Another topic:
I ask myself how many collaborations Nintendo is going to do in the future.
This really seems like a Nintendo-way of things. Iwata was asked in the last Q&A if Nintendo is going to spend millions of dollars to get 3rd Parties (or 3rd Party exclusive content) like "other companies" would do this:
Iwata said:
Following and imitating others is the kind of reasoning that Nintendo tries to avoid the most, and while we certainly do not have a negative attitude toward strengthening our ties with third-party publishers, employing the same methodology as the other manufacturers would only lead to the most simplistic competitive approaches, such as price wars or money-giving that would never end. We would like to take a unique approach of our own and build sustainable relationships with our third-party publishers.
They probably couldn't compete against 100-billion-dollar-companies like Microsoft or Sony in terms of money-hatting.
Nintendos approach gives them:
- Exclusive titles
- Closer partnership with 3rd Parties
- Interesting new collaborations/games/etc.
I feel 3rd Parties are far more willing to do stuff like this (especially because Nintendo should pay the most part).
The only downside is maybe that they can't make that much collaborations to support the console without pure 3rd Party Games.
I'd also like to see that Nintendo makes more collaborations with western publishers, Ubisoft would be a very good fit for the beginning. Lego City: Undercover is the only one I could think of (and the game was fairly successful so far)
So far we have:
- Lego City Undercover (Warner × Nintendo)
- Ninja Gaiden 3 (Tecmo × Nintendo)
- Hyrule Warriors (Tecmo × Nintendo)
- Super Smash Bros. 4 (Bandai × Nintendo)
- Fire Emblem × SMT (Atlus × Nintendo)
- Bayonetta 2 (Platinum × Nintendo)
- The Wonderful 101 (Platinum × Nintendo)