I'm not trying to say that Windows is perfect.
But I don't think someone has the right to complain that it's 2017 and things should "just work", when they are running an OS that was released in 2009, has been superseded twice, and support for it ended years ago
Windows 7
this is 2017
give me a break
I mean I got Forza Horizon 3 at launch and it just became playable last week, 8 months later. PC has it's downsides.
Playable at a locked 60 FPS.I mean I got Forza Horizon 3 at launch and it just became playable last week, 8 months later. PC has it's downsides.
High priority security updates only. Not features or hardware support. That stopped years ago.Windows 7 is still supported until 2020, it's just not getting new service packs or major new features now. Hell, most places selling PC's for enterprise use still come with Windows 7 Pro installed by default (and a Windows 10 Pro license in the BIOS so you can straight-install that if you want).
Playable at a locked 60 FPS.
High priority security updates only. Not features or hardware support. That stopped years ago.
The game was unplayable dude. I have a 4670k and R9 290x and couldn't run it at 1080p medium with locked 30. When water was on the road I dropped to 24-25fps. Unplayable.Playable at a locked 60 FPS.
It was not "unplayable" before, it just wouldn't run at a locked 60 FPS on most hardware due to poor optimization.
You could still run it at 4K30 and beyond with better graphics than the Xbox One version, just not locked to 60 on most hardware.
I guess the Xbox One version of the game must still be "unplayable" to you then, since it's always going to be locked to 30 FPS.
High priority security updates only. Not features or hardware support. That stopped years ago.
Easier than windows automatically downloading OS updates for you ? Driver updates again are done through an automated process unless looking for a specific version, I don't see how it can be easier.
Dont get me wrong, Windows 10 is the worst and I wouldn't let it automatically update on my machine... but thats a much bigger... different problem.
I play on an above average laptop and ps4/360 and a little bit of Wii. For me I've bought plenty of PC games that I've had to mess around with for an hour or so before they work properly, others just straight up won't work at all on my system. With consoles it's universal so you know any huge game breaking issues will probably be fixed, with PC that's not the case since every system is different. I'm still salty Pillars of Eternity doesn't work at all.
Xcom 2 which I should have been able to run according to my specs couldn't even handle medium settings at 720p without dipping in to the low/mid 20's.
Agreed, it's crazy that some PC gamers just refuse to admit or believe this. It's clearly the best platform to game on but I wouldn't tell my mom/sister who just got a PS4 to get a PC instead.
I mean I got Forza Horizon 3 at launch and it just became playable last week, 8 months later. PC has it's downsides.
Xcom 2 which I should have been able to run according to my specs couldn't even handle medium settings at 720p without dipping in to the low/mid 20's.
I think using the word playable is an exaggeration. I hate fps issues but I still managed to finish the game a month after release with a GTX 970 at 1080p. I had a handful of crashes, so definitely one of the worst experiences I had, but that's only in comparison to 99% of other games that I have no issues with. Doesn't make the platform a disaster.
Almost all of the crashing games I've listed have known problems with crashing. Steam reviews also show this. I've updated and downgraded my GPU drivers often enough to get some games to run, one of my friends with a 1080 has even more problems with recent drivers - thats probably karma though, after laughing at me for buying an AMD card with "crappy drivers that crash every thing." ;-)
I don't need no "expert" checking my PC, it's fine, passes every stresstest and benchmark and does some heavy rendering jobs now and then. Again, almost all of my listet games are known for having bad performance. Things like Alan Wake might've been a faulty driver but that's my bloody point.
Holy shit guys, alright.
The game was unplayable dude. I have a 4670k and R9 290x and couldn't run it at 1080p medium with locked 30. When water was on the road I dropped to 24-25fps. Unplayable.
Nice of you to defend the garbage port's honor tho, brave warrior.
Read the post you quoted dude.
I said "it's clearly the best platform to game on". Where did I say PC was a disaster? I'm using it right now and it's great. The defensiveness of some of you people is exactly the same as the hardcore Sony/Nintendo fans you despise so much.
Read the post you quoted dude.
I said "it's clearly the best platform to game on". Where did I say PC was a disaster? I'm using it right now and it's great. The defensiveness of some of you people is exactly the same as the hardcore Sony/Nintendo fans you despise so much.
