMO, they just have different budgets/priorities.
 
It can be shocking for some but some users has technical issues with Steam installing games.

Not says it is his case.

I think most NeoGAF users are not denying it. But often it seems far more blown up than it is.
You have shitshows like Arkham or K-T ports. Or you have stuff like 20FPS witcher 4 or "savegame bug riddled" stuff like Bethesda games on consoles.

And compared to before you also have games crashing on consoles since last gen.
 
I don't get why gamers think the "average person" is a blithering idiot, that's incapable of an ounce of learning skills?

Maybe I'm just surrounded by smarter people, but in my experience the "average person" is going to do well at anything they take an interest to. I know average people that rebuild cars, redo their bathrooms, brew their own beer...shit that's ten times more complicated then putting a PC together and understanding what the few components do. They weren't born with this knowledge. They learned it.

In the videogame forum bubble, the average person can't even tie their shoes correctly. In the real world the average person is good at whatever they set their mind to achieve.

So if the average person walks into Best Buy with an interest in PC gaming, they most likely have already read up on it, or are in the process of learning more before taking the plunge.

The average person doesn't research a damn thing. I've spoken to sooo many people who don't know the first thing about what they've purchased. I've seen people spend thousands on equipment they can't even figure out how to turn on. My opinion on the average person is based on my dealings with them from my tech support days. I spent like six years doing it and people are generally daft as hell.
 
It is strange that so many of the PC gaming woes people report have nothing to do with any failings of the platform itself. It seems that every single issue, no matter if it was caused by the user or the publisher or the developer, gets blamed on the platform as a whole. I don't get it. I'll just pick a a couple complaints from the last couple of pages and explain my issue with them.

I was simply unable to get my Dualshock 4 controller working properly in game with my Steam copy of Mark of the Ninja.

I already commented on that. Sony never supported the Dualshock 4 on PC. You can't use it on a PS3 or an Xbox. Valve put in the work that Sony didn't and added Dualshock support to tons of games. Somehow that's a negative for PC gaming?

Personally, I have only had maybe 3 games where I've installed it, launched it, and it actually just played. 98% of the time I install a game, launch it, and there is some kind of error message or something that prevents me from playing it

If you can't run 98% of your games, isn't that indicative of an issue with your system? Did you try taking it to a tech store and fixing it? What would you do if your Xbox crashed while running 98% of your games?

Not everyone is ok with opening their 2000 dollar device.

Then... don't? Buy a prebuilt, task a tech guy with upgrading it if you need to. How is this a problem?
 
Because it is.
PC gaming is more 'difficult' than consoles by its nature. It's certainly getting easier and more streamlined, but you'll always have an overhead compared to consoles due to it being an open system.
Which isn't inherently a bad thing, it's just the price you have to pay for stuff like tweaking settings to your liking, graphics and performance scalability, infinite backwards compatibility, mods, using 3rd party tools to enhance your experience, etc.
You don't need to deal with any of this, but also just by being possible it introduces a little overhead even for those who don't want to and don't deal with it.

Also worth noting that consoles are primarily for gaming, while PCs are primarily for whatever you want.
If consoles weren't better at giving a streamlined, easy experience for the one thing they're designed for compared to a multi-purpose tool that just so happens to be able to play games as well, then what would even be their point.
 
It is strange that so many of the PC gaming woes people report have nothing to do with any failings of the platform itself. It seems that every single issue, no matter if it was caused by the user or the publisher or the developer, gets blamed on the platform as a whole. I don't get it. I'll just pick a a couple complaints from the last couple of pages and explain my issue with them.

Because that is a platform problem. Just like android (to some extent). There are too many choices, that it becomes impossible to cover every use case. On top of games already being hard to test, you can have issues with 3rd party software, OS or hardware configuration.

Just because you don't have a cookie cutter card (xx70/xx80/Ti), you let Windows Update to do its work (so you wouldn't get hit by stuff like WannaCry), or you use your PC for something else than games, you shouldn't be left out of gaming. Developers don't have resources to cover all of these use cases. Therefore the blame is on the platform being more complex than alternatives.
 
