Cold-Steel
Member
Correction: 2 red Pikmin or 1 yellow.
There was this guy namedShmmeee said:I'm new here, but I guess it's because s.p.o.n.g writes bullshit and passes it off as gamig news. I'm still waiting for Pikmin Wii to be shown...
By comparison, the Xbox 360 CPU would cost 5 purple pikmin.Cold-Steel said:Correction: 2 red Pikmin or 1 yellow.
Gahiggidy said:I'll figure it out on myself...
Acording to iSuppli, the CPU in Xbox 360 cost $106.
The speed on that chip is 3.2GHz. Being that "Broadway" is 22.9% of "Xeons" speed, at 733Mhz, then its natural that Broadway likewise is 22.9% the cost:
$24.28.
wow.
Gahiggidy said:I'll figure it out on myself...
Acording to iSuppli, the CPU in Xbox 360 cost $106.
The speed on that chip is 3.2GHz. Being that "Broadway" is 22.9% of "Xeons" speed, at 733Mhz, then its natural that Broadway likewise is 22.9% the cost of $106:
$24.28.
wow.
B.SGahiggidy said:I'll figure it out on myself...
Acording to iSuppli, the CPU in Xbox 360 cost $106.
The speed on that chip is 3.2GHz. Being that "Broadway" is 22.9% of "Xeons" speed, at 733Mhz, then its natural that Broadway likewise is 22.9% the cost of $106:
$24.28.
wow.
Gahiggidy said:I'll figure it out on myself...
Acording to iSuppli, the CPU in Xbox 360 cost $106.
The speed on that chip is 3.2GHz. Being that "Broadway" is 22.9% of "Xeons" speed, at 733Mhz, then its natural that Broadway likewise is 22.9% the cost of $106:
$24.28.
wow.
Paladin69 said:IBM friend. If I said his location and department he worked in, uhhh, no I won't do that.
Don't care about being believed, you'll find out someday soon.
The false NEC chip order article started on a blog linking to no source. A blog.
No those are final numbers listed on a sheet given to developers on what to expect. When Matt ran with that article, a "Revolution Dev-kit" that he seen in person was nothing more than a GCN devkit and the remote plugged into the memory card slot.
yeah the numbers could still change, but I doubt it (for the CPU anyway) since my friend told me during e3 what the Mhz value is. And IBM has to finish testing it in May. When you change something, they have to start testing all over again from the beginning of the list. And they've kept the same values for April and May.
Gahiggidy said:I'll figure it out on myself...
Acording to iSuppli, the CPU in Xbox 360 cost $106.
The speed on that chip is 3.2GHz. Being that "Broadway" is 22.9% of "Xeons" speed, at 733Mhz, then its natural that Broadway likewise is 22.9% the cost of $106:
$24.28.
wow.
BigGreenMat said:Honestly, if the chip is only 733mhz with no advancement, all they would have to do is tap it to 90nm and the chip should cost almost NOTHING. Consider that a Gekko only has 21 million transistors compared to 165million for Xenon. That means given the same process technology it should take up 1/8th the area of Xenon. Also given the very low clockspeed and lack of complexity, you should see extremely good yields. So really the Wii chip if it is what paladin claims should cost less than $10 to produce PLUS it would have MUCH less R&D dollars required which means less overhead altogether and you can see it would be pretty much cheap as hell.
F#A#Oo said:I really don't think the main cost for the Wii is in the hardware like GPU and CPU...obviously ofcourse.:lol
Iwata said Nintendo spent their development dollars on the controller...and that the R&D he said was very expensive for it...nearly 2 year process of design and development. So it's really a case of Nintendo putting their money in their controller and not in the console.
With the Wiimote...Nintendo is already offering the consumer one small step into the world of VR...and Nintendo's next-console will be where they pull out...the crazy shít like headsets that plug into your brain...and holograms instead of TV's...lasers that burn flesh and all that crazy shít....![]()
Research and development costs incurred and charged to cost of sales, and selling, general and administrative expenses were ¥20,513 million ($191,712 thousand) and ¥15,825 million for the years ended March 31, 2005 and 2004, respectively.
that's really impossible to answer.Oblivion said:Just a question. With the specs that we have right now, what could a game look like on the Wii that REALLY utilizes the Wii's power?
Scrow said:that's really impossible to answer.
I sure hope you're right. I dunno, but sometimes I think Iwata is doing it out of spite... as a way of self-handicapping themselves to prove a point to Sony & Microsoft.Polari said:I think people are forgetting that Nintendo always produce very efficient hardware - they're no amateurs when it comes to graphics technology. They'll be focusing on getting the best performance for the best price, they're not going to put a 1.1GHz processor in there over a 700MHz if they don't think the performance gains will be relative to the added cost. The Wii will be very impressive for what it is, you don't need to look much further than Super Mario Galaxy to see that. It's a different approach to the PC in a console box rubbish Microsoft pulled with the first Xbox. The two can't really be compared in terms of "specs".
Gahiggidy said:I sure hope you're right. I dunno, but sometimes I think Iwata is doing it out of spite... as a way of self-handicapping themselves to prove a point to Sony & Microsoft.
You'd REALLY have to compensate with the remote, because SMG's graphics aren't cutting edge...at all....Polari said:Look at a screenshot of Super Mario Galaxy. It'll make you happy. Combine that with the remote and Connect24 and you've got a cutting-edge console for half the price of a PS3.
The Abominable Snowman said:You'd REALLY have to compensate with the remote, because SMG's graphics aren't cutting edge...at all....
Show me a platformer on Xbox/PS3 that looks better.The Abominable Snowman said:You'd REALLY have to compensate with the remote, because SMG's graphics aren't cutting edge...at all....
Polari said:That's really the only problem I see Nintendo facing when it comes to technology - graphics bigots declaring a Wii game can't look good simply because it's on Wii. The sort of people who'd bin a Picasso for not looking "real enough".
I said on PS3 or 360.The Abominable Snowman said:Honestly? Blinx, Oddworld, or Otogi. I haven't had a lot of time with SFA, but that game's visuals are very much akin to Marios, with it's bright, glossy characters. SMG's environs are crisper and cleaner than SFA's though.
Oh :lolGahiggidy said:Show me a platformer on Xbox/PS3 that looks better.
R&C hasn't been released. Kameo isn't a platformer.The Abominable Snowman said:Oh :lol
Umm, Ratchet & clank? Kameo? I think that's it.
Then you win, by default :lolGahiggidy said:R&C hasn't been released. Kameo isn't a platformer.
The Abominable Snowman said:Then you win, by default :lol
Yes, we are in agreement then. Super Mario Galaxy is the best looking platformer of the new generation systems.The Abominable Snowman said:Then you win, by default :lol
Gahiggidy said:I said on PS3 or 360.