The Wii U backwards compatibility issue is simple to resolve if they go without discs: disc returns. Use your Nintendo loyalty program sign-in on your Wii U, let the Wii U scan the disc, Nintendo gives you a mail-in label and you get your code for a download copy of it on Wii U and a tweaked version of the software that makes it playable on NX. If you don't send them the disc, the download copy is revoked within a certain number of days if they don't receive the disc.
And GameStop can't say boo about it, because there would be a run on used Wii U games, even as Nintendo is taking physical copies out of the wild.
Lots of media still calling it a hybrid.
They have to manufacture a reason to be disappointed if Nintendo hits the other high notes, so they can still furrow their brows and say how stupid Nintendo is.
I kid, I kid. But the fact that even sounds like something the press would do disappoints me.
This could just be S-E preemptively covering their ass in case the plan to throw everything and the kitchen sink at the PS4 still doesn't result in a sustainable install base in their home market.
When was the last time you saw Square Enix preemptively cover their ass for any reason?
I meant from a console perspective.
Unless there is a 10x disparity between wiiu sales and ps4 sales in japan, i def see no reason for them to not to have annouced ff14 and dqx for wiiu. Them announcing it for NX to me means something has def changed for nintendo. Early rumours surrounding the wiiu were that it was supposed to be much more powerful but square support remained non-existent.
You're right, there isn't one.
It has to be more than that, the hybrid thing is not that surprising and new (Vita and ps3/4).
I think there's a few leagues of distinction between Sony's half-assed efforts here and what Nintendo appears to have geared up.
I imagine that is one of Nintendo's goals and just looking at the state of the dedicated industry in Japan it would probably be a good idea for JP publishers to go all in but I doubt they will. They're already entrenched in the PS ecosystem.
So entrenched that they're still making games for the previous-gen PlayStation. That speaks so much of their confidence in Sony's ability to sell their newest hardware, doesn't it?
Well I concede that a new generation is the best time to make changes like that but so far we've just seen publishers double down on that strategy.
We've seen them double-down on cross-gen, which actually works to Nintendo's advantage. "Oh, you have 2 teams working on different versions of the same game with different power envelopes? How about using those teams to a higher sales potential, with them both working on an NX title and requiring much less manpower to do so? And how about giving you a legit multi-plat option in both Japan and the rest of the world, to boot?"
Cross-gen has the potential to play right into Nintendo's hands. Almost like they PLANNED for it.
And I think multi-platform 3rd-party releases are what stopped the console market from cratering in the West like it did in Japan, but since Xbox is a non-entity there, it didn't have the same positive effect. A multi-platform console environment in Japan could be exactly what they need, and unfortunately for Sony, that doesn't bode well for them in Japan, since Japan doesn't stigmatize Nintendo's offerings like people do in the West.
Yup. That being said, Nintendo funding a new Darkstalkers or Marvel Vs. game would be very interesting and more in line with their character-driven brand.
The fighting game community would lose their collective minds if this happened.
It makes me want to see it happen.
Yeah but that's part of the PS Ecosystem. Rodea is the only 3DS/Wii U example in recent times and we haven't really seen that many 3DS/Vita releases.
The Steam point is a good one but for example we're seeing Tales on Steam whereas Baba ruled out Nintendo platforms.
Baba ruled out Nintendo platforms in the current development climate. Nothing saying the tune can't change, especially with the PS4's soft reception thus far.
As I said I'm sure that's Nintendo's goal but it remains to be seen whether publishers will bite. The Wii U could have easily been included in a lot of Vita/PS3 releases in Japan this gen but it really didn't get (m)any, even at launch.
Not really. Very different development environments, very different hardware sales numbers, very different performance expectations.
I think some money exchanged hands from Nintendo to SE for this to happen.
Of course something unexpected happens and it couldn't possibly have happened without an under-the-table money deal. *roll eyes*
Remember though that Nintendo's consoles are typically $250 with the Wii U being an outlier. It wouldn't surprise me (Unless they're going "core") that they want to hit that low price again. If so, something's got to give and it will be specs.
Or initial hardware profits. If they have enough reason to suspect a decent fall in component costs, they could actually bite the bullet to earn some good will with consumers instead of due to sheer necessity like they did with the Wii U.
Yeah but disks must be cents. I would be surprised if physical cartridge hardware wasn't an order of magnitude higher.
CDs and DVDs? Yeah. Blu-Rays have a very high rate of production failure, so the cost on them is higher.
The costs per game are higher for sure, but there are other benefits. Inventory management becomes a lot easier when you just have one set of games to manufacture and distribute, and their retail presence and relationships with retailers would likely seriously benefit too.
Yeah, the savings in logistics, packaging and inventory management alone would make the benefits significantly higher.