Because that is a platform problem. Just like android (to some extent). There are too many choices, that it becomes impossible to cover every use case. On top of games already being hard to test, you can have issues with 3rd party software, OS or hardware configuration.

Just because you don't have a cookie cutter card (xx70/xx80/Ti), you let Windows Update to do its work (so you wouldn't get hit by stuff like WannaCry), or you use your PC for something else than games, you shouldn't be left out of gaming. Developers don't have resources to cover all of these use cases. Therefore the blame is on the platform being more complex than alternatives.

but older cards can play modern games (albeit with lower setting), so its wrong to say they are left out of gaming. Its more appropriate to say that in cases like where you cant play modern games on older consoles.
 
My 'difficulties' with PC gaming from 2010-2014:

1) I hate fan noise and paranoid about temps.

2) More embarrassingly, I don't have a clue what most the graphic options in a game do. What does turning X on do? What PC component is it stressing out? Does turning X on impact another thing? Would be great if these were explained in game, some games do, many don't. Would love a for dummies guide. And then apparently I was supposed to be playing in borderless windowed mode all this time.

Apart from that I loved PC gaming and would love to get a new one. I was kinda lucky in the sense that any game I bought worked fine on my rig. My friend was unlucky in that he had problems with like every other game he'd buy lol.

1) Nowadays most desktop machines with the right cooler are very quiet. Likewise you can choose a GPU that is not noisy. My PC is generally much less noisy than my PS4 Pro.

2) This is why games have detail presets nowadays or even automatically set them for you. That said it wouldn't hurt to have more visual examples for testing how the settings change the visuals, sort of like how on some TVs you can watch the image as you adjust a setting.
 
People don't want to mess with settings and feel inferior if they fall slightly behind in hardware.
Fall slightly behind of what? Your PC's computing power does not decrease over time. If you built a PC that out performed a console, it'll stay that way pretty much the entirety of its lifespan.
 
I have 3 little kids and very limited time to play games anymore. I have a small window to do so and any downtime is crushing. I gave up my PS4 for this reason and switched to the Switch. Even the mandatory patches for the system and games were killing me.
 
Developers don't have resources to cover all of these use cases. Therefore the blame is on the platform being more complex than alternatives.

It is as complex as you want it to be. Just because you have options doesn't mean you have to mess with them. A Core i5/GTX 1060 Windows machine that isn't running any weird third-party software in the background is a very good base for a gaming system and it would be largely hassle-free.

Sony has officially supported the ds4 on pc. https://www.playstation.com/en-us/explore/accessories/dualshock-4-usb-wireless-adaptor/
And using usb cable it (should) work with no adapter whatsoever.

Good to know, but the poster shouldn't expect it to work flawlessly with games that came out long before the PS4 was even announced.
 
It is as complex as you want it to be. Just because you have options doesn't mean you have to mess with them. A Core i5/GTX 1060 Windows machine that isn't running any weird third-party software in the background is a very good base for a gaming system and it would be largely hassle-free.
No matter how you make PC simple and easy... it is still more complex than consoles as platform.

I don't understand why PC users wants to compare that with consoles because PC have it own series of advantages over consoles but being simple (compared with consoles) is not one of them. You have more steps or tasks to play on PC than consoles.
 
No matter how you make PC simple and easy... it is still more complex than consoles as platform.

It doesn't matter. The point is to pass a certain usability threshold above which a device can be used by the average person. PC gaming hasn't achieved that yet but it's getting close.
 
Sony has officially supported the ds4 on pc. https://www.playstation.com/en-us/explore/accessories/dualshock-4-usb-wireless-adaptor/
And using usb cable it (should) work with no adapter whatsoever.

While the OS recognizes it as a DS4, it was not working in most games and had to be set to emulate a XB360 controller using DS4Windows etc instead. With the support from Valve this is no longer the case plus the controller is configurable far beyond what is supported on consoles.
 
I mean, I have been a PC user my whole life, and work with video game development professionally. And even for me PC gaming occasionally pisses me off, haha. I had lots of problems with games crashing and freezing up lately, couldnt figure out why. Turns out it was the microsoft controller that I used, when the computer woke up from sleep and the bluetooth was still connected and good to go (after turning the controller on again, it was still paired with the computer), it sometimes derped up, and that caused the games to freeze, like.. whut. So had to remove it, and then re-pair it. So yeah... PC gaming can come with its quirks compared to console.
 