Speaking of being defensive. If anyone is exhibiting "warrior" mentality it's you.
If anything I'm a warrior for PC. I haven't turned on my PS4 Pro in like a month and my Switch has one game but I use my PC for like 10 hours a day at least.
I will say I've never seen such a strong defense for Forza Horizon 3 pre-patch before this thread. It's really weird but I guess I was wrong and my PC just wasn't strong enough to handle it.... until the patch
The vast majority of PC games launch without issue. That is not an opinion, it is a fact. More than 30 games release on Steam every week, very few of them have noteworthy issues. A few high-profile cases do not constitute the rule.
If anything I'm a warrior for PC. I haven't turned on my PS4 Pro in like a month and my Switch has one game but I use my PC for like 10 hours a day at least.
I will say I've never seen such a strong defense for Forza Horizon 3 pre-patch before this thread. It's really weird but I guess I was wrong and my PC just wasn't strong enough to handle it.... until the patch
The issue is, it's usually PC gamers trying to convince console gamers to switch over to PC to play those very same "high-profile" games which more often than not are farmed out, low effort ports which need top of the line hardware to brute force to run at the fabled "4K ULTRA 60FPS" settings they switched over for.
If like many of the regular posters on here you're interested in Activision, Ubisoft, EA and Take Two games (aswell as all the big name console exclusives), you really are better off just playing on console unless you're willing to drop a decent chunk of change on a nice i7/GTX1070/16GB of RAM system and even then you're missing out on Sony's exclusives.
Pretty much every time there is a console vs PC gaming discussion going on there are a bunch if people saying that PC gaming require too much work compared to consoles.
I used to be a console-only gamer, enough to even get me banned by trying to shut up PC gamers in my console threads.
Then I bought a PC 4 years ago. Windows 7, i7 CPU, 16GB RAM, 780ti. Windows preinstalled.
During these past 4 years I haven't "fiddled" with any driver or patches, I've just bought the games on Steam and everything has just worked with zero tinkering. The fiddling is taken care of by Steam without me knowing about it. Quite amazing really. Steam sometimes says that it has been automatically updated and restarts with one mouse click and a 10 second start up time, that's pretty much how far my tinkering has gone. If I want to use a controller I just plug it in and it instantly works and the UI in the games swap to indicate buttons instead of keys. Quite amazing really.
Honestly, PC gaming could be sold with Apple's "It just works." slogan from my point of view.
I swapped out my 780ti to a 980ti 2 years ago though, but even that was surprisingly easy: power down the computer, loosen the cables and screws, pull out the old card, plug in the new card, reconnect the cables and tighten the screws, power up the computer. Done.
Those who complain about how difficult PC gaming is simply cannot have used a modern PC with Steam.
You definitely _can_ fiddle with a bunch of stuff if you want to. But you don't have to if you don't want to, that's the thing. I'm one of those that don't want any hassle, I just want to play games, and that's exactly what my PC has let me to do.
So where does that complexity talk come from? From my point if view it's just as easy to game on PC as consoles.
Yes but the same issues would come about since only half of my point was about specs (and even then eventually you'd run in to issues if you don't upgrade)but its still a laptop with a laptop GPU. Those things have to be considered for heat and power consumption, unlike a desktop. I'm pretty sure those same games would be running better on a desktop that cost half the price.
Yup, PCs are less complex than before and consoles are more complex than before. The gap is closing. Things like hardware upgrades (Pro/Scorpio) and settings which affect the performance (boost mode, resolution changes) which makes gamers running the same games with different performance are now on consoles too. This used to be what console gamers don't like about PC gaming. Sooner or later the gap will be closed and the differences will just be about exclusive titles and the cost. That's what I believe at least. And the thing is, while there seem to be annoyance that devs can ignore super sampling or the boost mode won't always work it still seems like at least many GAF console gamers seem to like that they can now tweak the games a bit to get better graphics or performance, so it's not like minor tweaking is considered super scary anymore.It's more simple nowadays. If anything, I feel like with things like game patches and rest mode becoming console features that consoles are taking more of a PC route. Other than waiting for patches to download, console owners seem to like these features which have been on PC since forever.
