Wolves Evolve
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AndyMoogle said:They better have real analog sticks and not shitty analog slide pads.
I really thought the same thing.. but .. I hate to admit it, after playing games with the 3DS, I don't think it would be a deal breaker.
AndyMoogle said:They better have real analog sticks and not shitty analog slide pads.
I really think slide pads on a console could actually turn out better than traditional analogue sticks.Ickman3400 said:Yeah that's a big one to me. If they have slide pads or nubs or whatever then I won't even consider buying it. I want a console controller not a handheld one.
brochiller said:I really can't think of a reason why Nintendo wouldn't make the screen 16x9. Regardless of what the make the screen on the controller, these games are still going to be programmed to primarily run on 16x9 TV's, so there's no reason for them to make the process of streaming content to the controller even more complicated by changing the aspect ratio.
Unless of course they're going to use that little bit of extra screen real estate for like a status bar or something.
I've read about it in a German technology magazine three or four years ago. It's based on a matrix of light sensors embedded in the display itself, so it's also thinner and lighter (and potentially cheaper) than regular touchscreens.Refreshment.01 said:Very interested in this, do you have any informative links?
- Nintendo feels that gaming is better with buttons, so you wont see a machine without them
Ookami-kun said:Is this old? Apparently this is a patent diagram for Cafe
I laughed at the usernames.Someone must be a Kikaider fan.
M74 said:In case people aren't catching what this means, it means Nintendo won't be pursuing Kinect-style systems.
Taker666 said:I think 16:10 is better for things like web browsing/ebooks/ etc...it would also give the controller a more tablet type look (which I'm guessing Nintendo would want)
Plus it'll mean the controller would be slightly narrower.
M74 said:In case people aren't catching what this means, it means Nintendo won't be pursuing Kinect-style systems.
Vinci said:If that's legit, I see F-Zero...
=)
From The Dust said:wat. 16:10 monitors are dying off even. that's really fucking weird
BlackNMild2k1 said:Did anyone think that maybe Nintendo would go with slightly off resolution of 16:10 on the controller to preserve a full 16:9 for gaming and a 16:1 notification bar a the top or bottom of the screen for things like Friends list, messages, battery & clock?
Billychu said:16:10 is dying? WTF. Is this why consoles don't support it?
AndyMoogle said:They better have real analog sticks and not shitty analog slide pads.
jsnepo said:Is Skyward Sword still a Wii title?
I'm glad about this as well. However, I do wonder what Kinect will be like next-gen when Xbox720 arrives. Hopefully, they can dramtically reduce the lag. I still think the game selection for that type of system is slim. Sony and Nintendo's solution (Wii remote and Move) atleast have a happy medium.M74 said:In case people aren't catching what this means, it means Nintendo won't be pursuing Kinect-style systems.
From The Dust said:some PC games aren't even supporting it if I remember correctly. also 16:10 monitors seems to be more and more scarce
yes, but i also hpe they pimp it up for Wii2jsnepo said:Is Skyward Sword still a Wii title?
VerTiGo said:One machine, two different kinds of marketable control methods (casual/hardcore).
Always-honest said:yes, but i also hpe they pimp it up for Wii2
then they would have to delay the game for a year. it ain't happening.Always-honest said:yes, but i also hpe they pimp it up for Wii2
It's not like they never did this.From The Dust said:then they would have to delay the game for a year. it ain't happening.
okay, just a resolution change then.From The Dust said:then they would have to delay the game for a year. it ain't happening.
Ookami-kun said:Is this old? Apparently this is a patent diagram for Cafe
I laughed at the usernames.Someone must be a Kikaider fan.
Jackano said:It's not like they never did this.
Ickman3400 said:Yeah Witcher 2 doesn't even support it and I rarely ever see or hear about those monitors. Would not be surprised at all if they're dying.
Jaruru said:saw the description of this graph but didn't see it actually.
is it suggesting that the parent can host multiple events @ the same time? it must be very powerful? unless all of the events are poorly done.
Jaruru said:saw the description of this graph but didn't see it actually.
is it suggesting that the parent can host multiple events @ the same time? it must be very powerful? unless all of the events are poorly done.
Fun fact: If SS releases this fall, it would be the first Zelda since Majora's Mask to hit it's target release - that's across all platforms.From The Dust said:then they would have to delay the game for a year. it ain't happening.
Effect said:Doesn't have to be the case. A new Wiimote with more buttons could be just as hardcore as a controller with analog sticks. I'd actually prefer that. I've played my Wii so much using a single controller doesn't feel natural anymore. In fact using both hands at a distance (Wii and PC for example) is simply more comfortable. Just add more buttons so you have an exact number button match with a single controller unit. You could also have motion control schemes as well for those that want them. I can't imagine playing a console FPS without such a controller going forward. Especially if Move is going to be adopted into future PS3 FPS. It doesn't make any sense for Nintendo to drop the motion controller or to even push it as a distance and optional second. IF they want those that got the Wii to move to the next system they have to have as an integral part of the system.
It shouldn't be to hard for developers to use two control schemes should it? Especially if the number of buttons is the same and instead of a extra analog stick you have the pointer?
Ookami-kun said:Is this old? Apparently this is a patent diagram for Cafe
I laughed at the usernames.Someone must be a Kikaider fan.
JasonMCG said:Fun fact: If SS releases this fall, it would be the first Zelda since Majora's Mask to hit it's target release (that's across all platforms).
From The Dust said:considering there are multiple parent devices in use, they must all do their own calculations
Ookami-kun said:Is this old? Apparently this is a patent diagram for Cafe
I laughed at the usernames.Someone must be a Kikaider fan.
From The Dust said:considering there are multiple parent devices in use, they must all do their own calculations
You're fucking kidding me. I upgraded my computer to play a game that won't even display properly? Fuck you, CD Projekt.Ickman3400 said:Yeah Witcher 2 doesn't even support it and I rarely ever see or hear about those monitors. Would not be surprised at all if they're dying.
brochiller said:So the controllers are going to have some kind of basic processing power besides just what'd necessary to display video then?
brochiller said:So the controllers are going to have some kind of basic processing power besides just what'd necessary to display video then?
beje said:Doubt it, unless we're looking at $150 controllers with a 3 hour battery life.
If Leapster can bring out portable "Learning" game consoles for under $60 with touchscreen, Nintendo should be able to bring the controller out for that much since it isn't a "real" portable.brochiller said:So the controllers are going to have some kind of basic processing power besides just what'd necessary to display video then?
MYE said:Clearer front view of my mockup
![]()
MYE said:Clearer front view of my mockup
http://i.imgur.com/bNLsz.jpg[IMG]
I'd love to toy around with the back of it but i really dont have time right now.
Someone bored can take a crack at it[/QUOTE]
not bad. but now I have the Observatory theme stuck in my head