It doesn't matter. The point is to pass a certain usability threshold above which a device can be used by the average person. PC gaming hasn't achieved that yet but it's getting close.
You have no ideia how average person is... if you worked with support or software development you will probably know better.

Average PC user...

- He didn't read anything and just click ok for everything.
- He can't find a program if the icon is not in the desktop.
- He can't use the Program Menu on Start Menu or the search feature.
- He hit twice every time he uses the left button on mouse.
- He can't find a random button in front page of a program even you saying what is write on the button face.
- He can't back from Full Screen if he entered it by mistake.
- He open the browser icon on Desktop and the home page needs to be Google because he doesn't know how to use the address bar.
- He can't a lot of easy things you will laugh a lot if I list to you but it is that common in PC users.

My mother plays games on PC... she can find the game launcher since it is in the Program Menu of Start.
My father plays game on PC... I have to put the game launcher icon on desktop because it is the only way he can start the game (of course everything is configured by me because if any message happens to shows he can't play anymore).
My father loves to surf the internet... I have to put the browser icon on desktop with the homepage to Google.com.br where he just wrote what he wants and start to click the links Google give to him... if he wants another site and using the back feature didn't back to Goggle he just close and open the browser again.

I give support for 10 years in different companies and there are a lot of PC users worst than my father that plays games like GTA, FIFA, Football Manager, etc for example.

PC will never reach this usability you dream because it is not the goal of the platform and average person will always find it is advanced or hard to deal.

The open freedom of PC where you can have billions of different configurations is an advantage and weakness at the same time... you can have the most unbelievable issues at the point that even a super advanced user having trouble to play games... now imagine an average user lol
 
I work in IT and while I don't think it is difficult, it is also not something I want to deal with when I want to play games. With all the options and flexibility in PC gaming there is going to be more complexity, and since I know it exists I tend to tinker more, while on a console my options are nonexistent and in that way it is oddly freeing.
 
It is as complex as you want it to be. Just because you have options doesn't mean you have to mess with them. A Core i5/GTX 1060 Windows machine that isn't running any weird third-party software in the background is a very good base for a gaming system and it would be largely hassle-free.

You can't ask everyone to buy 500-600$ (or more expensive) machine or just expect dealing with issues. That's just brute forcing through them and still wouldn't solve some issues (only ones that come from poorly optimized new releases would get solved).

The issue is not only with average people who are incapable of troubleshooting these problems. A lot of people, working in IT, came to this thread to say that they just can't be bothered to. It doesn't seem like an issue, if you have never played on consoles, where such issues are rare or don't work in IT. But when you do, it always is noticeable: "oh look, these devs failed to address this issue, what were they thinking not testing it?".
 
People in this thread need to stop presenting their case for fictional people.

There are lots of very intelligent, tech savvy, people on this forum that find PC gaming to often be a major pain in the butt, and greatly prefer gaming on console. Why don't we focus on people that exist and have a voice here?

A lot of the problems I had were attributed to my choosing to buy and play the 'wrong' games. I wonder whether games ought to be labelled as having a good number of tech problems if they're older than five years. Even some of the games that claim to have full gamepad support have limitations on that, IIRC.
 
If you like performance and customization, go PC.
If you just want to play, go console.

Not really clear why this has to be some pissing contest.
 
The way I look at it, it's a lot like cars. People who like to tinker with their cars to get the performance out of it, they love it. They want to squeeze the most performance out of any car and if it means replacing half the parts, so be it. Then there are the people with more money than time who want the best performance, have zero know-how or want to do-it-yourself but still want a powerful and fast car so they go buy a big Bentley or something because they've got the money and they just want it to work. Then there are people that don't give a shit about a car and just need transportation and something that is reliable so they get a Toyota or a Honda and leave it alone.

Car Modders = PC Modders
Bentley Driver = Guy that Pays $5K a prebuilt PC that cost half that to build.
Commuters = Console Gamers

All are valid IMO, they just have different budgets/priorities.

