DragonKnight
Member
Really? Lherre only said it was a current engine. He didn't say FPS or the resolution it runs at.
I think you and Ace are some of the most optimistic people that I have ever come across.
Really? Lherre only said it was a current engine. He didn't say FPS or the resolution it runs at.
If its a current gen engine would have to assume some degree of incompetence on Nintendos part then. We know Cryengine works pretty well from what Crytek says so that really only leaves 2 other engine possibilities UE and frostbite.
UE3 is running on hardware half as powerful as current gen machines so if its that Nintendo screwed up somewhere
Really? Lherre only said it was a current engine. He didn't say FPS or the resolution it runs at.
lherre said:and the results aren't very optimistic-good right now with simple demos (in V5 kits they have only a minor improve in framerate). It can be optimization of course but right now it is far from the step I want from a new generation.
If its a current gen engine would have to assume some degree of incompetence on Nintendos part then. We know Cryengine works pretty well from what Crytek says so that really only leaves 2 other engine possibilities UE and frostbite.
UE3 is running on hardware half as powerful as current gen machines so if its that Nintendo screwed up somewhere
No he doesn't, at no point does he say anything about the engine struggling to run. He says the results aren't what he wants from a next gen console, that's all. You're reading in/assuming the rest.
That doesn't sound promising to me at all.
Thanks to share this info, and yes V5 (well they have another code name) kits exist (only in Nintendo headquarters I think). Although I don't think they will have big changes.
I think 5x is too optimistic (at least now) in my opinion. I saw some performance data of a very famous engine running on Wii U and the results aren't very optimistic-good right now with simple demos (in V5 kits they have only a minor improve in framerate). It can be optimization of course but right now it is far from the step I want from a new generation.
But we will see this next months and the things in the gdc.
Was he?lherre was inferring that it was struggling to run a current-gen engine.
Was he?
The data is from nintendo own tests. But are preliminar I think they will improve it quickly (or at least I hope). And no, it's not UE4. It's a current engine.
Was he?
He specifically says they "aren't very optimistic" or "good."
Sorry, that's not assuming anything.
Was he?
Yep. He was.
Yes, up to par with his expectations for a next gen hw (from his own wording). And you draw what conclusions from that - that the hw is struggling to run it?Yes? When he says "not optimistic" and not "good" I'm not sure how else you could take that.
I get that it isn't up to his standards as to a "generational leap," but he's talking about a current-gen engine and DOES infer that it isn't up to par.
Yes? When he says "not optimistic" and not "good" I'm not sure how else you could take that.
I get that it isn't up to his standards as to a "generational leap," but he's talking about a current-gen engine and DOES infer that it isn't up to par.
Yes, up to par with his expectations for a next gen hw (from his own wording). And you draw what conclusions from that - that the hw is struggling to run it?
Right so Lherre saw a current gen engine running WiiU and in currently the results aren't what he wants to see from next gen. How does that equal "WiiU can't run current gen engine". Honestly, its truley amazing
If Lherre actually says that then fine, but the way people are jumping to conclusions here is bizarre.
It's probably gamebryo or whatever they call bethesdas engine now, that thing runs like shit on everything
Lherre
Any chance you could reply to this post please?
http://www.neogaf.com/forum/showpost.php?p=35530626&postcount=11716
I just want to clarify what you're disagreeing with in Ideaman's post.
Only a "slight" framerate bump over current gen consoles? With the same settings? If so, I have to say that's disappointing. How is that even possible? We need more. How many frames are we talking here?
Right so Lherre saw a current gen engine running WiiU and in currently the results aren't what he wants to see from next gen. How does that equal "WiiU can't run current gen engine". Honestly, its truley amazing
If Lherre actually says that then fine, but the way people are jumping to conclusions here is bizarre.
It's too soon to compare, I won't say 2x or 5x or a number sorry. I only saw that a current engine is not optimze yet for the machine but I think they will improve it and will run like all of us want to see (or at least I hope)
For the Nth time - he also specifically mentions that the result is not what he'd expect from a next gen hw. How you draw a conclusion from there that the hw 'struggles to run it' is beyond me.He specifically states that it isn't "good" and that the new devkits only did a minor increase in framerate. He specifically mentions the framerate.
Beats me - I did not take it as a good thing. I was just amazed at your interpretation of his post.I don't know how anybody could take that as a good thing.
Maybe you know the answer. Was this shooting for 720P or was Nintendo aiming for 1080P?
Is not a fact, but I think we will see more games at 720p than 1080p.
Is not a fact, but I think we will see more games at 720p than 1080p.
It is not a fact, but I think we will see more games at 720p than 1080p. Only personal opinion here.
My problem is that his claim contradicts itself. He says that the V5 dev kit is only in Nintendo's hands, but V5 can't run a current generation engine very well. How does he know this?
It confuses me. (but again, I don't know who his sources are or if he works with Nintendo in some way or form.)
Yes? When he says "not optimistic" and not "good" I'm not sure how else you could take that.
I get that it isn't up to his standards as to a "generational leap," but he's talking about a current-gen engine and DOES infer that it isn't up to par.
Really? Lherre only said it was a current engine. He didn't say FPS or the resolution it runs at.
I'm guessing the engine he is talking about would either be CryEngine 3 or Frostbite 2, as those are really the only 2 engines that scale up a large amount from current consoles to high powered computers.
wordd still bet he is talking about frostbiteSo it couldn't run Battlefield 3 maxed out at 4000K?
So it couldn't run Battlefield 3 maxed out at 4000K with 8x msaa?
But I thought Reggie checked that box?!
I could see it being UE3.5 or what ever version they used to render the Samaritan demo.The data is from nintendo own tests. But are preliminar I think they will improve it quickly (or at least I hope). And no, it's not UE4. It's a current engine.
It's too soon to compare, I won't say 2x or 5x or a number sorry. I only saw that a current engine is not optimze yet for the machine but I think they will improve it and will run like all of us want to see (or at least I hope)
Shots fired. Boom!
Considering the system by E3 2011 had support for interlaced resolutions, I wonder if we will see some games of that designation as well. For what purpose I don't know though.Video Output: Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, component, S-video and composite.
I'm thinking Unreal Engine 3.
Only a "slight" framerate bump over current gen consoles? With the same settings? If so, I have to say that's disappointing. How is that even possible? We need more. How many frames are we talking here?
Right so Lherre saw a current gen engine running WiiU and in currently the results aren't what he wants to see from next gen. How does that equal "WiiU can't run current gen engine". Honestly, its truley amazing
If Lherre actually says that then fine, but the way people are jumping to conclusions here is bizarre.