I had that with a max Payne 3 of all games. Worked amazing that morning. Closed it. Fired it up that afternoon: hard crash. Checked if it updated...Last night I had an Xbox One controller and a DualShock 4 bluetoothed to my desktop with their respective dongles. Hours of games were played without a single problem.
This morning not a single game recognized the Xbox controller. Big Picture Mode detected it, but no game reacted to my button presses.
PC gaming is great but there's a level of frustration that doesn't really exist with consoles.
If like many of the regular posters on here you're interested in Activision, Ubisoft, EA and Take Two games (aswell as all the big name console exclusives), you really are better off just playing on console unless you're willing to drop a decent chunk of change on a nice i7/GTX1070/16GB of RAM system and even then you're missing out on Sony's exclusives.
Yeah consoles for the exclusives and a PC for the multiplats is like the de facto standard for awesome gaming experiences nowadays. There are a few rare examples where multiplats are worse on PC, like SFV not getting the same content and DOA5LR being based on the PS3 version rather than PS4 version, Tomb Raider 2013 never got the Definitive Edition upgrade, for example. But all in all PC versions are on a whole other level, in many ways just because they have that video settings menu I've requested for decades which many console gamers seem to be scared about, because if a PC game runs badly you can just tweak it to run well again. Other than when games are strangely capped at 30fps there is no 30 vs 60 fps situations to deal with on PC. Everthing is 60fps, or more, if you want to.If you are mainly interested in big releases from Activision, Ubisoft, EA and Take Two then there's no question that you are far better off playing on PC rather than on console. I don't see how this is even debatable since almost all of the games from these major publishers look and run much better on even a modest PC compared to the console versions. Other than a couple of Koei Tecmo ports based on the PS3 versions and Pro Evolution Soccer I struggle to think of a single title that was actually a better experience on console. Maybe Arkham Knight and Dishonored 2 at launch? Everything else is better on PC in every way. Multiple Digital Foundry face-offs prove that.
Just because you had a bad experience with a certain case doesn't mean PC building in general is complicated. The fact that you're using experience that seems to be a combination of picking components that won't fit with a bad quality case to make a general statement is incredibly dumb.Would have believed you if I didn't have to deal with a Silverstone case.
If that panel doesn't close that an issues with the width. Some cards are wider than what is considered the norm and every graphics card and case specify their dimensions and the dimension of what graphics card/ component can fit inside."Able to fit full size graphics cards" - panel doesn't close.
You do know that not all games scale well with SLI right or it can be your setup? I don't understand what this has to do with your "you constantly need to do research to make sure your computer can run the game" statement. Your computer can run the game, you're just complaining because it's no running at the resolution and frame rate you want.Got an i7 5820k and 2x GTX 1080's. RoTTR still won't get 60fps lock at 4k. Please explain to me how this is all my fault.
Just stop.Apologies, phrased poorly and the web client wouldn't let me change my reply.
Thank-you for sharing this, and I'm sorry that people are being so defensive about your situation. I'm often surprised and disappointed how quickly people will dismiss another person's technical problems in the PC game scene.<snip> many real world examples of issues with PC games</snip>
If you are mainly interested in big releases from Activision, Ubisoft, EA and Take Two then there's no question that you are far better off playing on PC rather than on console. I don't see how this is even debatable since almost all of the games from these major publishers look and run much better on even a modest PC compared to the console versions. Other than a couple of Koei Tecmo ports based on the PS3 versions and Pro Evolution Soccer I struggle to think of a single title that was actually a better experience on console. Maybe Arkham Knight and Dishonored 2 at launch? Everything else is better on PC in every way. Multiple Digital Foundry face-offs prove that.
Your experience is not at all typical of what it's like to game on PC. If you're experiencing crashes across the board and bad performance then you need to get the PC checked by an expert. It sounds like PSU or GPU issues.
It might be a pain sometimes to run old games but your son wouldn't be able to play an old game on any other platform. I think that it's worth the fiddling in this case.