I think with this analogy you could equate PC gamers to really anyone who owns a car, not just people who mod them, whereas console games are people who only use public transportation. People who own cars can drive on roads wherever and whenever they want. People who use public transportation can only travel on roads where the public transportation goes.

Maybe people who buy and mod beast rigs are equivalent to Lamborghini owners or just people who buy powerful pickup trucks to haul stuff. People who just buy Hondas would be analogous to people who just use laptops to play LoL and WoW.
 
I don't know, I've been PC (and Nintendo) exclusively all my life, playing on my medium range laptops and I don't remember the last time I had to "tinker" with anything except maybe a .ini file here and there. The only time I have issues is when trying to play very old games.
I feel like it's pretty much hassle free unless you're willing to put in the effort to maximize your performances or whatever.
 
If you like performance and customization, go PC.
If you just want to play, go console.

Not really clear why this has to be some pissing contest.

Wow that's not true. You also get the benefit of a significant larger library and free online too on PC
 
Wow that's not true. You also get the benefit of a significant larger library and free online too on PC

It is true. And I'm not making a comparison based on which is better. That's exactly the pissing contest that devolves threads like this. My point being there is a right device for everyone and that is ultimately the better choice for the individual. All this generalization is ridiculous.
 
Meh, it's sort of true. As someone who built a PC a while ago and just couldn't get into PC gaming (still a console guy) - a lot of it had to do with constantly needing to update drivers and shit, troubleshoot (mainly with older games), being a little sad as newer games could no longer be played at their highest settings (while you could easily argue that console games are nowhere near a PC's highest settings, at least I know that that's how a game will run and look for everyone and it's been optimized etc.).

Shit would crash, freeze, always had to make sure nothing was running in the background, sometimes sound wouldn't work, sometimes a game wouldn't work unless I had a mic plugged in and other gamers just accepted this as ok, that kind of shit.

Issues aside, there's also always so much discussion about mod options, how to play certain games, etc. It's almost like there are too many options. There's something easy to be said about going to a store, buying a game, bringing it home and playing it, and THAT'S the game.

As consoles become more like PCs, this argument is fading. My PS4 crashes, games don't run well, if I have Netflix running than my connection can be shit in an online game, etc.

Thank God for Nintendo.
 
To run my gaming PC plugged up to my TV, I need:

USB 3.0 extension cables run to my recliner and then a USB hub to put the wireless receiver for my KB+M combo (because the input lag is a fucking nightmare if I keep it plugged into the PC at a range of ~10 ft),

Then I have to manually turn on the TV and stereo, then bring it out of sleep mode, login to W10 and launch Steam using my wireless KB+M combo board, then if I launch a game that requires precision I need to use a wireless mouse in addition to the keyboard (the combo touchpad sucks for gaming).

--

To run my PS4 hooked up to my TV, I need:

To grab my PS4 controller, hold down the PS4 button, and watch as my PS4, TV, and Stereo all turn on like magic, and then I am gaming.

--

If some PC master race people want to call me a moron over this, then please explain a better alternative when you do so.
 
Issues which you barely can boot the game can be real in some cases for certain computers, but they're rare. Performance issues are far more common, but they're also present on consoles, all the time. The difference is that on consoles there's no solution (except a official patch), while on PC people may talk about it and find an unnoficial solution or an improvement through drivers updates.

I've recently installed at about 20 games that were sitting on my Steam backlog. Not a single one of them had issues to boot. I just needed to make a really fast tweaking in the configurations to make it run as stable as I wanted it to, it was easy and fast.

The biggest "issue" I had lately was with a World of Goo that I was gifted yesterday. Yet, the only "issue" it had was that the game was running at 800x600 resolution and the game didn't offer any settings. But the fix was really easy: go to the game's folder, open config.txt, find the line about resolution, change it. It's 1080p now. I mean, not the ideal solution, but at least I had the option to improve it.

I don't know about AMD drivers, but nowadays even configuring your games is getting easier as Nvidia's GeForce Experience allows you to set it up to automatically optimize your games to your computer hardware.

There are still issues in same cases... no deying on that. But I believe setting up your games on PC is easier than it has ever been. It recquires little to no knowledge, and even offers you tools that can improve your experience beyond what consoles can offer.

