Apocryphon
Member
stuburns said:Shit yeah, I guess I think evil publisher, my brain goes straight to EA.
FU
stuburns said:Shit yeah, I guess I think evil publisher, my brain goes straight to EA.
BenjaminBirdie said:Wait, are you saying Ubi was "asking for it" because she was a woman and there is literally no other expected reaction from gamers then, well, how would you describe it?
Basically yes. Anyone could have predicted putting a beautiful woman as the front of a video game which target audience is males in the teens to twenties was going to cause the kind of shit it did.BenjaminBirdie said:Wait, are you saying Ubi was "asking for it" because she was a woman and there is literally no other expected reaction from gamers then, well, how would you describe it?
stuburns said:And Patrice was the director, it's his game, he should have headed it.
rance said:I think he meant the actual lead dev should have been the face of the game instead of just the producer.
stuburns said:Basically yes. Anyone could have predicted putting a beautiful woman as the front of a video game which target audience is males in the teens to twenties was going to cause the kind of shit it did.
It was a stupid decision, maybe moneywise it wasn't, she might have actually helped sales, but the comic, gifs etc, was their fault. She was only one of the women who produced major titles last year, but she is the only one who ended up being ripped apart from it.
And Patrice was the director, it's his game, he should have headed it. The head of development always heads the PR, (except maybe Payton, but that's because Kojima is Japanese so it's easier) with Raymond, because she's hot, Ubi basically whored her out to the masses.
But this if off-topic, Too Human talk.
Logic and maturity in this thread? I'm obviously hallucinating. Carry on.GauntletFan said:All gaming forums are treated equally by people in the industry. For most developers, this site is indistinguishable from gamefaqs, IGN or any other board. and judging by this and other threads, that isn't too far off the mark. The only difference these days is the perceived superiority that lurks in the minds of the posters
Too Human doesn't look like a great game, IMO, but threads like this take juvenility to a whole new depressing level. The Jade Raymond stuff was equally despicable.
Lots of games don't have 'directors' that why.duckroll said:Lots of games are PR driven by the producer instead of the director though.
PhatSaqs said:Maybe this "preview version" is a test of the waters. Delay it MS. F a ROI.
stuburns said:Lots of games don't have 'directors' that why.
It's almost always the 'head' of the project, if they are the creative director, the director, the producer or whatever. But Raymond was not the head of the project.
duckroll said:Lots of games are PR driven by the producer instead of the director though.
El-Suave said:I don't want to defend Too Human but I find it a bit funny that the tavern scene, that now turns out to be the intro, has been released on Xbox Live a year ago (E3 time if I remember correctly) - and only now people are ganging up on it.
El-Suave said:I don't want to defend Too Human but I find it a bit funny that the tavern scene, that now turns out to be the intro, has been released on Xbox Live a year ago (E3 time if I remember correctly) - and only now people are ganging up on it.
El-Suave said:I don't want to defend Too Human but I find it a bit funny that the tavern scene, that now turns out to be the intro, has been released on Xbox Live a year ago (E3 time if I remember correctly) - and only now people are ganging up on it.
X26 said:You know, this Too Human bash fest isn't GAF exclusive, go on any other popular gaming forum and it's virtually the same. It's become a meme almost
El-Suave said:I don't want to defend Too Human but I find it a bit funny that the tavern scene, that now turns out to be the intro, has been released on Xbox Live a year ago (E3 time if I remember correctly) - and only now people are ganging up on it.
antiloop said:I think that E3 thread was kinda positive too.
El-Suave said:I don't want to defend Too Human but I find it a bit funny that the tavern scene, that now turns out to be the intro, has been released on Xbox Live a year ago (E3 time if I remember correctly) - and only now people are ganging up on it.
Superfrog said:
besada said:You must have missed the thread when it came out, then. I was actually hyped for TH until that very thread, where I was horrified by the tavern scene.
besada said:You must have missed the thread when it came out, then. I was actually hyped for TH until that very thread, where I was horrified by the tavern scene.
I guess Dyack's thread wasn't juvenile, right?GauntletFan said:All gaming forums are treated equally by people in the industry. For most developers, this site is indistinguishable from gamefaqs, IGN or any other board. and judging by this and other threads, that isn't too far off the mark. The only difference these days is the perceived superiority that lurks in the minds of the posters
Too Human doesn't look like a great game, IMO, but threads like this take juvenility to a whole new depressing level. The Jade Raymond stuff was equally despicable.
OnBackOrder said:Your memory is failing you:
http://www.neogaf.com/forum/showthread.php?t=170195&page=52&highlight=bringing+home
Me said:But yeah, MS will "lose" e3, but they're shown without a doubt that they are going to have a phenomenal Holiday that, no matter what everyone else has planned for '08 to get people excited for a few weeks and then back to reality when they have to start waiting for shit to actually come out, is going to bring them back to neck and neck with Nintendo after they take the lead in a month or two and deal a pretty crippling holiday performance to their competitors.
:lol :lol :lol :lolBenjaminBirdie said::lol
I felt the "Jade Raymond stuff" to be completely apt, especially that one comic strip. She was the producer, remember, but Ubi was whoring her out more than Konami did Kojima for ZOE.GauntletFan said:The Jade Raymond stuff was equally despicable.
If Jade was a dude, Ubi never would have put "him" in the public like they did with Jade.WrikaWrek said:If Jade Raymond was a dude.
Madman said:I guess Dyack's thread wasn't juvenile, right?
Considering she was the executive producer of the project, they most likely would have still made "him" the public face.Hellraizer said:If Jade was a dude, Ubi never would have put "him" in the public like they did with Jade.
WrikaWrek said:If Jade Raymond was a dude, people would be all right with her being the face of the studio.
Seriously people, grow up, she's the producer, she's beautiful, and she was perfect to be the face of studio during.
Hellraizer said:If Jade was a dude, Ubi never would have put "him" in the public like they did with Jade.
I think fighting/the fghting animations look decent for a Diablo type of game. The graphics look ok. I'm still sceptical about the cut scene animations - those animations are even more important to me, when it comes to rpgs.Loudninja said:
Baryn said:I felt the "Jade Raymond stuff" to be completely apt, especially that one comic strip. She was the producer, remember, but Ubi was whoring her out more than Konami did Kojima for ZOE.
Why? Because she's female and not a dog. It's insanity, and GAF rebelled - rightly so.
TheBranca18 said:Putting words into people's mouths and then disproving them is fun.
Loudninja said:
OnBackOrder said:That looks really good. I think a lot of people are failing to realize the game has a completely different control scheme than most action games. It controls like Geometry Wars.
Your post was presumptions, to say that anyone who was not happy with Raymond's role would be happy if she was male is nonsense.WrikaWrek said:Producers serve as the face of studios during game development all the time, nobody ever seemed to complain.
Happens in movies too.
Hellraizer said:If Jade was a dude, Ubi never would have put "him" in the public like they did with Jade.
OnBackOrder said:It controls like Grabbed by the Ghoulies.
njp142 said:The Too Human story has this great idea of being a modernization of Norse mythology (a fairly novel idea for all storytelling including movies and books), but what we get are the burly, bald, and bearded scifi characters doing every Matrix action sequence that have been done to death since 1999 and dialogue and character interaction for the adolescent male.