KoopaTheCasual
Junior Member
I'm still guessing it'll be around 300k. I just can't believe it would be as low as sub 200k.
Start working on a big expensive handheld with $40 games now when cell phone games are doing really well? Less is more has been proven in the hand held arena since it's start.What is even Nintendo's next move?
I can't imagine they put out another piece of hardware before 2016.
That system needs to handheld with a big multitouch screen, slide out controls and an HDMI out.
Then they need all their development teams working on one system but still make games specialized for mobile vs. couch gaming.
Make it powerful enough to play PS4/Xbone ports.
Maybe include something similar to a WiiU pro controller and a Wiimote+ for couch gaming.
Can I get a dang ambassadors reward for this thing now? Just give me X, Bayonetta and Mario Kart and we'll call it even Nintendo.
I saw an ad of Wii U where they called it the Wii. On national television...
Then they need all their development teams working on one system but still make games specialized for mobile vs. couch gaming.
Make it powerful enough to play PS4/Xbone ports.
Maybe include something similar to a WiiU pro controller and a Wiimote+ for couch gaming.
Start working on a big expensive handheld with $40 games now when cell phone games are doing really well? Less is more has been proven in the hand held arena since it's start.
I saw an ad of Wii U where they called it the Wii. On national television...
NintendṺThey should just scrap the Wii name & start all over next gen.
That's a fair point. But what if there was a legit way to play the game via a legally acquired digital copy on your SNES? Or does that market primarily care about having physical objects in a collection for the sake of having the collection?
When are the NPD numbers released?
Nintendo doesn't have a monopoly on "whimsy."
Thursdayton
If these numbers are anything close to accurate, then this is pretty harrowing.
The sad thing is that I haven't the slightest idea as to what they could realistically do to save their home console business. Obviously, the smart thing to do would be to ride it out as long as possible, but what then? I guess they could start working on their next console ASAP and try to rebuild relationships with third parties, but what's the likelihood of a new Nintendo console with specs comparable to the competition actually selling well? That is, with no gimmicks (or rather, having gimmicks but not basing the entire console around them) and nothing to shoot themselves in the foot with (like the Gamecube's proprietary minidiscs). I've heard time and time again on here that third parties don't even really like publishing on Nintendo platforms because they don't want to compete with Nintendo's own software, but it's also nearly impossible for Nintendo to prop up their console entirely by themselves. It seems like a catch-22.
It's just really painful for me. I grew up on Nintendo, and it breaks my heart to see them continue to flounder about like this.
Nintendo will never be able to compete with MS and Sony. Both companies are investing at least a billion dollar in online technology (cloudserver infrastructure, online services). This is paid for with the subscription fees. Those revenues really ramp up with 30-40 million subscribers paying $40-50 annually. MS has been pulling billion dollar revenues for a couple of years now, Sony wants a piece of that pie to to pour into Gakai.
Nintendo are wary of online features, they've been loath to invest anything, they'd rather use other companies' infrastructure and services, and their target audience is the least likely to go online or pay for online gaming.
Without having a full features Nintendo online that can compete feature by feature with PSN or XBL, there's no chance at all Nintendo will able to attract those 18-35 gamers who now flock to MS or Sony, even if they had a console that could match the PS4/Xbone's power.
Then there's the matter of Nintendo going for a completely different segment of gamers: young children and families. They've branded themselves specifically as the Disney of gaming but without Disney's expertise of branching themselves out into different areas or targeting different markets under different brand names. Sony recognized that the market had was changing and expanded the number of studios in the US and Europe so they could better cater western gamers' tastes, in 2006 they even switched to more adult games and dropped mascot games (R&C,J&D,SR) for mature games targeted at older gamers. Nintendo doesn't want to do anything new, they want to make the sort of games they've been making for the past two decades: primarily mascot platformers with some other old school genres inerspersed. The average quality is amazing, but there's a definite lack of innovation and ambition too. And those games won't attract the core gamers that third parties need to pick up a Nintendo conosle, while MS and Sony titles will.
You should've got the hint when you didn't have to spell it 'P-a-c-h-t-e-r'.If you mention Pachter estimates you can also mention v-g-c-h-a-r-t-z estimates that has 197.000 Wii U for the weekly(!) chart for the 30th november.
If you mention Pachter estimates you can also mention v-g-c-h-a-r-t-z estimates that has 197.000 Wii U for the weekly(!) chart for the 30th november.
150k would mean it was almost TRIPLED by the GC in a similar November post-launch period. That's sub-Dreamcast numbers.
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Even if the real number is 2x, what does it matter.
If you mention Pachter estimates you can also mention [NAME REDACTED] estimates that has 197.000 Wii U for the weekly(!) chart for the 30th november.
At least Pachter admits that his predictions are actually predictions.
VG_Chartz operates under the assumption that their random guesses are "sales."
Will be interesting to see who has the more accurate assumptions in the end.![]()
Will be interesting to see who has the more accurate assumptions in the end.
Following Pachter and these banned other site it seems that Pachters accurateness in predictions is worse.
Believing anything from Reggie was your first mistake.
Proof? Sounds like absolute rubbish to me - particularly given that the banned site has an awful history of retroactively changing sales figures.
Wait... what? Perhaps you misheard it? An official Nintendo commercial? Got a link or description of the commercial, so we can find it? =/
It'd be a better marketing phrase than Nintendo has managed to do.But in all honesty, all this thing needs to do is survive until February. Then Cranky Kong will save us. Always bank on the Crank*.
*Yes, I'm aware that this is quite lame, but catch phrases aren't my thing, dammit! It's a work in progress!
BUT HE HAD A METROID PIN!! Then he said "We have nothing to announce"
It'd be a better marketing phrase than Nintendo has managed to do.
That was pathetic of him. He's in no position whatsoever to be teasing. The console is failing and Nintendo has strung it's customers along for a year with little to show and they still think they have the status to be able to tease us. Arrogance to the nth degree and a little sad to see them so desperately maintaining their 'We are so great' persona.
Good post, but this just isnt true at all. I never see games with as much innovation and ambition as firstparty Nintendo-games.
I will be so sad when a Metroid is released two years from now to like, fucking zero sales.
Wake me up when Nintendo conceives of a sandbox game with online enabled functions where other people can change your gameworld. My point was that Nintendo never goes outside of its comfort zone so they are continuously refining game concepts that originated in the the 90ies or earlier. It's great that there's a company that makes a super polished game like Super Mario World 3D when other companies don't think there's a market for platformers, but it's not innovative.
What is even Nintendo's next move?
That is perhaps what interests me the most about all this.
Sony was humbled by what happened to the PS3 and came back stronger from it. Nintendo seems so stuck in the "we do our own thing, please understand" mindset, that I'm not sure they're willing to learn and change.
BTW, I'm not trying to derail this into a "How can we save Nintendo" thread, because we have enough of those already.