I think playing on consoles is really, really great. And I believe that the cost x benefit of the hardware can be better on consoles (at least where I live buying PC parts is a little bit difficult, and since I'm kinda affraid of installing it myself and damaging the hardware, I would need to pay someone else to do the installation part). But when your PC is ready to use, I think the benefits far surpasses any "diffculty" you may have to set up your games, which, to be honest, are mostly exaggerated nowadays.
 
Issues which you barely can boot the game can be real in some cases for certain computers, but they're rare. Performance issues are far more common, but they're also present on consoles, all the time. The difference is that on consoles there's no solution (except a official patch), while on PC people may talk about it and find an unnoficial solution or an improvement through drivers updates.

I've recently installed at about 20 games that were sitting on my Steam backlog. Not a single one of them had issues to boot. I just needed to make a really fast tweaking in the configurations to make it run as stable as I wanted it to, it was easy and fast.

The biggest "issue" I had lately was with a World of Goo that I was gifted yesterday. Yet, the only "issue" it had was that the game was running at 800x600 resolution and the game didn't offer any settings. But the fix was really easy: go to the game's folder, open config.txt, find the line about resolution, change it. It's 1080p now.

I don't know about AMD drivers, but nowadays even configuring your games is getting easier as Nvidia's GeForce Experience allows you to set it up to automatically optimize your games to your computer hardware.

There are still issues in same cases... no deying on that. But I believe setting up your games on PC is easier than it has ever been. It recquires little to no knowledge, and even offers you tools that can improve your experience beyond what consoles can offer.

I think playing on consoles is really, really great. And I believe that the cost x benefit of the hardware can be better on consoles (at least where I live, buying PC parts is a little bit difficult, and since I'm kinda affraid of installing it myselg and damaging the hardware, I would need to pay someone else to do the installation part). But when your PC is ready to use, I think the benefits far surpasses any "diffculty" you may have yo set up your games, which, to be honest, are mostly exagerated nowadays.

I think you're doing the same thing, but in the other direction. You're downplaying stuff that PC gamers have gotten used to and that console gamers don't want anything to do with. On my PS4 I don't have to change the resolution or go into a file and manually fix shit, I just hit "launch" and there it is. That's why people prefer console gaming, because they don't mind sacrificing resolution for ease of use and convenience.
 
I ended up spending an hour fiddling with uninstalling and reinstalling the April Nvidia driver and Binding of Isaac since the driver ended up breaking Isaac to the point of it not opening at all.
 
I think you're doing the same thing, but in the other direction. You're downplaying stuff that PC gamers have gotten used to and that console gamers don't want anything to do with. On my PS4 I don't have to change the resolution or go into a file and manually fix shit, I just hit "launch" and there it is. That's why people prefer console gaming, because they don't mind sacrificing resolution for ease of use and convenience.

But in the World of Goo example, I didn't need either. The game is old, and it booted perfectly fine in 800x600. But I had the option to freely change it, even though it wasn't the ideal solution. If they decided to re-release a retro game on XB1/PS4 without modifying the data for better resolution, you would have to be stuck with that too, even though your hardware is capable to do much, much better.

And the configuration tweaks I do on my games is a easy and fast process, that also only need to be done once per game. If someone is not interested in tweaking it to find the best performance x IQ that they can with their hardware, they can just choose the pre-built configurations (low, medium, high or ultra settings) and move on.

I think some people look at the options that computers offers as "trouble", when in fact they're mostly only "options". You can install a game, hit play, it will usulally detect your hardware and set up a configuration for you, and you start playing. Or you can boot it up, go to the settings for 2 seconds, choose the resolution you prefer and the pre-built settings. Or you can, if you want, go deeper into the settings and try to get the most benefit out of it, which also becomes an easy process as soon as you understand it.
 
People in this thread need to stop presenting their case for fictional people.

There are lots of very intelligent, tech savvy, people on this forum that find PC gaming to often be a major pain in the butt, and greatly prefer gaming on console. Why don't we focus on people that exist and have a voice here?

A lot of the problems I had were attributed to my choosing to buy and play the 'wrong' games. I wonder whether games ought to be labelled as having a good number of tech problems if they're older than five years. Even some of the games that claim to have full gamepad support have limitations on that, IIRC.

