Drizzlehell
Banned
In my opinion, this is the perfect time for a swashbuckling and charismatic treasure hunter like Lara to make a comeback. Uncharted has had its day in the sun and left a gaping void in the market for that type of game, and the Tomb Raider franchise would be the ideal candidate to fill that void with its return to a more light-hearted tone of treasure hunting adventures.
The older Lara was not only an ass-kicking sex symbol but also a classy lady with sharp wit. She embodied intelligence, resourcefulness, and the ability to think on her feet in high-stress situations. She was the original Nathan Drake before Drake was even a thing. She was the ultimate female power fantasy, a character that existed way before companies started using that as a politicized slogan for boosting sales and pushing phony agendas.
I recently revisited Tomb Raider Legend and was reminded of how much fun these games used to be. Not only was Lara a relatable character, but the gameplay itself reflected the game's overall tone with its over-the-top action, sense of adventure, and simple but effective story that didn't try to be a pretentious deconstruction of the character. It brought to mind the early days of the Uncharted series, and I would be over the moon to play another Tomb Raider game in that style again.
The recent reboot trilogy wasn't terrible, but I wasn't a fan of the direction the series took by attempting to ground it in a more serious tone while making it more violent and gritty. The decision to turn Lara into a bland and sometimes unlikable character didn't help either. And judging by some of the concepts for the supposed upcoming TR game, they seem to be going even further in that direction, which is disappointing.
The older Lara was not only an ass-kicking sex symbol but also a classy lady with sharp wit. She embodied intelligence, resourcefulness, and the ability to think on her feet in high-stress situations. She was the original Nathan Drake before Drake was even a thing. She was the ultimate female power fantasy, a character that existed way before companies started using that as a politicized slogan for boosting sales and pushing phony agendas.
I recently revisited Tomb Raider Legend and was reminded of how much fun these games used to be. Not only was Lara a relatable character, but the gameplay itself reflected the game's overall tone with its over-the-top action, sense of adventure, and simple but effective story that didn't try to be a pretentious deconstruction of the character. It brought to mind the early days of the Uncharted series, and I would be over the moon to play another Tomb Raider game in that style again.
The recent reboot trilogy wasn't terrible, but I wasn't a fan of the direction the series took by attempting to ground it in a more serious tone while making it more violent and gritty. The decision to turn Lara into a bland and sometimes unlikable character didn't help either. And judging by some of the concepts for the supposed upcoming TR game, they seem to be going even further in that direction, which is disappointing.