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Wolfenstein developers are “incredibly disappointed” that fighting Nazis is now “problematic”
MachineGames set out to make "interesting stories" with The New Order.
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“It’s incredibly weird and disappointing,” he said. “We never meant for our stories to be relevant; we wanted to tell great, interesting stories to the best of our abilities.”
In the lead-up to the launch of Wolfenstein II: The New Colossus, publisher Bethesda ran a promotional campaign on social media that included the hashtag #NoMoreNazis and slogans like ‘Make America Nazi-Free Again.’ A vocal group of people complained enough about this that Bethesda ultimately issued a statement, clarifying the company’s position that “Nazis are bad an un-American.”
“When we started to talk about Wolfenstein II: The New Colossus, we started to get comment online about the theme of the game, fighting the Nazis,” Öjerfors said. “Somehow people felt that was problematic, which is just incredibly disappointing.”
In the brief interview, Öjerfors also expresses his concern over the rise of right-wing extremism, and how extremists shape the online discourse