It doesn't matter if we're talking fictional or just referring to our preferences. This really shouldn't be a difficult thread for most people with common sense. PC Gaming can be a bit more involved than consoles at times. Any objective PC gamer should be able to be able to agree. Many people aren't technically savvy when it comes to even simple PC usage and there are many who are, but just don't want to bother with what pc gaming can entail at times. Simple as that really.

It's just different strokes for different folks and that's fine.
 
People in this thread need to stop presenting their case for fictional people.

The case being presented for the overwhelming complexity of PC gaming often seems to be based largely on fictional people straight out of a bad infomercial. Hundreds of millions of people worldwide play on PC every day, little kids grow up playing League of Legends and Minecraft on PC, tons of casual gamers play the Sims, yet the average adult male or female consumer is presented here like a complete moron. Using and gaming on a modern PC is well within the skills of an average person.
 
It is true. And I'm not making a comparison based on which is better. That's exactly the pissing contest that devolves threads like this. My point being there is a right device for everyone and that is ultimately the better choice for the individual. All this generalization is ridiculous.

i think larger library and free online is a bigger selling point for many PC owners too
 
I don't think most console gamers give all that much of a damn about Scorpio or the Pro.
The core gamers on this board clearly does, why otherwise is there constant fighting between Scorpio and Pro?

But the discussion somehow ended up being about casual gamers and average Joe's on the street that can barely tie their shoes or whatever instead of the core gamers debating in the console vs PC discussions I mentioned.

Someone said earlier, if you can find NeoGAF and are interested enough to start an account you're most likely able to handle PC gaming too.

I honestly think that's true.

Question is, do you want to?
 
The fact that you need multiple clients to play your games on PC automatically makes it more complicated than consoles. I play mainly on pc, but I have origin, uplay, gog, steam, blizz app, and who knows what else installed. Each of them have their own required sign-in credentials, updates and sets of bugs.

Yes, its no where near as complicated as years ago. However, I can see why consoles are the choice for some people. Sure, I said "complicated" and not "difficult" but complicated is difficult for many and I am only commenting on the different clients. That's just the beginning. There are many other reasons why pc is more difficult than console - most of which I am sure have been discussed!

Either way, hopefully everyone has found the platform that they enjoy.

Have fun!

Add those games to Steam or whatever client you prefer. I have plenty of origin games but I launch them all seamlessly from Steam. I only launch other clients directly if I want to view their storefronts.

I have seen the sentiment that "if you aren't going to change any setting why not just play on a console" repeated here a few times and that is just a silly statement. Do you honestly think the out of the box setting or autodetected settings they give you are a 1:1 match for consoles and you are just going to get that Console experience if you don't change anything? There are still going to be advantages to using stronger hardware and not tinkering with settings.

I also don't get the "I used a sketchy supported controller and it didn't work flawlessly, PC gaming is for the birds" statement. Use a 360 pad and it is foolproof in just about any modern game with controller support, if minimal tinkering is a requirement for you choose that controller, not something that might require tinkering. If you don't mind the slightest of tinkering Steam has been great in this regard recently because you can map just about any function to any input device you want. I have played plenty of keyboard only games with a DS4 by mapping wasd to the dpad or left stick and mapping keys to buttons. But ewww gross I had to spend a minute mapping something or looking at what the community has already cooked up in that regard by downloading a custom profile. Console often doesn't even give you the ability to remap anything so best get used to whatever layout you were given even if it sucks.

PC gaming lets you tailor the experience to what you want vs having to settle for other people's decisions on settings, perf target, controls etc. Personally I would always rather set things up how I want with minimal effort vs just accepting whatever you get based on someone else's preferences that might be in direct opposition to your own. Arguing that PC gaming is tinker free is folly. But it is worth it in the end and is easier than ever. IMO of course.
 
I personally like the tinkering aspect and think it's a decent tradeoff for the amount of freedom you're awarded. But yeah, it's not for everyone. I'm just glad that more developers are paying attention to the platform.
 
