Paranoia, paranoia; everybody's coming to get me.
Third parties have no obligation to "stand behind Nintendo." They do not care where they sell their games, as long as they sell their games. They did not stand behind the PS3; they were already in too deep to back out.
Apathy towards Nintendo, Nintendo's philosophy or Nintendo's systems doesn't equate to sabotage. Not putting their titles on the Wii U doesn't equate to willing Nintendo's demise. They do not see a market; they do not see a return.
And they will not incur the risk of creating a market when there are alternative platforms on which they can sell their software.
As always I agree to disagree. I disagree that I'm creating a conspiracy theory of any sort though, as I said it's conjecture.
Perhaps it's the situation where a successor to a market leader (Wii) has no backing support whatsoever whilst PS4, bound to be overpriced due to it's specs alone is getting more support from the get go, do developers and publishers actually think it's gonna do better at launch? (then again Wii U problems are tied to lack of software that they aren't providing) It's the whole mindset of preferring to run to a house on fire (riskier/more expensive) before supporting a Nintendo on a controlled risk basis. No one is even asking for prioritary support, just coherent enough and not inexisting or second rate, in short: appropriate.
Plus developers/publishers should behave like Nike does for sports, most of the time they won't drop people they're endorsing; why? because they should be in too deep with them. And if they have nothing good to say regarding something, then say nothing.
The bad thing about this industry is everybody has an opinion, and they'll use their position on whatever company they work on as a stepping stone to make it be heard and as a fallacy as for what they're oh so right.
Perhaps the thing will flop, but even in the face of the possibility of succeeding third party's are not trying at all. There's no shame in failing, there's shame in not trying. Nintendo has a problem with third parties, a problem that can't be solved in one generation and a problem of bias (yes, I've said it) but the real problem is that despite the fact that the errors of one behalf can't be ignored, the other half of the problem isn't trying at all. We'll then they can't complain when the market isn't there; they build their own damn market after all.
And as "they don't owe Nintendo nothing" then again EA is clearly being very childish at this point, which is exactly my point; no they don't owe Nintendo anything, but they're also too sentimental on their own agendas.
Everybody is too sentimental to see things straight in this industry, starting with everyone pushing for the
AAA bermuda triangle ex-libris of bankruptcy™.
The worst January NPD of a console launch in recent memory, sub-10K in less weeks than Vita, likely selling less than 10K a month in the UK. I'm not sure what your definition of "that bad" is given the situation - but any publisher that was on board before jumping ship would be entirely justified in doing so. While every publisher who didn't jump in, would be relatively vindicated.
And yet it sold 3 million until December 31st 2012. I'm not saying it's great or anything, I'm saying that's already half what X360 and PS3 did across their first 12 months on the market, and we know the market really isn't as healthy as it was back then.
It's not about jumping in, it's about pulling the plug, and having more faith in stuff that will be way more expensive in a industry that has problems with perceived value.
3DS, Vita, Wii U, the "informed" consumer that used to jump from hoops and loops to get the product at launch now knows that sales will slow down, a software drought will happen and then, when the good games are coming, a pricedrop will come, because they gave the company no choice. They'll just do the same for every product out there, unless there's Halo 5 and Killzone 4 at launch. Part of the business model modus operandi isn't working, but it's too late to change it for this generation, it's literally a matter of bracing for impact.
PSV will rebound, just look at PS3. Or not. Although if people want to keep pretending the 3DS situation is analogous, more power to them.
Erm... Nintendo took measures when 3DS situation hit relative rock bottom.
Sony has been letting Vita uncover new rocky bottoms for quite a while. But sure, it might rebound and regain some traction, but that doesn't change that it's launch was a spectacular fiasco with no plan B in sight. For one they made the whole pack so expensive that they can't officially pricedrop it still.
Not a good situation to be in, always reminds me of Sega Saturn and how not being able to compete on pricedrops/cost reduction served as a nail.
The regular topic seems pretty dead anyway. The 3DS consolidated the dedicated handheld market onto a single platform; receiving both first- and third-party key titles. The Wii U will not eat up the home console market in the same way simply by releasing a Mario Kart game.
Yes, it's not as simple for Wii U.
For the type of games that I want I kinda hope it attracts RPG's and japanese games (as well as niche and more experimental titles, I'm a sucker for those), simply because I don't want them all on 3DS nor do I think AAA of the AAA's is the way to go for them; I mean we're still waiting on Versus XIII and I'm guessing it'll be style over substance.
I'm a fan of the 18 month production pipeline that it took to do Persona 4 and other PS2 titles. (and it saddens me that it was nowhere to be seen this generation).