Regarding performance, dropping to ~40fps and not being able to get locked 60fps is still above most console releases, even on the upgrades in many cases since the focus seems to be 4K instead of 60fps. And if you add those upgrades into the mix when saying that consoles are better you have to add in the increased cost too, which many might think makes consoles even less attracting.That's not my experience at all. Most Ubisoft games have terrible performance on decent hardware (my PC has an OC i5 to 4.5Ghz and a 970). Ryse kept dropping to ~40fps at any settings, Arkham Knight and Mortal Kombat were disasters, Pro Evo and FIFA are based on older console versions, Dishonored 2 was poor, people couldn't get a locked 60fps on Forza Horizon 3 with any hardware recently which admittedly has now been fixed several months after release. I know that is a relatively small number of games but they were games I wanted to play on PC.
On top of all that multiplayer focused games like CoD and Battlefront are wastelands after a couple of weeks on PC and certain third party games like Red Dead Redemption don't come to PC at all while others like GTAV, Final Fantasy and Destiny 2 release later on PC.
I'm not saying PC is a terrible platform but I'm just trying to add some balance looking at the platform from a certain console gamers perspective. I've been tempted into the PC fold several times over the past decade and each one of the three times I've had games ruined for me by publishers not giving a fuck about some big name games by farming out or delaying ports (Arkham Knight was an extremely bitter pill for me to swallow after spending the best part of £900 on a new rig).
My honest advice having sampled both sides of the fence is that if you're into the big budget AAA games (which are often mp focused and built around console hardware) I'd advise to play on console. The fact that console hardware is not being left to fester for 6-8 years is now is even more reason to just play on console.
No hiding from the truth here, so I'll update this thread with one more hassle for me.
Unpacking the prepurchased and predownloaded Tekken 7 on Steam !!!
This is the worst user-experience yet for me on PC! Why does it say that it takes HOURS just to unpack!!!??? Gaaaaah!!!
Apparently some just delete the predownload and download it all again. But with the hammered servers it would probably take ages for me.
I'll go to work now, lets see if it's ready when I get home. Probably not.
Yeah but not long ago we had a thread here where a user complained about broken PS4 games and everyone came out of the woodwork saying his console is broken or whatever when others report the issues as well.Here's why:
If you know a game runs fine on someone's PS4, you know it will run on yours. If you know a game runs well on others' PC, it doesn't mean shit to you because you can always be that unlucky guy that just can't get it to work while everyone else is enjoying their game. It's not that some games don't run well on PC ---- many games don't run well on PS4 either. It's the fact that you never know if a game can run on your PC before you test it yourself that annoys me. I don't mind trouble shooting, waiting for patches, messing around with setup files and all that, I just hate the unpredictability.
It's a hell of a lot easier than it was. I gamed in the early 90s. Now that shit was tough.
On top of all that multiplayer focused games like CoD and Battlefront are wastelands after a couple of weeks on PC and certain third party games like Red Dead Redemption don't come to PC at all while others like GTAV, Final Fantasy and Destiny 2 release later on PC.
Just found a good example for bad ports:
http://www.neogaf.com/forum/showpost.php?p=238719756&postcount=1826
Just found a good example for bad ports:
http://www.neogaf.com/forum/showpost.php?p=238719756&postcount=1826
The unpacking depends on your HDD speed. It's decently fast on an SSD. I have no HDD numbers, but I *think* it took 30-60 minutes unpacking NieR on my SSD.No hiding from the truth here, so I'll update this thread with one more hassle for me.
Unpacking the prepurchased and predownloaded Tekken 7 on Steam !!!
This is the worst user-experience yet for me on PC! Why does it say that it takes HOURS just to unpack!!!??? Gaaaaah!!!
Apparently some just delete the predownload and download it all again. But with the hammered servers it would probably take ages for me.
I'll go to work now, lets see if it's ready when I get home. Probably not.
Just found a good example for bad ports:
http://www.neogaf.com/forum/showpost.php?p=238719756&postcount=1826
My gaming PC is legitimately a lot less hassle than my PS4 pro, which has a complicated and poor-value series of upgrades which differ from game to game, doesn't work properly with my Samsung 4k TV or my modern receiver properly, came bundled with a broken controller and doesn't update itself or it's software library very elegantly. But muh drivers so complicated etc
The game was unplayable dude. I have a 4670k and R9 290x and couldn't run it at 1080p medium with locked 30. When water was on the road I dropped to 24-25fps. Unplayable.
Nice of you to defend the garbage port's honor tho, brave warrior.