Do it. It's expensive but it's much better imo. Just keep the consoles for the exclusives but play the multiplats on PC, no more sub-30fps nonsense. And you love racing games don't you? Driveclub and FH3 are great but you haven't seen anything until you try 144hz triple screen PC racing with a steering wheel :)

For racing Sims it's a no brainer.

I was all set to make the jump a couple of years ago, then two things happened:

1. Project Cars launched on PS4 (with Assetto Corsa announced around the same time)
2. VR looked like it was about to get serious.

The first reduced my 'need' to build a gaming PC for sim racing, the second gave me pause until spec requirements and headset performance were finalised. Since then, the PS Pro with Boost mode has seen the performance of pCARS and AC improve dramatically, and the limitations of current-gen VR (resolution and FoV) have damped my enthusiasm for it.

I guess I'm saying I'm happy with what I've got right now, and I love the simplicity. Even if I ever properly tried 120hz triple screens it probably wouldn't be enough to convince me, as there would always be the thought that 'improved' VR was just around the corner, and it's really VR where I think the future of sim racing lies. Money isn't a limiting factor but I don't want to build a triple-screen rig only for those screen to be redundant in the very near future. I'm still in that perpetual state of flux right now, but feel that the next couple of years could be defining.

But by then the PS5 and Xbox Gemini would be out and might make the decision harder once again..! :P
 
The core gamers on this board clearly does, why otherwise is there constant fighting between Scorpio and Pro?

But the discussion somehow ended up being about casual gamers and average Joe's on the street that can barely tie their shoes or whatever instead of the core gamers debating in the console vs PC discussions I mentioned.

Someone said earlier, if you can find NeoGAF and are interested enough to start an account you're most likely able to handle PC gaming too.

I honestly think that's true.

Question is, do you want to?

I don't doubt most people on gaf can use a PC. As stated by many, they just don't want to. I don't know what kind of answer you're looking for at this point. It's been said over and over, but then you go back to saying how you've never had an issue and how lucky you've been. Your question has been answered time and time again. I don't understand why these threads keep popping up or what the people making them expect to learn at this point.

I'm not gonna answer your other question on why people have console war arguments on a games forum though. I mean, come on.

Edit: another good answer below
 
These threads appear far to often. PC gaming is a wonderful thing and if you made it so it was as simple as console gaming it would have to lose what makes it great. Console gameing is also a wonderful thing and if it was as open as PC's it would also lose what makes it great.

Console gaming is for when you dont care about tinkering with hardware or software at all. You dont care about optimizing anything. You dont want to research hardware before you buy or know what the hell anything techy means. All you want to do is have that machine that plays games. You turn it on and you go. These new pro and scorpio models are for those who want that experience but would like that extra grunt as well. Just keep it as hastle free as possible.

As someone who has played PC and Console since the 90's and still owns both to this day I have moved from:

Maining PC's up untill my mid 20's. Then being about even because the online got good on consoles and I had friends playing on those more. To having a kid and now I barely touch my PC. Time constraints mean that downtime caused from PC games in any way is annoying as hell and can ruin a night (2 hours at best) of gaming for me.

Not to mention if you basically just play a few titles a year, lets say COD and FIFA plus GTA when it releases then consoles make even more sense because with the online games like COD the playerbase on PC is way smaller.

There is ZERO need for both consoles and PC to compete in this way where there replace each other. They serve different tastes and that is a great thing.

Also if you have any old laptop / PC lying around you can prob also play the most popular PC exclusive games out there anyway as LoL, DOTA and CS dont have very high requirements. This makes the need for a gaming PC suited to people who want specifically what that platform offers.

I think a lot of people here also forget that this is an enthusiasts forum. Most people out there who play games arn't buying 3 games a month and spending all there time playing. Most people who buy consoles will get one or 2 multiplayer games a year to play with there friends and a few select titles throughout the year. These people have no reason to get a gaming PC.
 
I went to play Total War: Rome II after several months, and found it wouldn't launch. After several days of verifying the cache integrity, uninstalling, reinstalling, running as administrator, and running in compatibility mode, the ultimate solution was to copy two DLL files into the game's directory.

About 70% of my gaming is PC gaming, but I get why your average gamer wouldn't want to fuck with a situation like that.
 
Top Bottom